Reactions

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When a character is attacked in Battle Fantasia (as listed in the defender’s +queue), they have a variety of coded reactions available to them: dodging, bracing, counterattacking, or accepting the attack. Additionally, they can have someone else use +cover to transfer the attack to themselves (and then react normally). Each of these reactions have advantages and disadvantages; they also have a variety of abilities and flags that benefit or penalize them.

All reactions have a variety of levels of success, mitigating more or less potential incoming damage from the attack in question. They can succeed critically, mitigating all damage and thus causing the incoming attack to be unsuccessful, denying the attacker their successful attack morale bonus. They can also fail completely, mitigating no damage whatsoever. If a reaction does anything less than critically succeed, any debuffing Flags on the attack have a possibility of working.

Dodge -- Greater risk, greater reward, and notably not binary in its outcome.

Brace -- Reliable damage mitigation, but rarely spectacular.

Counter -- The potential to prevent or even do damage, but at the cost of mana.

Accept -- No attempt to avoid full damage from the attack; mostly used to accept help from allies.

Cover -- Attempt to ensure an ally’s safety at the expense of your own.

Reaction Penalties (as seen in +status) accrue whenever a Dodge, Brace or Counter reaction is used successfully. Each point of Reaction Penalty provides a stacking decrease in a given reaction’s effectiveness, up to a fairly extreme value of Reaction Penalty 5. Using any other reaction will decrease all other reactions by 1. Reaction Penalties reset to 0 at the beginning of a fight.

Sailor Moon is targeted by a monster’s Gnashing Teeth. She dodges out of the way, and then has Dodge Penalty 1, Brace Penalty 0, and Counter Penalty 0. Following that, the monster tries to beat her with its Possessed Tire Iron. Sailor Moon counters with her Moon Tiara, and then has Dodge Penalty 0, Brace Penalty 0, Counter Penalty 1. If Sailor Moon had tried to dodge, she would have had a reduced chance of success. On the other hand, since her Moon Tiara is rather pitiful, it might have been worth the risk!


For more information, please see: Morale, Battle