Difference between revisions of "Fatigue"

From Battle Fantasia MUSH
Redirect page
Jump to: navigation, search
m (1 revision)
(turned into a redirect to battle)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
Rather than health or HP, a character's endurance is represented by their Fatigue. Everyone begins with a pool of 100 Fatigue, and at 0 is completely unable to move their body to fight any longer. Sometimes Fatigue represents damage, but other times it is there to just show how tired a character is getting. For example, if they dodge an attack but it takes a lot of effort to do so, they will incur a little Fatigue (but not as much as if they took the attack fully). We feel this is a better representation of damage in the Magical Girl setting, since very rarely do horrible wounds happen. More often than not, a Magical Girl is simply too beat up to be able to fight back any more.  Fatigue is the most common way of rendering someone unable to battle.  It will almost never increase over the course of a fight.
+
#REDIRECT [[Battle#Fatigue]]
 
+
'''Notable Fatigue-related flags:''' Vampiric
+
 
+
'''Notable Fatigue-related abilities:''' None
+
 
+
 
+
For more information, please see: [[Attack Flags]], [[Battle]]
+
 
+
[[Category:Combat System]]
+

Latest revision as of 15:52, 19 August 2016