Difference between revisions of "Cover"

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Revision as of 06:46, 22 August 2014

In-Game Command Syntax: +cover <ally>=<attacker>, then, on a success, +dodge/brace/counter <attacker>

Desperate efforts to defend a friend in need are a fundamental part of the world of Battle Fantasia. The cover command exists to represent that. However, covering is not automatically successful; it is more successful when an ally has low morale, or is the target of a high-Power Level attack. If the cover attempt fails, the ally must react normally, because the coverer did not make it in time.

If the cover succeeds, the coverer must then react. However, all of their reaction options come with a severe penalty to their success chances, because pushing a friend out of the way of a big attack, taking it right to the face, and this chain of events spurring the original friend to great deeds (or despair) is hugely typical of the setting. Someone whose investment in the protection of their allies is a fundamental part of their character might buy the Guardian ability to improve their odds of a post-cover reaction.

Covering has no effect on Reaction Penalties.

Using +cover requires the permission of the attacker. Please don’t do it without asking first, and don’t expect to be allowed to do it every round, or even most rounds. If everyone agrees that it is narratively appropriate for the cover to succeed, one may continue to attempt +cover multiple times without penalty until they do. Abuse of +cover will be taken very seriously by the staff.

For more information, please see: Reactions, Abilities, Battle