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		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?action=history&amp;feed=atom&amp;title=Advancement</id>
		<title>Advancement - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?action=history&amp;feed=atom&amp;title=Advancement"/>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;action=history"/>
		<updated>2026-04-17T17:11:58Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.23.2</generator>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=6933&amp;oldid=prev</id>
		<title>Pink Moon Stick: CP normalization</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=6933&amp;oldid=prev"/>
				<updated>2022-10-07T01:58:56Z</updated>
		
		<summary type="html">&lt;p&gt;CP normalization&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 01:58, 7 October 2022&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every year, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened eleven times (it used to be every six months), as of 09/26/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/del&gt;: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;393 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every year, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened eleven times (it used to be every six months), as of 09/26/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;22&lt;/ins&gt;: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;404 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=6663&amp;oldid=prev</id>
		<title>Pink Moon Stick: seven year cp normalization</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=6663&amp;oldid=prev"/>
				<updated>2020-09-27T16:44:42Z</updated>
		
		<summary type="html">&lt;p&gt;seven year cp normalization&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 16:44, 27 September 2020&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;six months&lt;/del&gt;, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;ten &lt;/del&gt;times, as of 09/26/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;19&lt;/del&gt;: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;378 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;year&lt;/ins&gt;, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eleven &lt;/ins&gt;times &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(it used to be every six months)&lt;/ins&gt;, as of 09/26/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;20&lt;/ins&gt;: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;393 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=6250&amp;oldid=prev</id>
		<title>Pink Moon Stick: happy anniversary!</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=6250&amp;oldid=prev"/>
				<updated>2019-09-26T23:45:26Z</updated>
		
		<summary type="html">&lt;p&gt;happy anniversary!&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:45, 26 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened ten times, as of 09/26/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;18&lt;/del&gt;: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;362 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened ten times, as of 09/26/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;19&lt;/ins&gt;: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;378 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=5517&amp;oldid=prev</id>
		<title>Pink Moon Stick: happy fifth anniversary</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=5517&amp;oldid=prev"/>
				<updated>2018-09-28T00:19:34Z</updated>
		
		<summary type="html">&lt;p&gt;happy fifth anniversary&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:19, 28 September 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;nine &lt;/del&gt;times, as of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;03&lt;/del&gt;/26/18: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;345 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;ten &lt;/ins&gt;times, as of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;09&lt;/ins&gt;/26/18: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;362 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=5108&amp;oldid=prev</id>
		<title>Pink Moon Stick at 15:48, 26 March 2018</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=5108&amp;oldid=prev"/>
				<updated>2018-03-26T15:48:02Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 15:48, 26 March 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;eight &lt;/del&gt;times, as of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;09&lt;/del&gt;/26/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;17&lt;/del&gt;: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;322 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;nine &lt;/ins&gt;times, as of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;03&lt;/ins&gt;/26/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;18&lt;/ins&gt;: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;345 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=4516&amp;oldid=prev</id>
		<title>Pink Moon Stick at 23:34, 26 September 2017</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=4516&amp;oldid=prev"/>
				<updated>2017-09-26T23:34:58Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:34, 26 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;seven &lt;/del&gt;times, as of 09/26/17: the minimum starting CP is now 322 rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;eight &lt;/ins&gt;times, as of 09/26/17: the minimum starting CP is now 322 rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=4511&amp;oldid=prev</id>
		<title>Pink Moon Stick: happy four year anniversary!</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=4511&amp;oldid=prev"/>
				<updated>2017-09-26T23:32:13Z</updated>
		
		<summary type="html">&lt;p&gt;happy four year anniversary!&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:32, 26 September 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;six &lt;/del&gt;times, as of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;03&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/del&gt;/17: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;306 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;seven &lt;/ins&gt;times, as of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;09&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;26&lt;/ins&gt;/17: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;322 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=3782&amp;oldid=prev</id>
		<title>Pink Moon Stick at 00:29, 31 July 2017</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=3782&amp;oldid=prev"/>
				<updated>2017-07-31T00:29:50Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:29, 31 July 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Details ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Details ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''At all Master Ranks, to achieve the maximum rate of Character Point acquisition per week, a character must get two +votes.'''&amp;#160; A single vote lets a character receive half CP for the week.&amp;#160; Any extra +votes are not counted for the purposes of CP accrual.&amp;#160; Character Points can be spent on upgrades at will, but no Henshin Mode may be built on more Character Points than the maximum allowed for its Henshin Rank &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;(and [[Supercharged Henshin Modes]] don't get banked CP, either)&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''At all Master Ranks, to achieve the maximum rate of Character Point acquisition per week, a character must get two +votes.'''&amp;#160; A single vote lets a character receive half CP for the week.&amp;#160; Any extra +votes are not counted for the purposes of CP accrual.&amp;#160; Character Points can be spent on upgrades at will, but no Henshin Mode may be built on more Character Points than the maximum allowed for its Henshin Rank.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''At Master Rank C (and below)''', characters may accrue Character Points at a maximum rate of 1.5 CP per week.&amp;#160; Once they reach 264 Character Points, they may accrue Character Points at a maximum rate of 1.1 CP per week until they advance to Master Rank B.&amp;#160; They still may not spend more than 264 Character Points on their Rank C Henshin forms; any extra CP is banked.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''At Master Rank C (and below)''', characters may accrue Character Points at a maximum rate of 1.5 CP per week.&amp;#160; Once they reach 264 Character Points, they may accrue Character Points at a maximum rate of 1.1 CP per week until they advance to Master Rank B.&amp;#160; They still may not spend more than 264 Character Points on their Rank C Henshin forms; any extra CP is banked.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 64:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Canon Master Rank Advancement Example ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== Canon Master Rank Advancement Example ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Day One Sailor Moon is Master Rank C -- that's the very definition of Rank C.&amp;#160; As she gains experience, over time she gains points ''within'' Rank C, which she can spend to improve her Sailor Moon form, her Usagi Tsukino base mode (at a 4:1 conversion! for more information, please see: [[Base Modes]]), &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;but not &lt;/del&gt;her Princess Serenity Rank A [[Supercharged Henshin Modes|supercharged henshin form]].&amp;#160; Eventually, after time and experience and at least one major season-level plot resolution, she might hit B.&amp;#160; It could be after she defeats Beryl, or maybe after Ail and Ann, if things played out chronologically.&amp;#160; It might even be as late as the main arc of R, her first big power-up coming at a dramatic moment, such as when she transforms into Neo-Queen Serenity for the first time.&amp;#160; It's a little bit tricky, because straight through most of season three, even, Sailor Moon is still mostly Sailor Moon, albeit with a series of henshin phrases, Moon Prism-&amp;gt;Crystal-&amp;gt;Cosmic Power, that indicate growth.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Day One Sailor Moon is Master Rank C -- that's the very definition of Rank C.&amp;#160; As she gains experience, over time she gains points ''within'' Rank C, which she can spend to improve her Sailor Moon form, her Usagi Tsukino base mode (at a 4:1 conversion! for more information, please see: [[Base Modes]]), &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;her Princess Serenity Rank A [[Supercharged Henshin Modes|supercharged henshin form]].&amp;#160; Eventually, after time and experience and at least one major season-level plot resolution, she might hit B.&amp;#160; It could be after she defeats Beryl, or maybe after Ail and Ann, if things played out chronologically.&amp;#160; It might even be as late as the main arc of R, her first big power-up coming at a dramatic moment, such as when she transforms into Neo-Queen Serenity for the first time.&amp;#160; It's a little bit tricky, because straight through most of season three, even, Sailor Moon is still mostly Sailor Moon, albeit with a series of henshin phrases, Moon Prism-&amp;gt;Crystal-&amp;gt;Cosmic Power, that indicate growth.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Things clarify in the third season, Sailor Moon S.&amp;#160; By now she's definitely rank B, and over the course of events she gains access to the Super Sailor Moon form for the first time.&amp;#160; But it exhausts her, and knocks her right out after a couple of rounds; it's rank A.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Things clarify in the third season, Sailor Moon S.&amp;#160; By now she's definitely rank B, and over the course of events she gains access to the Super Sailor Moon form for the first time.&amp;#160; But it exhausts her, and knocks her right out after a couple of rounds; it's rank A.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=3401&amp;oldid=prev</id>
		<title>Pink Moon Stick: six month cp normalization</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=3401&amp;oldid=prev"/>
				<updated>2017-03-31T04:47:56Z</updated>
		
		<summary type="html">&lt;p&gt;six month cp normalization&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 04:47, 31 March 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened six times, as of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;9&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;26&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;16&lt;/del&gt;: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;292 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened six times, as of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;03&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;30&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;17&lt;/ins&gt;: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;306 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=3234&amp;oldid=prev</id>
		<title>Pink Moon Stick: 280-&gt;292</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/index.php?title=Advancement&amp;diff=3234&amp;oldid=prev"/>
				<updated>2016-09-26T23:07:28Z</updated>
		
		<summary type="html">&lt;p&gt;280-&amp;gt;292&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 23:07, 26 September 2016&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 72:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=== The Long Term ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;five &lt;/del&gt;times, as of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;4&lt;/del&gt;/&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;6&lt;/del&gt;/16: the minimum starting CP is now &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;280 &lt;/del&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Every six months, minimum starting CP on the game becomes the average CP of characters who started at Master Rank C.''' (This has happened &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;six &lt;/ins&gt;times, as of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;9&lt;/ins&gt;/&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;26&lt;/ins&gt;/16: the minimum starting CP is now &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;292 &lt;/ins&gt;rather than 180, and new characters retain the option of simply starting at Master Rank B.) This applies to existing played characters who are 'behind' as well.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Why?&amp;#160; Because CP is something that should be earned, but its effect on the game can't be ignored; as the playerbase becomes more powerful, the stories change, some. The grid changes, some, as the playerbase alters the world around it. New players deserve a fighting chance to exist in this world, and existing slower-paced players, well, they get a pass up to average, which is still quite a bit less than the ones who've really 'earned' it, so to speak.&amp;#160; Our goal, as a game, is to all have fun together.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Pink Moon Stick</name></author>	</entry>

	</feed>