Difference between revisions of "History: Ends of the World"

From Battle Fantasia MUSH
Jump to: navigation, search
m (1 revision)
m (Protected "History: Ends of the World" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
(No difference)

Revision as of 06:19, 22 August 2014

It may not be possible to identify the real origin of Ends of the World. It's a thoroughly modern-facing organization; the leaders of Standardsoft and Easter Corporation, two of the most powerful corporations on Earth, are powerful members.

It might be easiest to simply say that traces of the modern Ends of the World, in the form of their trademark handwritten letter, appears seemingly throughout history.

187X: Southern Cross Island had several smaller schools on it - Fuuka Academy, Southern Cross Academy, and Seiyo Academy, among others, all competing and rivaling each other in the academic space. Some of these were as old as the island itself...or older, with deep, fundamental roots. But when the Ohtori family came to Southern Cross, one by one, they folded before the Ohtori family's money and influence. The Patriarch of the Ohtori clan at the time, asked why he put so much of his influence into the acquisitions, said only that he had had a vision of his family's new unified academy, triumphant and shining, standing watch over the edge of the world.

196x: In the aftermath of Lord Dune's arrival, the Magic Association came to the architect of Tokyo Tower, whose opening the Desert King interrupted. There, they found a single letter, seemingly harmless, suggesting inspiration to a mind in need. Its signer: Ends of the World.

199X: During the Schism War that raged through the Earth's magic community twenty years ago, the magical luminaries of Ala Rubra discovered a complex plot to batter down and weaken the magical defenders of the Earth and unravel the stuff of Mundus Magicus. The masters of this conspiracy, the Perfect World, Cosmo Entelecheia, seemed to be a never-ending warren of high-ranked conspirators - beginning at Senators and rising higher, to governors, to archwizards, to kings, to gods and back again. Yet in interrogating their foes, again and again, they found the monogrammed letter; the long talon of the World's Edge, pushing history into place, pawn by pawn.

They appear in every era; in 188X, the Searrs Foundation bought out the entire empire of a founding Tuner under the Aegis of the Ends. As of 2011, the Easter Corporation owns half the record labels you've ever heard of, and most of the ones you haven't. By the first half of 2013, Standardsoft controlled 95% of the world's computers through its frankly mediocre OS, World Standard. Today, the Duel Game is run out of Ohtori Academy - a magical proving ground, a place where people can come together to fight. Every single participant but one is invited in the same way: The monogrammed letter, and the signet of the Rose.

The servants of Ends of the World have controlled kingdoms, companies, armies, and souls. Not every great person in history, or even on Earth today, is a member of Ends; and yet, somewhere in their vicinity, on a trusted aide, in a locked room, the letter can surely be found.

All of this is possible at the hands of Ends of the World: They who stand at the gate to greatness.


For more information, please see: History, Organization: Ends of the World, Theme Primer