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		<id>https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RaisingHeart</id>
		<title>Battle Fantasia MUSH - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://battlefantasia.pinksugarheartattack.net/mediawiki-1.23.2/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=RaisingHeart"/>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Special:Contributions/RaisingHeart"/>
		<updated>2026-04-30T01:57:43Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Holidays_and_Events</id>
		<title>Holidays and Events</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Holidays_and_Events"/>
				<updated>2014-03-17T07:18:19Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Holidays are great scene fodder, equally adept at providing flavor for social scenes, reason to throw parties, or fun seasonal items to turn into rampaging monsters.  This page lists various events, holidays, and festivals that your character will enjoy (or endure) while living in Tokyo, along with short descriptions.&lt;br /&gt;
&lt;br /&gt;
The in-game calendar (accessed by the command '''+date''') lists upcoming events, as well as informing you of the current in-character date.  Due to the 2:1 timescale of Battle Fantasia, where two real-life days pass for every in-character day, it can be otherwise difficult to know what time of year it is for your character.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
An asterisk (*) indicates school is cancelled for this event.  '''The event descriptions are currently incomplete,''' but all currently pending events are filled out, and the rest will soon follow.&lt;br /&gt;
&lt;br /&gt;
==Periodic==&lt;br /&gt;
&lt;br /&gt;
'''Club Activities Suspended for Finals''' - The week before final exams, afterschool clubs stop meeting so that students can focus on studying, and their regular activities cease.  If you really want to RP with your club during this period, you'll have to secretly break the rules.&lt;br /&gt;
&lt;br /&gt;
'''Final Exams''' - Finals at the Sister Schools are intensive and much-feared.  For an entire week near the end of each semester, normal class ceases entirely, and students take final exams for the entire day.  Students are released two hours early, and there are no club activities, but this is little consolation for all but the most apathetic of students, who tend to expend their extra time studying.  Most classes have a final exam, though some less scholarly subjects like PE or home ec may instead have an alternate final project assigned before or after.  Final exams are separate from entrance exams.&lt;br /&gt;
&lt;br /&gt;
'''Final Exam results posted''' - The period between the end of finals and the start of break is the easiest academically; there are no more tests, and the teachers are often more indulgent.  It can be a purgatory, however, for those who anxiously await their final exam scores, which are posted publically on a bulletin board in the hallway.  It quickly becomes common knowledge who scored the highest and lowest, and the former commonly receive considerable admiration.&lt;br /&gt;
&lt;br /&gt;
'''Midterms''' - Midterm examinations aren't as grueling as finals.  Only the core subjects are tested, and there's half as much material covered.  Like finals, however, they take the entire day, and club activities aren't held during this week.&lt;br /&gt;
&lt;br /&gt;
'''School Break*''' -&lt;br /&gt;
&lt;br /&gt;
'''School Semester''' -&lt;br /&gt;
&lt;br /&gt;
'''Sumo Championship''' (late January, late March, mid September) -&lt;br /&gt;
&lt;br /&gt;
'''Uniform Change ''' (June 1, October 1) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==January==&lt;br /&gt;
'''New Year's Day*''' (January 1) -&lt;br /&gt;
&lt;br /&gt;
'''Fireman's Parade''' (January 6) -&lt;br /&gt;
&lt;br /&gt;
''' Winter Semester''' (early January - late March) -&lt;br /&gt;
&lt;br /&gt;
''' Coming of Age Day*''' (mid January) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==February==&lt;br /&gt;
&lt;br /&gt;
'''Lunar New Year''' (late January/early February) -&lt;br /&gt;
&lt;br /&gt;
''' Setsubun (beginning of spring)''' (February 3)  -&lt;br /&gt;
&lt;br /&gt;
'''Sapporo Snow Festival''' (February 5-11) -&lt;br /&gt;
&lt;br /&gt;
'''Foundation Day*''' (February 11) -&lt;br /&gt;
&lt;br /&gt;
'''Valentine's Day''' (February 14) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==March==&lt;br /&gt;
'''Doll Festival''' (March 3) -&lt;br /&gt;
&lt;br /&gt;
'''White Day''' (March 14) -&lt;br /&gt;
&lt;br /&gt;
'''Vernal Equinox*''' (mid March) -&lt;br /&gt;
&lt;br /&gt;
'''Tokyo International Anime Fair''' (late March) -&lt;br /&gt;
&lt;br /&gt;
'''Spring Break*''' (late March - early April) -&lt;br /&gt;
&lt;br /&gt;
'''Cherry Blossom Festival''' (late March - mid April) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==April==&lt;br /&gt;
&lt;br /&gt;
'''April Fools' Day''' (April 1) -&lt;br /&gt;
&lt;br /&gt;
'''Spring Semester''' (early April - late July) -&lt;br /&gt;
&lt;br /&gt;
'''Flower Festival (Buddha's birthday)''' (April 8) -&lt;br /&gt;
&lt;br /&gt;
'''Horseback Archery Festival''' (mid-April) -&lt;br /&gt;
&lt;br /&gt;
'''Showa Day*'''  (April 29) -&lt;br /&gt;
&lt;br /&gt;
'''Darkness Festival (Kurayami)''' (April 30-May 6) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==May==&lt;br /&gt;
&lt;br /&gt;
'''Golden Week*''' -&lt;br /&gt;
&lt;br /&gt;
'''Constitution Day*''' (May 3 ) -&lt;br /&gt;
&lt;br /&gt;
'''Green Day*''' (May 4) -&lt;br /&gt;
&lt;br /&gt;
'''Children's Day*''' (May 5) -&lt;br /&gt;
&lt;br /&gt;
'''Kanda Festival''' (mid May) -&lt;br /&gt;
&lt;br /&gt;
'''Firefly (Hotaru) Festival''' (late May) -&lt;br /&gt;
&lt;br /&gt;
'''Sanja Festival''' (late May) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==June==&lt;br /&gt;
&lt;br /&gt;
'''Change to summer uniform''' (June 1) - &lt;br /&gt;
&lt;br /&gt;
'''Rainy season'''  (early June - late July) -&lt;br /&gt;
&lt;br /&gt;
'''Sanno Festival''' (June 8) -  &lt;br /&gt;
&lt;br /&gt;
'''Ajinomoto Flea Market Fair''' (June 15) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==July==&lt;br /&gt;
'''Tanabata''' (July 7) -&lt;br /&gt;
&lt;br /&gt;
'''Obon''' (July 15) -&lt;br /&gt;
&lt;br /&gt;
'''Sumidagawa Fireworks Festival''' (late July) -&lt;br /&gt;
&lt;br /&gt;
'''Summer Vacation*''' (late July - late August) -&lt;br /&gt;
&lt;br /&gt;
'''Ocean Day*''' (late July) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==August==&lt;br /&gt;
'''Summer Sonic Concert''' (mid August) -&lt;br /&gt;
&lt;br /&gt;
'''Fukugawa Festival''' (late August) -&lt;br /&gt;
&lt;br /&gt;
'''Fire Festival''' (August 26-27) -&lt;br /&gt;
&lt;br /&gt;
'''Asakusa Samba Festival''' (August 31) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==September==&lt;br /&gt;
'''Fall Semester''' (early September - late December) -&lt;br /&gt;
&lt;br /&gt;
'''Tamayura Festival''' (early September) -&lt;br /&gt;
&lt;br /&gt;
'''Leaves begin to turn''' (mid September) -  Starting from Hokkaido to the north and working its way south, a lush autumnal patchwork of colors lights up the trees of Japan, reaching Tokyo around mid-September.  The scenic beauty they provide is often considered autumn's answer to spring's cherry blossom festival, and many take this opportunity to go &amp;quot;leaf-viewing&amp;quot; by walking, hiking, driving, or camping.&lt;br /&gt;
&lt;br /&gt;
'''Tokyo Game Show''' (late September) -&lt;br /&gt;
&lt;br /&gt;
'''Respect-for-the-Aged Day*''' (late September) -&lt;br /&gt;
&lt;br /&gt;
'''Autumnal Equinox*''' (late September) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==October==&lt;br /&gt;
'''Change to winter uniform''' (October 1) -&lt;br /&gt;
&lt;br /&gt;
'''Japanese Grand Prix''' (mid October) -&lt;br /&gt;
&lt;br /&gt;
'''Health and Sports Day''' (mid October) -&lt;br /&gt;
&lt;br /&gt;
'''Tokyo International Film Festival''' (October 17-25) -&lt;br /&gt;
&lt;br /&gt;
'''Halloween''' (Oct 31) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==November==&lt;br /&gt;
'''Culture Day*''' (November 3) - A government holiday set aside to celebrate the arts, academics, and Japanese culture.  Art exhibitions, museum events, and culture-related celebrations such as parades and performances are all common observances.  The majority of Japanese high schools choose to hold their Cultural Festival on this day, but please note that the Sister Schools of Battle Fantasia do not.&lt;br /&gt;
&lt;br /&gt;
'''Japan Series baseball championship''' (early November) - The equivalent of the American (and sadly misnamed) World Series, the Japan Series is a seven-game championship series that leads to this day, the biggest game of the year.  By far the most popular sport in Japan, baseball draws immense crowds and viewership, and so the final game of the Japan Series eats up much of the nation's media attention and watercooler talk when it occurs.&lt;br /&gt;
&lt;br /&gt;
'''Chrysanthemum Festival celebration''' (November 14) - The second most popular of the various flower festivals (behind the cherry blossom), the chrysanthemum festival celebrates a flower with considerable cultural significance to Japan.  The chrysanthemum (or 'mum') is the symbol of the Emperor, and many old katana are marked with this emblem.  The festival, however, is primarily about celebrating the simple beauty of this flower.  Like the Cherry Blossom Festival, it lasts for a month and has many events associated with it.  On this particular day, a special celebration occurs at the Yushima Tenman shrine in Shitamachi, with traditional performances and vendors.&lt;br /&gt;
&lt;br /&gt;
'''Labour Thanksgiving Day*''' (November 23) - The Japanese equivalent of America's Labor Day, with more emphasis on the human rights expanded by the post-WWII constitution, and less on unionized labor.  Prior to WWII, this holiday was a harvest festival.  For children, it is often used to give thanks for the labor of one's parents, and young children in particular can observe it by making drawings to give to their parents or the local police as thanks.&lt;br /&gt;
&lt;br /&gt;
'''Tokyo Motor Show''' (late November) - Japan's auto industry is a major part of its success as a world power, and the Tokyo Motor Show makes news around the world.  Cutting-edge concept cars and motorcycles are displayed by the various competing manufacturers, who struggle to show off as much engineering muscle as possible over a single weekend.  The rich and famous love to be seen at the Motor Show, which spawns various official and unofficial parties in the evenings, most quite formal and expensive.&lt;br /&gt;
&lt;br /&gt;
'''Japan Cup horse race''' (late November) - The biggest horse race event of the year.  Horse-racing maintains somewhat more popularity in Japan than in America, though it is not a major cultural force.  Betting on this race is popular, and the week before and after will involve a fair amount of small talk about it.&lt;br /&gt;
&lt;br /&gt;
'''Christmas lights go up''' (late November) -  Though Japan celebrates Christmas rather differently (and less intensely), its cities have a disproportionate tendency to elaborate Christmas light displays, particularly in commercial areas.  During December, you can expect many buildings and trees to display lovely wintery lights.  Certain parks and businesses will even convert their premises to actual light shows, with ambitious displays designed to attract viewers (and customers).  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==December==&lt;br /&gt;
'''Battledore Festival''' (December 17-19) - A battledore is a wooden paddle used to play a traditional New Years' game called Hanetsuki.  During the battledore festival, these paddles can be purchased at a popular fair in Asakusa.  Most are intended to be decorative, particularly since the actual game isn't as popular as it was, and have ritual significance as well, as they are intended to help girls, particularly little ones, grow up healthy and strong.  Most are decorated colorfully with anything from classical art to modern-day celebrities.  Those who actually want to ''play'' the game often do so casually, indoors, in traditional dress, either attempting to keep a shuttlecock aloft themselves or batting it over to an opponent as in badminton.  Victory is said to offer protection against mosquitoes during the following year, and who wouldn't want that?  Failure incurs a punitive drawing on one's face with ink.&lt;br /&gt;
&lt;br /&gt;
'''Japan Figure Skating Championships''' (December 20) - That most romantic of sports, figure skating, holds its final championship to determine the best in Japan.  Men's singles, ladies' singles, pair skating, and ice dancing each receive their champion for the year.  The Sister Schools' skating clubs will occasionally host events of their own to commemorate this, and watching the championship in person or on TV can provide welcome relief from final exams.&lt;br /&gt;
&lt;br /&gt;
'''Emperor's Birthday*''' (December 23)-&lt;br /&gt;
&lt;br /&gt;
'''Christmas Eve''' (December 24) -&lt;br /&gt;
&lt;br /&gt;
'''Christmas''' (December 25) -&lt;br /&gt;
&lt;br /&gt;
'''Winter Vacation*''' (late December - early January) -&lt;br /&gt;
&lt;br /&gt;
'''New Year's Eve''' (December 31) -&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Culture]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Haruka_Tenoh</id>
		<title>Haruka Tenoh</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Haruka_Tenoh"/>
				<updated>2014-03-15T12:34:39Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Haruka's page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 24em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#F2F5A9; border: 3px #08298A solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Haruka Tenoh'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[Image:harukaprofile.png|Dressed in her boys' Infinity uniform]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#F2F5A9; border: 3px #08298A solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| 天王 はるか&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Sailor Uranus, Princess Uranus, Masked Tuxedo&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| ??&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Species:&lt;br /&gt;
| Human&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 16, January 27&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'9&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Blond&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Green&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type:&lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#F2F5A9; border: 3px #08298A solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| [[Organization: The Tuner Organization|Tuners]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Infinity Institute|Infinity Institute]] (Grade 10)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Clubs:&lt;br /&gt;
| Track, Judo&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#F2F5A9; border: 3px #08298A solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Bishoujo Senshi Sailor Moon]] &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Generally mistaken for a handsome young man, Haruka Tenoh is a confident, magnetic celebrity-student of Infinity Institute.  She's known as a champion race car driver, track athlete, and ladykiller, but few recognize the controlled ferocity in her eyes as more than a competitive nature.  It is, in fact, the mark of a born soldier, who was in a past life sworn to protect the Silver Millennium from outside threats as Sailor Uranus.  Now reborn on earth alongside her elegant partner, the famous violinist Michiru Kaioh, Haruka is determined to save the world from destruction, even if she and Michiru must taint their hands with innocent blood.&lt;br /&gt;
&lt;br /&gt;
===[[Image:Michirulifeisroses.jpg]][[Image:Michiruhistory.gif|History]]===&lt;br /&gt;
&lt;br /&gt;
Pending.&lt;br /&gt;
&lt;br /&gt;
===[[Image:Michirulifeisroses.jpg]][[Image:MichiruAbilities.GIF]]===&lt;br /&gt;
&lt;br /&gt;
'''Senshi of the Skies''' – As Sailor Uranus, Haruka has power over the heavens.  This tends to manifest as heavenly-yellow energy, which is most notably used in her World Shaking attack, but can be turned to other purposes as well.  Like the other senshi, she is supernaturally tough and able to leap long distances.&lt;br /&gt;
&lt;br /&gt;
'''Driving''' – Haruka is a highly successful professional racecar driver.&lt;br /&gt;
&lt;br /&gt;
'''Auto Repair''' – Though not an engineer, Haruka is a qualified amateur mechanic, and can repair or modify her own engine.&lt;br /&gt;
&lt;br /&gt;
'''Running''' – She also races on foot, and was undefeated at her old middle school.&lt;br /&gt;
&lt;br /&gt;
'''Piano''' – She is a distinguished if unexceptional pianist, and occasionally plays alongside Michiru.&lt;br /&gt;
&lt;br /&gt;
'''Jujitsu''' – An active member and assistant instructor in the judo club (close enough for her tastes), Haruka has an effortless proficiency with it.&lt;br /&gt;
&lt;br /&gt;
'''Flirting''' – I'm not letting you go home tonight.&lt;br /&gt;
&lt;br /&gt;
===[[Image:Michirulifeisroses.jpg]][[Image:MichiruRelationships.GIF]]===&lt;br /&gt;
&lt;br /&gt;
===[[Image:MichiruFriends.GIF]]===&lt;br /&gt;
&lt;br /&gt;
[[Michiru Kaioh]] -  &lt;br /&gt;
&lt;br /&gt;
[[Juri Arisugawa]] - &lt;br /&gt;
&lt;br /&gt;
[[Usagi Tsukino]] -&lt;br /&gt;
&lt;br /&gt;
[[Kyouko Sakura]] - Though our reasons are different, the nice thing about this red Puella Magi is that she's willing to do whatever it takes to finish a mission.  We'll see how this shaky new alliance works out.&lt;br /&gt;
&lt;br /&gt;
===[[Image:MichiruEnemies.GIF]]===&lt;br /&gt;
&lt;br /&gt;
[[Queen Beryl]] -  A thousand rebirths wouldn't quench this desire for revenge.&lt;br /&gt;
&lt;br /&gt;
[[Diva Heart]] - Heels are meant to be stomped on.&lt;br /&gt;
&lt;br /&gt;
===[[Image:MichiruGallery.GIF]][[Image:Michirulifeisroses.jpg]]===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:alwaysfindbeauty.jpg|center]]&lt;br /&gt;
 &amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;Thanks to Michiru for the wonderful header images.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Characters]][[Category:Tuners]][[Category:Infinity]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Transformation</id>
		<title>Transformation</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Transformation"/>
				<updated>2014-03-02T21:12:49Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Transformations]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/KO</id>
		<title>KO</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/KO"/>
				<updated>2014-01-31T23:45:56Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Redirected page to Knockouts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Knockouts]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Application:_Character_Point_Expenditures</id>
		<title>Application: Character Point Expenditures</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Application:_Character_Point_Expenditures"/>
				<updated>2014-01-31T23:26:25Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: And that's just what they'll do&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;To spend Character Points, please submit this application to battlefantasiastaff@gmail.com.  Please allow one week for processing before contacting the staff.  Please remember that you cannot spend more than the maximum number of CP on a given Henshin, based on its [[Ranks#Henshin Rank|Henshin Rank]]; for more information, please see: [[Advancement]].  Once you're at that point, you're probably ready to be looking at the requirements in [[Application: Master Rank Advancement]].&lt;br /&gt;
&lt;br /&gt;
1. Which henshin(s) are you modifying?&lt;br /&gt;
&lt;br /&gt;
2. What are you buying on them?  For [[Stats]], list the new values.  For [[Abilities]], name your buys.  For new [[Attacks]], give us their name and basic description (if you want the staff to make their stats) or else their name, tier, power level, type, range, [[Flags]], and attack point cost breakdown.&lt;br /&gt;
&lt;br /&gt;
3. How many Character Points does it cost?  Break it down for us.&lt;br /&gt;
&lt;br /&gt;
4. Give us a simple IC explanation of the lessons learned in battle, or other circumstances, that caused your character to grow in this way.&lt;br /&gt;
&lt;br /&gt;
That's it!  You're done.&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Rules]], [[Combat System]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;br /&gt;
[[Category:Applications]]&lt;br /&gt;
[[Category:Combat System]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/History:_Modern_Times</id>
		<title>History: Modern Times</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/History:_Modern_Times"/>
				<updated>2014-01-31T23:22:38Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: These [[ are made for linkin'&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Lord Dune==&lt;br /&gt;
&lt;br /&gt;
In the century and change since the formation of the [[Organization: The Tuner Organization|Tuners]], the world has faced many new dangers. It is a new age of magic, a new war against darkness, and in every battle, the world is at stake.&lt;br /&gt;
&lt;br /&gt;
On December 23, 1958, Tokyo Tower was opened to the public. It's not recorded in normal history, but the inaugural Christmas broadcast was interrupted by a vision of sand: A warning from an imminent god. Lord Dune broadcast to all the world from his castle far away, and declared that all the Earth would become his desert kingdom. As proof, he unleashed his Desert Devil on London, and soon the whole UK was an empty wasteland - and with it, Merdiana Magic Academy and the Welsh Gateport, instantly isolating Earth's mages from their support structures in Mundus Magicus. Soon, the other Gateports followed; swallowed in a sea of sand. &lt;br /&gt;
&lt;br /&gt;
But it was the new age, and the [[Organization: The Magic Association|Magic Association's]] weapons stores were not the only power to be had. A Pretty Cure of the [[Theme Primer#Heartcatch Pretty Cure|Heart Tree]], Cure Flower, was one of their powerful allies. She rose to the challenge, and went out to defeat Lord Dune - but she was defeated. While she recovered and retreated to Pretty Cure Palace to gain new strength, the King of Sands was met by a new force; the Tuners mobilized for war.  Before New York was engulfed, the Conductors issued a bounty to every operating Tuner, past and present, to fight the Desert Devils with all the power they had.&lt;br /&gt;
&lt;br /&gt;
The advance halted. In the cities, the Devils were beaten back, by Pretty Cure, by [[Puella Magi Madoka Magica|Puella Magi]], surging against the terrible power of the King of Sands. But they could only hold his power in check; somebody had to go up to face the Desert King on his own ground. That was when Cure Flower rose up with the aid of her comrades - her loyal fairy Coupe, and a black-haired Cure still unknown to this day, and Madoka Mano, 107th heir of the Mano Devil Hunters. Each of her allies battled a Desert Devil, holding the King's most powerful servants at bay while Cure Flower went into the King's throne, to face the tyrant himself, alone.&lt;br /&gt;
&lt;br /&gt;
She won, but at great cost; Cure Flower's power was burned away in full to seal away the tyrant's might, and cast his Castle Planet back into the stars.  She would never be able to transform again; the Earth had lost one of its most stalwart defenders, at least on the front lines.&lt;br /&gt;
&lt;br /&gt;
And so the world limped on. The Tuners mourned their losses and swore to avenge them, while the Magic Association huddled up within itself to consider the consequences of such godlike forces descending on their world. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Bellum Schismatica==&lt;br /&gt;
&lt;br /&gt;
Throughout the rest of the century, demon tyrants came and went, testing the boundaries of the world. Noise assaulted human hearts and fed on their emotions, demons stole the Leafe of the innocent. In the corners of the world, jealous figures stalked the halls of power - never satisfied with enough. If anything nearly collapsed the worlds in this period, it may have been human greed and pride.&lt;br /&gt;
&lt;br /&gt;
In the 1990s, a war broke out in Dimensional Space, starting on the Wizarding world known as Mundus Magicus, between the native Beastmen and the nation of wizards.  This war is war now known as the Schism War, Bellum Schismatica. The politics of the situation were complex, but those with clear eyes could see that there was no special inciting incident; no reason why now, after thousands of years of peace following the creation and founding of this wizardly dimension by an ancient magical genius, war should ignite so furiously. And so they acted. The leader of this troupe was the bombastic Nagi Springfield, and together he gathered up a misfit band of magical girls, gladiator fighters, swordsmen, mystics, and whatever else he could find to pierce the mysteries. Their names are now legends: Yelan Li. Konata Shirahime. Melanie Brown. Many others answered their call, sooner or later. Together, this band was called Ala Rubra: The Red Wing.&lt;br /&gt;
&lt;br /&gt;
In time, this group recruited even indomitable Arika, princess of Vespertatia, the central kingdom of the Mundus Magicus; whose power, in its own way, surpassed even Springfield's own. They discovered that the ones moving the Wizarding world’s nations were the powerful internal threat known as Cosmo Entelecheia - the Perfect World. But their enemies would not allow such an easy victory, and the Tuner Organization was alerted to Ala Rubra - not as an ally, but as traitors and spies to the Darkness, corrupted by the Noise. From Mundus Magicus to Earth their names were sullied, their families questioned by mundane authorities for terrible crimes; their Tuner accounts, frozen on suspicion of treachery.&lt;br /&gt;
&lt;br /&gt;
Hunted, Ala Rubra did as they must: They fought. They battled Tuner hit squads and Beastman dragon gods, they hunted Senators and Kings, and they discovered their enemies were not alone either: In the penthouse of the Tuner skyscraper in Manhattan, they found a monogrammed letter, signed by [[Organization: Ends of the World|Ends of the World]], demanding their extermination.&lt;br /&gt;
&lt;br /&gt;
It was only with a difficult fight, rooting out dozens of spies and traitors, that Ala Rubra was able to bring the Tuners and the nations of Mundus Magicus together in the skies over Vespertatia, at the Palace of the Gravekeepers, and prevent the destruction of that whole dimension at the hands of Cosmo Entelecheia.&lt;br /&gt;
&lt;br /&gt;
But it was not without cost. The magic cancellation spell integral to Cosmo Entelecheia's plan knocked the flying nation of Vespertatia out of the sky - and here, too, Ends of the World snuck its daggers, ensuring that the blame was pinned squarely on its Princess, Arika. Now dubbed the Queen of Calamity, she was executed publicly, although some say Ala Rubra surely would not have allowed such a terrible fate to befall their friend.&lt;br /&gt;
&lt;br /&gt;
Those who survived of Ala Rubra also bore scars both physical and emotional from these terrible battles; and all the magical defenders of Earth and the many worlds were battered badly. It would take decades to recover in full from these scars, mind and body; trust destroyed heals as a bone does -- slowly and never quite the same. Shrewdly, these governments covered their being misled by Ends of the World by exalting the heroes of Ala Rubra; now, Nagi Springfield and his allies are household names in Mundus Magicus, and those who live on Earth are equally known to the mage community there. Just as Ends desired; now, the public would track these magical warrior superstars on Ends' behalf. All they had to do was follow the blogs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==The Book of Darkness==&lt;br /&gt;
&lt;br /&gt;
Even after engineering the Bellum Schismatica, Ends of the World was not finished setting the stage for the fruition of centuries of plans, and so, only a few years later, they released the Book of Darkness on an unsuspecting magical world.  The Time-Space Administration Bureau, aware of the magnitude of this repeating threat, immediately called in its chips with the Tuners and Magic Association -- just as Ends of the World had planned.  The best agents and best ships in the multiverse were lured in to deal with the potential calamity. A few survivors of the battles in Mundus Magicus even attended.&lt;br /&gt;
&lt;br /&gt;
The Book went wild. All hands had to sacrifice themselves to prevent it from seizing the tremendous magical energy that had been gathered to contain it. The many worlds shuddered under the loss of their best and brightest. It would take years to replace the strength of heart that was lost that day. Ends of the World was now unfettered to do its work without meddling from the genius strategists and wondrous magical girls who had once stood in their way. &lt;br /&gt;
&lt;br /&gt;
They were not the only ones thus liberated.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Now: The Long Dark Night==&lt;br /&gt;
&lt;br /&gt;
Two weeks ago: September 6, 2013, already called the Long Dark Night by the victims of this tragedy. It came in a terrible rush - darkness surging suddenly out of every corner of dimensional space. Monsters and demons smashed into and through TSAB patrols; they found Magic Association barriers and broke them with a laugh, just passing through on their way to a far greater destination than any mortal world.  And once they arrived, local defenders were powerless - for what use is a fairy warrior against demons?&lt;br /&gt;
&lt;br /&gt;
In one night, the demonic army called [[Organization: Dark Fall|Dark Fall]] swept into the heart of the magic worlds, the Fairy Realms, and dislodged their masters. They possessed Time-Space Administration Bureau ships and crashed them into fairy castles, and they sealed fairy queens away in teacups. They shattered souls, and remade worlds in their own dark image. And so the cries went out - all of them, drawn by some unseen force, to the same blue ball.&lt;br /&gt;
&lt;br /&gt;
And so it is that today, on Earth, the consequences of centuries, millennia, of planning and battles have come to fruit, as Dark Fall and World’s Edge alike descend not as one, but at once. The greedy fingers of corporate masters tear the dreams out of children's chests in the hunt for the miracle-granting Embryo. The Princess of Disaster stalks the streets, seeking the life energy called Leafe to awaken the Great Tree of Fenrir. A coterie of Belkan Knights root in the shadows for the Linker Cores of the innocent - leaving them half dead and bereft of magic. Orphans stir on Southern Cross Island, finding victims to feed on, as their master's mark blazes in the sky. Underground, the Order of the Glittering Crux seeks to release the seals that will allow them to summon their magitechnological wonders into the real world, and seize it for their own. Witches throng in the shadows, their attention called by the despair of those who see how bleak the world is, their Kiss drawing still more into that trap.  Above, the Castle Where Eternity Dwells silently waits to see whose heart will next be savaged by the [[Theme Primer#Revolutionary Girl Utena|Duels]] it oversees. And in the North, Queen Beryl's empire rises again, to finally and absolutely conquer the Earth and therefore the crown jewel of the universe...&lt;br /&gt;
&lt;br /&gt;
But the guardians of Earth are rising. Tokyo is where that battle will be fought; as Pretty Cures are found by the refugees of the Fairy Worlds, and [[Theme Primer#Mai-HiME|HiME]] once more flock to the Land of Fuuka, now called Southern Cross Island, and the [[History: The Silver Millennium|Silver Millennium’s]] Sailor Senshi stir at last from their millennia-long slumber. The darkness is deep; but once, a great queen wished for [[Serenity's Miracles#The Third Wish: Champions Will Arise|a light]] to outshine any darkness. &lt;br /&gt;
&lt;br /&gt;
She will not be disappointed.&lt;br /&gt;
&lt;br /&gt;
She has [[Application: Character Creation|you]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[History]], [[Theme Primer]]&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Knockouts</id>
		<title>Knockouts</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Knockouts"/>
				<updated>2014-01-31T22:55:09Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In Battle Fantasia, a character is unable to keep fighting when their [[Fatigue]] or [[Mana]] reaches 0, or when their [[Morale]] reaches -100.  But what does this actually mean in terms of roleplay?&lt;br /&gt;
&lt;br /&gt;
It can mean whatever the player wants, within reason; posing an attack being totally ineffective when it has knocked one's character out of the fight isn't very classy.  Often, it means that the character can no longer retain their [[Transformations|henshin]], and revert to their [[Base Modes|base mode]] -- perhaps draped in ribbons of energy that somehow prevent their enemies from learning their true identity, a last bastion of [[Serenity's Miracles#The Second Wish: Recognition Inhibition|Recognition Inhibition]].&lt;br /&gt;
&lt;br /&gt;
Here are some suggestions: &lt;br /&gt;
&lt;br /&gt;
'''[[Fatigue]] 0:''' This is the most common 'KO' condition, typically caused by an opponent's [[Attacks|attack]].  Being literally knocked out is fine, but simply too worn out to stand is just as genre-appropriate -- which is actually one reason why our hit points are called 'Fatigue'!  Because a magical girl often has a higher purpose than crushing their enemies, their mission isn't always over when they reach KO! They are still allowed to speak and (weakly) move around. Remember, as a magical girl, your true power is in your heart, and some foes you cannot erase with an energy beam can be reached in other ways.&lt;br /&gt;
&lt;br /&gt;
'''[[Mana]] 0:''' This usually happens either due to an [[Attack Flags#Miscellaneous Flags|Energy Drain]] attack or a [[Supercharged Henshin Modes|Supercharged Henshin Mode's]] mana surcharge; either way, it generally means the same thing: the character lacks the energy to maintain their henshin (or re-transform), and reverts to their Base Mode.  Such a lack of energy also often causes unconsciousness, but it need not.&lt;br /&gt;
&lt;br /&gt;
'''[[Morale]] -100:''' This usually happens either due to a Quip or Taunt attack.  A Morale KO generally represents a character losing the will to fight.  Whether they become blank-eyed zombies, collapse in silent tears or walk -- or run -- away, they may retain the physical and magical strength to fight, but their heart just isn't in it, and in Battle Fantasia, it's the heart that matters most.&lt;br /&gt;
&lt;br /&gt;
'''Escape:''' In all cases, it is sometimes appropriate for a character to withdraw rather than collapse.  This is perfectly reasonable!  However, it's good form to limp a little, after being walloped with a gigantic lovebeam, before tossing your cape, twirling your mustache, and vanishing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Battle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat System]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Kanzou_Oi</id>
		<title>Kanzou Oi</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Kanzou_Oi"/>
				<updated>2014-01-31T11:40:19Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110; border-radius:5px;&amp;quot; cellspacing=&amp;quot;2&amp;quot; &lt;br /&gt;
|- style=&amp;quot;color:#334433;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FEFEFE; border: 2px #111111 solid; font-size: 110%; border-radius:5px;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Mew Licorice'''&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Image To Come&lt;br /&gt;
|- style=&amp;quot;color:#334433;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FEFEFE; border: 2px #111111 solid; font-size: 110%; border-radius:5px;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Kanzou Oi&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Mew Kanzou&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Species:&lt;br /&gt;
| Human &lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Male&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age:&lt;br /&gt;
| 16&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'9&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Dark Green&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Blue / Green&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Tiger&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| B&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Thai Curry&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| Burgers&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| None&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| None&lt;br /&gt;
|- style=&amp;quot;color:#334433;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FEFEFE; border: 2px #111111 solid; font-size: 110%; border-radius:5px;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| None&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Student&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| Juuban (10)&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Combat Rank:&lt;br /&gt;
| C&lt;br /&gt;
|- style=&amp;quot;color:#334433;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#FEFEFE; border: 2px #111111 solid; font-size: 110%; border-radius:5px;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Theme:&lt;br /&gt;
| [[Tokyo Mew Mew]]&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Chartype:&lt;br /&gt;
| OC&lt;br /&gt;
|- style=&amp;quot;color:#556655;&amp;quot;&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User:Mew Licorice|Mew Licorice]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quote ==&lt;br /&gt;
&amp;quot;Mew Mew Kanzou - Metamorphosis! For my own sake, I'll be of service ~ Nyan!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
Aloof or passionate at the drop of a hat, Kanzou has a bit of a reputation for being a typical high-school delinquent. The scarred face, motorcycle and the 'rules be damned' attitude certainly doesn't help matters. Within closer circles he's known for the statement 'Rule of Once' - stating that he'll try 'anything at least once' no matter how ridiculous the challenge. His tendency to get himself into trouble with his own brand of 'helping people out' is sure to get him into trouble with his new fate as a Mew.&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Tokyo Mew Mew]]&lt;br /&gt;
[[Category:Juuban]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Magical_Girl_Generators</id>
		<title>Magical Girl Generators</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Magical_Girl_Generators"/>
				<updated>2014-01-31T11:30:12Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Sometimes, whether you have an idea or not in mind for your original character or need an outfit for your feature character, it`s sometimes hard to picture it. To that end, here`s various generators to help you along! Make sure to credit the creator if you use their work as your picture!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Please add if you know of more! If there`s a better link that properly credits the original maker, please update as well!&amp;lt;/B&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===General===&lt;br /&gt;
&lt;br /&gt;
* [http://www.tektek.org/dream/ Gaia Dream Avatar by Tektek.org] - A wide range of customization here, for male and female characterss!&lt;br /&gt;
* [http://www.dolldivine.com/chibi-maker.php Chibi Maker by gen8] - Another chibi style maker for female and male characters.&lt;br /&gt;
* [http://www.dolldivine.com/costume-creator-ix.php Costume Creator IX by Ammotu] - A nice darker themed male customer generator.&lt;br /&gt;
&lt;br /&gt;
===School &amp;amp; Casual Outfits===&lt;br /&gt;
&lt;br /&gt;
* [http://hapuriainen.deviantart.com/art/School-Girl-Dress-up-v2-254916324 School Girl Dress up v2 by Hapuriainen] - A very nice generator for female outfits for school and casual days off!&lt;br /&gt;
&lt;br /&gt;
===Henshin &amp;amp; Transformation Forms===&lt;br /&gt;
&lt;br /&gt;
* [http://www.dolldivine.com/sailor-senshi-maker.php Sailor Senshi Maker by Drachea Rannak] - Seems simple at first, but there`s a lot of options the deeper you go in.&lt;br /&gt;
* [http://www.dolldivine.com/anime-sorceress.php Anime Sorceress by Rinmaru Games] - A little limited, but neat nonetheless.&lt;br /&gt;
* [http://www.dolldivine.com/fantasy-look.php Design Your Fantasy Look by Didi Games] - A fantasy-themed costume generator for females.&lt;br /&gt;
&lt;br /&gt;
===Text Generators===&lt;br /&gt;
&lt;br /&gt;
* [http://www.seventhsanctum.com/generate.php?Genname=animepower Anime Power Generator by Seventh Sanctum] - Great for thinking up names for attacks and powers!&lt;br /&gt;
* [http://tinyurl.com/BFAttack Battle Fantasia Free Attack Generator] - One of our players, [[Kinzo Hiroyuki]], made a tool for creating [[Free Attacks|Free Attack]] commands in Battle Fantasia.  Since it also includes a randomized attack ''name'' generator, you can use it for inspiration as well.&lt;br /&gt;
&lt;br /&gt;
===Just For, uh, Fun?===&lt;br /&gt;
&lt;br /&gt;
* [http://www.zoisite.darkkingdom.ru/doll/ Zoisite's Wardrobe Game by kir-tat] - Now you, too, can dress up Zoisite.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Back to [[Miscellaneous]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Miscellaneous]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Stats</id>
		<title>Stats</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Stats"/>
				<updated>2014-01-31T02:35:01Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are five main stats that determine someone's combat capabilities: Might, Vitality, Spirit, Reflex, and Composure. All of them range along a scale from 0-100, except Composure, which is 0-10.  They are bought with Character Points on a 1:1 basis, except for Composure, which is free, and set freely according to the player's choice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===='''Might'''==== &lt;br /&gt;
The Might stat represents the ability to do damage, be it using fists, swords, heart beams or fireballs.  That being said, it isn’t the only way to increase one’s damage capacity; a hugely talented but unskilled character might invest heavily in Might but lack damage-improving [[Abilities]], while a highly experienced but relatively low-raw-potential character might do the inverse.  Both would do the same amount of damage, on average.  An example of a starting character with relatively high Might would be Mai Tokiha.&lt;br /&gt;
&lt;br /&gt;
===='''Vitality'''====&lt;br /&gt;
The Vitality stat represents one’s ability to withstand, roll with, block, deflect or parry (all narratives invoked by the [[Brace|+brace]] reaction command) Physical-type damage.  Vitality also resists Debuffs attached to Physical-type attacks.  An example of a starting character with relatively high Vitality would be [[Sayaka Miki]].  &lt;br /&gt;
&lt;br /&gt;
===='''Spirit'''==== &lt;br /&gt;
Vitality’s counterpart, Spirit represents one’s ability to resist Magical-type attacks and any debuffs attached to them.  An example of a starting character with relatively high Spirit would be [[Nanoha Takamachi]].&lt;br /&gt;
&lt;br /&gt;
===='''Reflex'''==== &lt;br /&gt;
When you're fast, you're fast, and dodging bullets and punches is no different from dodging blasts of magical energy. Whether a character is naturally fast, has exceptional spatial awareness, or even some sort of precognition, Reflex represents the ability to evade incoming attacks (through use of the [[Dodge|+dodge]] reaction command).  An example of a starting character with relatively high Reflex would be Cardcaptor Sakura.&lt;br /&gt;
&lt;br /&gt;
===='''Composure'''==== &lt;br /&gt;
This stat represents the ability to keep cool under pressure, resist psychological attacks, and generally not freak out.  A high Composure represents someone who is never rattled, while someone with low Composure easily loses hope; on the other hand, someone with a high Composure is difficult to fire up, while someone with low Composure is easy to inspire.  In other words, Composure resists both Taunt and Cheer attacks, and also determines the magnitude of the benefits and drawbacks at high and low [[Morale]] respectively.  Unlike other stats, which start at 0 and go as high as 100, Composure begins at 5 and ranges between 0 and 10.  Because it is a fundamental aspect of a character’s personality, '''Composure is not something bought with Character Points'''; the advantages and disadvantages of Composure balance throughout its range to make all values equally worthwhile.  Therefore, '''a player can select whatever value they think represents their character best'''.  &lt;br /&gt;
&lt;br /&gt;
{{Quotation|Sailor Moon defines Composure 0.  The almost totally emotionless robot Miyu Greer is Composure 10; perhaps more usefully, Homura Akemi, who feels very deeply but doesn't allow it to affect her very often, is Composure 9.  High Composure does not require emotionlessness, only self-control.  An average character with Composure 5, who is generally both passionate and professional without being an extreme in either direction, is [[Minako Aino|Sailor Venus]].}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Stats Ranges]], [[Chargen]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
[[Category:Combat System]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Flags</id>
		<title>Flags</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Flags"/>
				<updated>2014-01-31T02:24:12Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Redirect.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Attack Flags]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Finishers</id>
		<title>Finishers</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Finishers"/>
				<updated>2014-01-31T02:09:41Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Redirect for very common term.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Finishing Attacks]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Reactions</id>
		<title>Reactions</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Reactions"/>
				<updated>2014-01-30T23:47:30Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Testing new template.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a character is attacked in Battle Fantasia (as listed in the defender’s +queue), they have a variety of coded reactions available to them: dodging, bracing, counterattacking, or accepting the attack.  Additionally, they can have someone else use +cover to transfer the attack to themselves (and then react normally).  Each of these reactions have advantages and disadvantages; they also have a variety of abilities and flags that benefit or penalize them.&lt;br /&gt;
&lt;br /&gt;
All reactions have a variety of levels of success, mitigating more or less potential incoming damage from the attack in question.  They can succeed critically, mitigating all damage and thus causing the incoming attack to be unsuccessful, denying the attacker their successful attack morale bonus.  They can also fail completely, mitigating no damage whatsoever.  If a reaction does anything less than critically succeed, any debuffing Flags on the attack have a possibility of working.&lt;br /&gt;
&lt;br /&gt;
'''[[Dodge]]''' -- ''Greater risk, greater reward, and notably not binary in its outcome.''&lt;br /&gt;
&lt;br /&gt;
'''[[Brace]]''' -- ''Reliable damage mitigation, but rarely spectacular.''&lt;br /&gt;
&lt;br /&gt;
'''[[Counter]]''' -- ''The potential to prevent or even do damage, but at the cost of mana.''&lt;br /&gt;
&lt;br /&gt;
'''[[Accept]]''' -- ''No attempt to avoid full damage from the attack; mostly used to accept help from allies.''&lt;br /&gt;
&lt;br /&gt;
'''[[Cover]]''' -- ''Attempt to ensure an ally’s safety at the expense of your own.''&lt;br /&gt;
&lt;br /&gt;
Reaction Penalties (as seen in +status) accrue whenever a Dodge, Brace or Counter reaction is used successfully.  Each point of Reaction Penalty provides a stacking decrease in a given reaction’s effectiveness, up to a fairly extreme value of Reaction Penalty 5.  Using any other reaction will decrease all other reactions by 1.  Reaction Penalties reset to 0 at the beginning of a fight.&lt;br /&gt;
&lt;br /&gt;
{{Quotation|Sailor Moon is targeted by a monster’s Gnashing Teeth.  She dodges out of the way, and then has Dodge Penalty 1, Brace Penalty 0, and Counter Penalty 0.  Following that, the monster tries to beat her with its Possessed Tire Iron.  Sailor Moon counters with her Moon Tiara, and then has Dodge Penalty 0, Brace Penalty 0, Counter Penalty 1.  If Sailor Moon had tried to dodge, she would have had a reduced chance of success.  On the other hand, since her Moon Tiara is rather pitiful, it might have been worth the risk!}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Morale]], [[Battle]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Combat System]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Nanoha_Takamachi</id>
		<title>Nanoha Takamachi</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Nanoha_Takamachi"/>
				<updated>2014-01-30T23:34:33Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: School category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Character Name'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Nanoha_min.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Nanoha Takamachi&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| That friendly girl&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 9 (March 15)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| ~4'8&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Weight:&lt;br /&gt;
| ~60 lbs&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Auburn/Red&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Blue&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| O&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Pisces&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Handedness: &lt;br /&gt;
| Sinister&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| Math&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Grammar&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| [[Organization: Unaffiliated|Unaffiliated]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Jewel Seed hunter&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Infinity Institute|Infinity Institute]] (Grade 3)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Magical Girl Lyrical Nanoha]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
==Quote==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I've always been wondering. Why are my hands so small? ... My hands are really still that small... However in my hands is the magic that is able to blast through anything. Be it tears, pain, or even destiny itself.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
Also:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Listen...&amp;quot; &amp;lt;DIVINE-&amp;gt; &amp;quot;... TO ME!&amp;quot; &amp;lt;BUSTER!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Profile==&lt;br /&gt;
&lt;br /&gt;
Nanoha Takamachi might seem like an ordinary, if very kind, young girl with no direction in life. And for a long time, that was true. Until her Third Year in elementary school, anyway, when her life changed. Happening across an injured ferret on her way home from school the day after a seemingly prophetic dream was just her first step into a whole new world of magic. That ferret was Yuuno Scrya. And he wasn't really a ferret at all! In actuality he was a mage from another world and budding archaeologist. When his latest discovery of Lost Logia, magical artifacts of great power called Jewel Seeds, were accidentally spread all over Tokyo he had been trying to re-gather them all before they could cause any damage. Unable to do so on his own and granting Nanoha the Intelligent Device: Raising Heart, the two quickly became friends and teammates. Now with the power of magic and her own resolve, Nanoha will blast her way through destiny itself to seek out the Jewel Seeds. And try and become the friend of that girl with the sad, lonely, eyes.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Born the as the youngest to daughter Momoko and Shiro Takamachi, Nanoha had always led an uneventful life. Her parents owned a coffee shop and bakery, Midori-ya, which was popular with the local school girls. She was a kind... And entirely ordinary girl, participating in the standard fare of life for others of her age. Studying, attending classes and cram school, and helping her parents and siblings in the café between schoolwork, it was all so mundane.&lt;br /&gt;
&lt;br /&gt;
When asked what she wanted to be in the future her answer could always only be 'I don't know'. Young as she is, at nine years old, a slowly mounting depression from her early childhood clung to her, alone or in public. Everyone around her- family and friends- all held in their hands the maps to their futures, and someone irreplaceable to turn to in times of need. But not Nanoha. Serene and peaceful as her life might have seemed to an outside observer, to Nanoha, the girl was still trying to find a meaningful life and future for herself.&lt;br /&gt;
&lt;br /&gt;
Certainly, she could, if she had chosen to, have taken over the family business as she grew. But that was simply not in her ambitious nature.&lt;br /&gt;
&lt;br /&gt;
And for her... It was just too plain.&lt;br /&gt;
&lt;br /&gt;
At the heart of the matter, one of the most pivotal moments in Nanoha's young life was just before she had begun kindergarten. Her father was caught in an accident. That's what she had been told, but in truth, during his old life as a bodyguard he had accumulated many enemies. And it was no accident.&lt;br /&gt;
&lt;br /&gt;
As a result, Shiro Takamachi was hospitalized. Even rendered comatose. It was actually this event that had spurred Momoko, Nanoha's mother, to open Midori-ya, as it had been her dream with Shiro; though even that intent would have to wait during his slow and arduous recovery. For a long time, Nanoha's mother and siblings had been too busy with their father, often leaving her very lonely, and just plain alone in the house with her other family members at the hospital or trying to get Midori-ya off the ground. That was the start... Sometimes the girl, young though she may have been at the time, would wonder if she was actually an unwanted child. This was not true, and she knew it, especially when her mother would draw her into loving arms. But the first clawing feelings of loneliness had begun to sink in. Every time her mother held her it... Was soothing. And at the same time it hurt so much. And whenever she was alone Nanoha would cry. Not from sadness, but out of frustration. Frustration at being helpless. Frustration at being unable to help.&lt;br /&gt;
&lt;br /&gt;
She hated it.&lt;br /&gt;
&lt;br /&gt;
That's when Nanoha resolved to smile. To keep smiling. So that her family wouldn't have to worry about her on top of the troubles with Shiro. So that her smile could make them smile. Even if it was fake or real, she smiled, so they wouldn't have another burden on their mind.&lt;br /&gt;
&lt;br /&gt;
Gradually over time Shiro recovered. Nanoha grew older and began attending school. The Takamachi family was, once again, in good spirits. Though the lingering frustrations still held on, Nanoha was able to move right along. It was in her early years of school that she met Arisa Bannings and Suzuka Tsukimura. Two girls who would soon become her best of friends. But things weren't always peaches and sweets between the three. Arisa used to be a bully. And Suzuka was her target. It was one day that Nanoha saw just how Alisa was teasing Suzuka over a hair clip, poor Suzuka in tears.&lt;br /&gt;
&lt;br /&gt;
When Alisa wouldn't listen to reason, Nanoha resorted to her fists. It started out as an open-palmed slap, Nanoha dealing the first strike. But that quickly devolved into a miniature catfight. Until Suzuka spoke up and stopped it all. Ever since, the three had been inseparable. Though Arisa and Suzuka still always seemed closer to one another than to Nanoha.&lt;br /&gt;
&lt;br /&gt;
It was her in her Third Year at Infinity Institute that her life took a drastic change. It all started with a dream. Nanoha didn't understand it, or the portents of such an almost prophetic vision about a battered mustelid... But the next day after school, she came across an injured ferret with a strange gem necklace on the way home, after stopping for donuts and meeting a pretty blonde girl with hauntingly sad eyes... That was Nanoha's first glance into the world of magic she was about to be thrust into.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Personality==&lt;br /&gt;
&lt;br /&gt;
Nanoha is the kind of girl who lets her head fill right up with so many things and just ends up thinking too much. At least that's how her best friend Arisa Bannings put it. But yes. Nanoha is the kind of girl to dwell on things, leading to an immensely stubborn streak when it comes to certain matters. However because of this, despite her attempts to not show them all the time, Nanoha wears her heart right on her sleeve; to the point where she tries to keep people from worrying about her when she's troubled, or injured.&lt;br /&gt;
&lt;br /&gt;
Nanoha is a genuinely kind girl. Friendly to the extreme, and polite even when faced against someone in a tense environment or even on the battlefield. To call her naïve is not true, but most of the time, she desires to know the exact reasons why people fight, in hopes to try and settle things peacefully. But. She has a determined streak a mile wide. Ambitious and strong willed, when the possibility arises that she can make a friend out of an enemy- genuinely, and without guile- Nanoha will not take no for an answer, leading to, more often than not, an excessive use of force in the process. Like that time she slapped Arisa across the face to stop her from abusing her other best friend, Suzuka, when they first met.&lt;br /&gt;
&lt;br /&gt;
Despite her incredibly straightforward and blunt brute force oriented nature in solving interpersonal problems, Nanoha is intelligent, caring, kind, and stubborn. Incredibly stubborn, because once she sets her heart on a course, there is just no convincing her to change it. And to this effect she pushes herself. She pushes herself to the very limits of her ability and skill, striving to always be the best she can possibly be as a mage. On workaholic levels. Typically to the point where her training is actually a strain on her. However the reason for this is quite simple. Prior to learning about magic, Nanoha had no course in life. No goal, no drive, no passion. When all the other children in her class were asked what they wanted to do in life, they always had an answer. When Nanoha was asked, she always said 'I don't know'. Her family members each had someone they could count on, Shiro and Momoko had each other, Kyoya and Miyuki had each other. Even amid her friends, Arisa and Suzuka seemed closer to each other than to Nanoha, and she had nothing, until she met Yuuno and Raising Heart, the mage and device that GAVE her a purpose. To hunt the Jewel Seeds, to become the best mage she could. To become friends with that girl with the captivating red eyes.&lt;br /&gt;
&lt;br /&gt;
It had all started out as a simple promise to help Yuuno re-capture the Jewel Seeds and to keep them from running amok anymore. Well that promise grows into a pretty close and casual friendship and partnerhood. Which is a fair step up from 'the weird talking ferret I found in the woods'. Yuuno prettymuch has Nanoha's trust to watch her back and support her when she needs it. It's between Raising Heart and Yuuno that she first learns about magic anyway, and takes to listening to the both of them as her instructors and initial- and eventually permanent pillars and fixture of  support pretty well. &lt;br /&gt;
&lt;br /&gt;
But that girl... Fate Testarossa. Meeting her is what REALLY solidified Nanoha's wishes. When the two first met in opposition for a Jewel Seed, when Fate first pummeled Nanoha in a soundly catastrophic defeat, she first saw those sad and lonely eyes filled with so much pain, she wanted to know why. They were eyes she could recognize. And easily so, because she had seen them in the mirror whenever alone and reflecting on her lack of goals. But for Fate it was different. There was another reason- the girl had a goal, but Nanoha did not know what it was. That's why Nanoha dedicated herself so much. She wanted to know why Fate fought, why Fate is so sad and pained. As much as she doesn't want to fight her, given no other choice… Nanoha will better herself so she can beat the answer out of her until she can see Fate smile.&lt;br /&gt;
&lt;br /&gt;
Nanoha is a straightforward and caring girl, with loads of passion and determination now that she's found a path to take her life on, and she will blow away anything in her path to achieve her dreams and those of her friends. She is a being of compassion.&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
* First Impact Thoughts:&lt;br /&gt;
**[[Fate Testarossa]] - ... Why does she have such sad eyes...?&lt;br /&gt;
*** She can't be a bad person... She said she was sorry, and even took care of me.&lt;br /&gt;
**[[Yuuno Scrya]] - I have to pass him off as my pet ferret to my family, and it's kind of cute. But he knows so much more about all this than I do!&lt;br /&gt;
**[[Alyce Ducati]] - She's like some kind of space police person. From the TSAB, Yuuno called it? She stops by Midori-ya sometimes, I think she likes the cake. But she seems pretty nice.&lt;br /&gt;
**[[Tokiko Amagawa]] - She was there when that first Jewel Seed monster was causing trouble and was the first uh. Real Magical Girl that I got to meet! She's really helpful and encouraging.&lt;br /&gt;
**[[Madobe Kuroi]] - She seems to hang out with Tokiko a lot. I haven't gotten to know her as well, but hopefully we can change that.&lt;br /&gt;
**[[Ren Aizawa]] - Another upperclassman from my school who's a mage too. It's kind of cute how her Device sticks up for her, but she's nice.&lt;br /&gt;
**[[Vita]] - I'm still really sorry about shooting her. But I think she finally accepted my apology without hitting me, so it's okay, right~?&lt;br /&gt;
***I'm starting to think she doesn't like me very much...&lt;br /&gt;
**[[Eri Shimanouchi]] - She's another kind of magical girl called a Puella Magi. We've both helped each other out a few times now, and she even stopped by to visit me after fighting... That Witch...&lt;br /&gt;
***I think we both have it kind of rough, don't we.&lt;br /&gt;
[[Category:Characters]][[Category:Infinity]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/MUSH_Clients</id>
		<title>MUSH Clients</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/MUSH_Clients"/>
				<updated>2014-01-30T23:31:34Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: /* Mac OS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here are MUSH clients that first-time users can download, in order to connect to our game.  Most computers have some sort of raw telnet program, but that isn't what you want to use to MUSH.&lt;br /&gt;
&lt;br /&gt;
=== Windows ===&lt;br /&gt;
&lt;br /&gt;
* ''MUSHClient''&lt;br /&gt;
[http://www.gammon.com.au/mushclient/mushclient.htm MUSHClient Website]&amp;lt;BR&amp;gt;&lt;br /&gt;
This is also a popular client, and it's probably one of the most regularly updated. Used to be a pay client, is completely free now, and has a variety of nifty features.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
* ''BeipMU*''&lt;br /&gt;
[http://www.beipmu.com/ BeipMU Website]&amp;lt;br&amp;gt;&lt;br /&gt;
This is a popular client, though it doesn't have as many features as other clients. However, on the upside, it's not as complex and has many useful features, and many people use it and swear by it. Plus? It's free.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''SimpleMU*''&lt;br /&gt;
[http://simplemu.onlineroleplay.com/ SimpleMU Website]&amp;lt;br&amp;gt;&lt;br /&gt;
This is a relatively simple client to get used to. While it claims to be shareware, it will Mildly Nag at you for thirty days and then pretty much leave you alone. There are options to even turn off the nag screen. If you do obtain a full, legal copy of it, you get some additional features that are kind of handy, but hardly necessary to get the job done.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''MUCKclient''&lt;br /&gt;
[http://muckclient.software.informer.com/ MUCKClient Website]&amp;lt;br&amp;gt;&lt;br /&gt;
This is a very simple client, and does not have a wide variety of features to it. If you're really seriously just looking to 'press button, receive MUSH', this is not a bad one to start.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Mudlet''&lt;br /&gt;
[http://www.mudlet.org/ Mudlet Website]&amp;lt;br&amp;gt;&lt;br /&gt;
Simple to use and fast MUD client. Runs on Windows, Mac and Linux. Give it a try to see what it can do.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''PotatoMUSH''&lt;br /&gt;
[http://code.google.com/p/potatomushclient/ PotatoMUSH Website]&amp;lt;br&amp;gt;&lt;br /&gt;
A graphical MUSH/MUD client for Windows and Linux.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Mac OS ===&lt;br /&gt;
&lt;br /&gt;
*''Atlantis''&lt;br /&gt;
[http://www.riverdark.net/atlantis/ Atlantis Website]&amp;lt;br&amp;gt;&lt;br /&gt;
This is the one many Mac users swear by. As I don't /have/ a Mac, I can't tell you if it's really that great, but it's supposed to be, so give it a try?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Savitar''&lt;br /&gt;
[http://www.heynow.com/Savitar/ Savitar Website]&amp;lt;br&amp;gt;&lt;br /&gt;
This is the other one I keep hearing about, so give it a try?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Huge List Here''&lt;br /&gt;
[http://www.hsoi.com/mud/clients/ A list of clients]&amp;lt;br&amp;gt;&lt;br /&gt;
I suspect this list is a little terrifying if you're new to MUSHes, so please try the top two first, and if they blow up, click these at random?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Mudlet''&lt;br /&gt;
[http://www.mudlet.org/ Mudlet Website]&amp;lt;br&amp;gt;&lt;br /&gt;
Simple to use and fast MUD client. Runs on Windows, Mac and Linux. Give it a try to see what it can do.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Linux ===&lt;br /&gt;
&lt;br /&gt;
*''Kmuddy''&lt;br /&gt;
[http://kmuddy.com/index.php/Main_Page Kmuddy Website]&amp;lt;br&amp;gt;&lt;br /&gt;
Relatively simple client, comes with a binary so you don't have to compile it, all around good times. Has a variety of basic functions to make your life simpler and easier! :D!&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Kildclient''&lt;br /&gt;
[http://kildclient.sourceforge.net/phpwebsite/index.php Kildclient]&amp;lt;br&amp;gt;&lt;br /&gt;
Also a very userfriendly client, if you have troubles with KMuddy for some reason.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''TinyFugue''&lt;br /&gt;
[http://tinyfugue.sourceforge.net/ TinyFugue Website]&amp;lt;br&amp;gt;&lt;br /&gt;
I'm only suggesting this because you already use Linux, so the concept of 'inordinate amounts of front end effort for maximum end-use benefit' doesn't particularly faze you. Requires ridiculous setup to get going in any rational sense, but can do basically anything once you get it running.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*''Mudlet''&lt;br /&gt;
[http://www.mudlet.org/ Mudlet Website]&amp;lt;br&amp;gt;&lt;br /&gt;
Simple to use and fast MUD client. Runs on Windows, Mac and Linux. Give it a try to see what it can do.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Tutorials]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorials]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-10-31_-_Grounded_For_Good_Reason</id>
		<title>2013-10-31 - Grounded For Good Reason</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-10-31_-_Grounded_For_Good_Reason"/>
				<updated>2014-01-25T13:02:36Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;NOW: &lt;br /&gt;
 &lt;br /&gt;
[[Hisae Musumi|Hisae's]] phone goes off. &lt;br /&gt;
 &lt;br /&gt;
She flips it open to a text message from her mother, that reads: 'YOU'RE LATE. GET HOME, NOW. &lt;br /&gt;
 &lt;br /&gt;
Oh no, oh no, oh NO-- &lt;br /&gt;
 &lt;br /&gt;
Hisae bursts through the front door of her house, bellowing up the stairs, &amp;quot;MOM, I'M HOME!&amp;quot; Only fifteen minutes after the text message too. With the way Hisae is wheezing, she seems to have ran /all the way home from Yamanote./ Kicking off her school shoes, she staggers up the stairs, leaning against the doorway at the second floor landing as she attempts to regain her breath. &lt;br /&gt;
 &lt;br /&gt;
Hitomi Musumi is standing there in the hallway, bowl under one arm, whisking away as she stares at her fifteen year old daughter. Or at least, she stares. Hisae's grey eyes have found the floor and she is studiously examining the crack in the wooden floorboards while waiting, hands clasped nervously behind her back. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Cell phone.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Mom, no, I promised Kinzo--&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;/Speaking of Hiroyuki-san-/&amp;quot; Hitomi glares at her daughter, causing the tall teenager to wilt like she's five years old again, shoulders drooping. &amp;quot;I believe I will be having a conversation with him before you see him again. With your father there, too. Now. Cellphone.&amp;quot; &lt;br /&gt;
  &lt;br /&gt;
&amp;quot;Mooooom!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Hisae Musumi, are you talking back to me?&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
Frost forms around the edges of the doorways on the second floor, and everyone else in the house - younger brother, older sister, father, and the magically mysterious bunny rabbit mascot by name of Puff - have decided that right now is not the time to be within five hundred meters of Hitomi Musumi. &lt;br /&gt;
 &lt;br /&gt;
Hisae guilps. &amp;quot;No, Mama.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Cellphone. You'll get it back in twenty four hours. Now, go to your room, and I better not hear a hint of you doing anything but homework and practicing until tomorrow night.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
Hisae hands the cellphone over, bowing automatically. &amp;quot;Yes, Mother, my apologies, Mother.&amp;quot; Hisae gives her one last pleading look, before dragging herself up the last flight of stairs to her room, where Puff waits for her. &lt;br /&gt;
 &lt;br /&gt;
He has one comment to make: &amp;quot;Trying to do everything sure is hard, isn't it?&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;... you have /no/ idea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category: Cutscenes]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-10-22_-_Teenage_Girl_Woes</id>
		<title>2013-10-22 - Teenage Girl Woes</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-10-22_-_Teenage_Girl_Woes"/>
				<updated>2014-01-25T13:01:51Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;Wait... was that a date invitation?&amp;quot; Hisae asks about five minutes later. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Girl, you are stupid.&amp;quot; Puff notes. &lt;br /&gt;
 &lt;br /&gt;
Hisae Musumi whirls around on the extra-large, extra-fluffy pure-white Angora rabbit. &amp;quot;What did you say?!&amp;quot; She demands, at which point the Perfume Splash! mascot takes off running. &lt;br /&gt;
 &lt;br /&gt;
About five minutes later, Hisae does a last-minute football leap and pins the rabbit, causing no small amount of stares from the group nearby. &amp;quot;S-sorry, my bunny got out of his leash and I need to make sure he's safe.&amp;quot; She picks up Puff bodily and marches off towards her house. &lt;br /&gt;
 &lt;br /&gt;
Fifteen minutes or so later... &lt;br /&gt;
 &lt;br /&gt;
Hisae drops Puff on her bed, her hands on her hips. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;TALK!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;I'm just saying. He trusts you enough to tell you his story, he shows you who he really is, and he's embarrassed around you. I don't advise wearing anything you've got in that closet though, girl, because that's just asking for more embarrassment.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Wh- but that wardrobe is brand new!&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Brand new if you were twelve years old! You're fifteen, practically grown! You are a elder scent who has always commanded attention no matter where you are.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Why, I oughta...&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Oughta /what/?&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
There's a few minutes of a stare-off between mascot and magical girl. &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Fine, fine. I'll ask the rest of the girls and go shopping without telling them why.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Vanilla-san isn't going to appreciate that.&amp;quot; &lt;br /&gt;
 &lt;br /&gt;
&amp;quot;Oh do be quiet.&amp;quot; Then Hisae flings a pillow at Puff's head before she gives a huff and walks out of her room.&lt;br /&gt;
&lt;br /&gt;
[[Category: Cutscenes]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-09-29_-_Philosophy_at_a_funeral</id>
		<title>2013-09-29 - Philosophy at a funeral</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-09-29_-_Philosophy_at_a_funeral"/>
				<updated>2014-01-25T13:01:19Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Zoom in on Hikawa Shrine. Sei Itazura, dressed in a white kimono, is sitting at the base of the gate with her back propped against it. She's speaking to Madobe Kuroi, who is standing a few steps below her. They've been talking about wishes and the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;That look of pity you get when someone tries to prop you up 'cause they smelled your weakness. It's pretty annoying, isn't it?&amp;quot; Madobe's not saying this with accusation, it's almost like a non-sequitor. It's practically self-reflection. &amp;quot;I'd guess it'd be because they're acting one way, and they think they're being nice, but they don't realize the pity makes it worse.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She looks up and towards Sei. &amp;quot;Is it tough, spending your time around thugs who think they're being gentlemen? S-sorry for being forward, but it seems you see through that illusion, huh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It's the worst,&amp;quot; Sei agrees, to the part about people having to prop you up. &amp;quot;Only thing worse than being a weakling is having someone know it, even if they think they're only trying to help.&amp;quot; She tilts her head to the side, and then grins. It's the grin of a wolf. You can almost see her canines elongating. &amp;quot;That's why its my policy never to be weak. It's a dog-eat-dog world, Chibi-C, so you gotta be the eater or you're gonna end up the eaten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The second question causes her to draw her brows together. &amp;quot;Is it tough? No it's not tough. What do you think I am, if not a thug in a suit?&amp;quot; She laughs, finding the whole question absurd. &amp;quot;Or a kimono, as the case may be. You're right, the Yakuza are obsessed with putting on a good image, but we're all just thugs. Thing is, way I figure it, that makes us more honest than most.&amp;quot; She points a lazy finger at the younger girl. &amp;quot;Everyone's a thug, least everyone who gets anywhere in the world. The ones I can't stand are the ones who don't know it, who think they're all self-righteous and shit but they're no differant than any of the rest of us. They just pretend they're fighting for right, or the law, or love. But thats BS. They're fighting because they enjoy the rush. Because convincing themselves that they're helping people makes them feel better about themselves. Because they like beating people up, but they don't want to be judged so they choose to beat up the ones society labels 'criminal'. Well I got news for you, sister. The only difference between me and those who say they fight for 'love and righteousness' is how honest we're willing to be with ourselves. In this case, I ain't the liar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Madobe listens. It's a really depressing speech, all things told. If you believe it, then the world is half empty. If you don't, it's just depressing that someone believes that. Either way, it's a total downer. She's not sure what to say. She expected to get bitched at for calling the yakuza 'thugs', or something like that.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She looks at the ground. This isn't because she's depressed but because she, ironically enough, is starting to feel pity for Sei. And she doesn't want to show it, because she /knows/ how that feels. So she's just not going to look at her and masquerade it as feeling sad for having her world view blown out of the water instead.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even if they're lies...&amp;quot; She murmurs, then trails off.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
...Maybe she shouldn't--&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Even if they're lies, it doesn't mean they'll never be real. Even if we were just fighting for ourselves, if we try to steer it towards the service of others--in the end, maybe we could divorce our selfishness from it and make it real. Worth a shot anyway, right? Won't happen if we just wish for it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
She smiles at the ground for a moment before adding, &amp;quot;Ah--I should probably get going. It was n-nice seeing you again.&amp;quot; She bows her head lower before turning to leave.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Sei shrugs her shoulders. &amp;quot;I don't believe it, kid, but you know what? Maybe you can make it work. Sure as hell ain't gonna happen if you just wish for it. So you try it and let me know how it works out.&amp;quot; She starts to stand up from where she was sitting, brushing the back of her kimono off with her hands. It doesn't look too bad, despite the fact that she's been sitting on the ground for a while.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Me, I'll keep doing what I'm doing. I'm not interested in dreams and wishes. I've seen the world, a hell of a lot more of it than you have, I'm willing to bet, and I know what it's really like. But I believe in letting everyone be a hypocrite in their own way.&amp;quot; She smirks again, turning back towards the gate and the funeral for a nameless thug in a suit taking place within. &amp;quot;But I'll keep an eye on you, Chibi-C. Impress me. Who knows.. maybe one day I'll believe in heroes, too.&amp;quot; She laughs, as if to say 'fat chance', and then goes on her way into the shrine, flipping her perfect black hair over her shoulder as she does.&lt;br /&gt;
&lt;br /&gt;
[[Category: Cutscenes]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-09-25_-_An_Evening_Of_Art_And_Curiosity</id>
		<title>2013-09-25 - An Evening Of Art And Curiosity</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-09-25_-_An_Evening_Of_Art_And_Curiosity"/>
				<updated>2014-01-25T13:00:11Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Aimi sat on her bed, looking at her sketchbook and at the picture she had been sketching out earlier that day. It was of a single person, Madobe Kuroi, though the hair was a bit nicer and she didn't look tired. Though Aimi still felt that the picture was missing something.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Ooohhh... what is it? What am I just not getting here?&amp;quot; She said to herself, getting a bit frustrated that her muse was being normal. The fact that her muse had practically decided that she was to draw Madobe, even after having only met her the day before, was enough to make Aimi even more curious about the girl. What she learned that day though did make her a bit sad.&lt;br /&gt;
&lt;br /&gt;
Aimi sighed and fell back onto her bed, staring up at the ceiling. It was times like this that she wished that she could talk with her friends about it, but given the time of night, it wouldn't exactly be appropriate to call them up.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Friends...&amp;quot; Aimi said softly, shifting a bit in her bed so that she could draw in the sketchbook once more. She let herself just draw idly while she thought about things. Her own friends, Madobe and if she had any real friends, and why she felt so compelled to be Madobe's friend as well. There was just something so familiar about her, even from the first time they met.&lt;br /&gt;
&lt;br /&gt;
Aimi looked at her picture again after a while, the sketch of Madobe now being joined by herself and Sakura Akagi. It wasn't perfect, but Aimi felt better and content with what she had drawn. Maybe she'll show it to Madobe tomorrow. Hopefully it'll help Madobe open up more and she can learn more about her.&lt;br /&gt;
&lt;br /&gt;
[[Category: Cutscenes]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-09-24_-_After_School!</id>
		<title>2013-09-24 - After School!</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-09-24_-_After_School!"/>
				<updated>2014-01-25T12:59:28Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;4:30&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe Kuroi crashes into bed. She does not move for half an hour.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
5:00&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe plays video games on her 3DS.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6:00&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe stops playing video games on her 3DS to get dinner. She stares at her brother as she eats. Eventually she asks, &amp;quot;Do you think trees can hold grudges?&amp;quot;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
He gives her a look like she's crazy, which she misses entirely.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
6:30&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe goes back upstairs to mess around on the computer and check webcomics.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7:00&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe stares at her phone for 10 minutes.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
7:10&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe watches anime streams on websites.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
10:00&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
She decides to just watch one more episode&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
10:30&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Okay one more episode&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
11:00&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Okay one more episode.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
11:30&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
WHO KNEW A REVERSE HAREM SHOW COULD BE SO ENTERTAINING?&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
1:00&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Madobe flops onto her bed and passes out.&lt;br /&gt;
&lt;br /&gt;
[[Category: Cutscenes]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Death</id>
		<title>Death</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Death"/>
				<updated>2014-01-25T12:54:30Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beneath the glamour and the sparkles, Battle Fantasia's theme is about a tooth-and-nail battle with demons too powerful to describe and too ruthless to deny. In fighting them, people can, and will, die. It is the cruelest fate of the magical girl: Sometimes, even their loving hearts, bursting with hope, still cannot outshine the dark.&lt;br /&gt;
&lt;br /&gt;
On Battle Fantasia, characters are entitled to Consensual Death. In short, this means that all players have the right to decide their characters remain alive through adversity. [[Knockouts|Losing a fight]] does not have to mean the end of their life, no matter the opponent or circumstance. Similarly, it is a player's right to decide when, where, and why to kill their character. We suggest you talk to staff if you are considering killing a character; they may have some ideas, either to suggest holding off or possibly even to provide plot opportunities to make the death more meaningful.&lt;br /&gt;
&lt;br /&gt;
Of particular note, the [[Staff|administration]] reserves a right to veto the death of Feature Characters for any reason. Please also note that in certain circumstances, staff retains the ability to revoke a character's right to consensual death. This is invoked only very rarely, as a result of IC actions that make death inescapable, and we will always try to broadcast that such a fate is imminent.&lt;br /&gt;
&lt;br /&gt;
All that said, on Battle Fantasia more than many other games, death is malleable. [[Magic vs. Miracles|Miracles]] are many and varied, but by far the most common of them all is to bring life back to the dead. Occasionally, staff will announce that a resurrection miracle will occur at the end of a plot. Characters killed during the course of such plots will be revived at the end. Similarly, it may occasionally be possible to have a miraculous wish revive a character who was killed outside such a plot period.&lt;br /&gt;
&lt;br /&gt;
However, do not count on miracles that have not been pre-arranged. All revival miracles must be pre-cleared with the administration. Staff wants to accommodate player ideas, but miracles are rare and cannot be produced on command. If staff does not know about a revival miracle plan ahead of time, they may have reason to reject it, and may choose to enforce that reason even if it causes a character's permanent death.  In other words: if you’re going for a temporary death, make sure to OOCly arrange your resurrection before you die!&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Sayaka_Miki</id>
		<title>Sayaka Miki</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Sayaka_Miki"/>
				<updated>2014-01-25T12:44:14Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#00D5FF; border: 4px #FFE13C solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Sayaka Miki'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Sayaprofile1.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#00D5FF; border: 4px #FFE13C solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Sayaka Miki/美樹 さやか&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Mrs. Kaname, Little Mermaid&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age:&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'3''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Color:&lt;br /&gt;
| Sky Blue&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Color:&lt;br /&gt;
| Sea Blue&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Watermelon&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subjects: &lt;br /&gt;
| Music, PE&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Composers&lt;br /&gt;
| Vivaldi, Dvorak&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Character Song: &lt;br /&gt;
| [https://www.youtube.com/watch?v=lDrb3lX1--o&amp;amp;hd=1 Decretum (Decree)]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#00D5FF; border: 4px #FFE13C solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Clubs:&lt;br /&gt;
| [[Clubs: Ohtori|Softball Club]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Center Field&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Ohtori Academy|Ohtori Academy]] (Grade 8)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#00D5FF; border: 4px #FFE13C solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Puella Magi Madoka Magica]] (FC)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Alts:&lt;br /&gt;
| [[Nagisa Misumi]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Everyone thinks I don't listen to classical music.  I mean, take a look at me.  It's so unexpected, people really start to respect me for it!&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
A brash, saucy tomboy with a penchant for melodramatic humor, '''Sayaka Miki''' feeds her bountiful energy with occasional naps in class.  Neither a magical girl nor particularly promising material for one, she seems happy in her normal life attending Ohtori, playing softball, and pursuing her top-secret crush, who she is certain requires her love and attention in his dark hour.  For a girl with no powers or martial skills, she is remarkably willing to leap into action when there's trouble, and there often is, because her best friend Madoka is very popular lately.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=Relationships=&lt;br /&gt;
&lt;br /&gt;
'''[[Madoka Kaname]]''' – Sayaka's best friend in the world, and future wife.  Monsters seem to like her pink hair or something, because every time Sayaka takes her eyes off her, Madoka seems to get in trouble again.  Despite all the growing up they've shared, they haven't had much in the way of deep, reflective conversation; they've both seemed content to just have fun most of the time.  There's nothing romantic about this bond, but Sayaka's still going to marry her, big time.&lt;br /&gt;
&lt;br /&gt;
'''[[Hitomi Shizuki]]''' – Sayaka's other best friend.  Sayaka adores Hitomi, and takes vicarious pride in how beautiful, elegant, and popular with boys she is.  Sayaka lionizing Hitomi's charm and Hitomi primly but happily demurring is a sort of running joke between them, and Sayaka enjoys having Hitomi around as a straight man when she is playing clown. &lt;br /&gt;
&lt;br /&gt;
'''[[Miki Kaoru]]''' - An old family friend.  Though they have much in common (a love for classical music, short blue hair, the name &amp;quot;Miki&amp;quot;), Sayaka finds his overserious demeanor boring, and treats him with the rough affection of an older sister.  His talent with the piano, however, is precious to her, and she has spent many hours listening to him play.  Recently, however, [[Zoisite|someone]] attacked him, intentionally crippling his hand and ruining his ability to play music.  The feeling of profound loss has crushed Sayaka harder than she'd have expected, and she has shifted to treating Miki with worried gentleness.&lt;br /&gt;
&lt;br /&gt;
'''[[Mami Tomoe]]''' - Their super-cool senpai has saved Sayaka and Madoka several times already, and always does it with dazzling panache.  Sayaka would love to hang out with her more, but suspects she is already testing Mami's patience for lame underclassmen by learning about Witches and magic from her.  Someone as gorgeous, smart, and competent as Mami probably has friends (and boyfriends) coming out her hair-drills.&lt;br /&gt;
&lt;br /&gt;
'''[[Homura Akemi]]''' - Despite her initial awe at this transfer student's confidence, beauty, and absurd scholastic talents, Sayaka has been souring on her rapidly.  Despite her gratitude for Homura's repeated and timely protection (not all of which she's aware of due to Homura's humility), she finds the black-haired Puella Magi creepy, and is suspicious of her intentions regarding Madoka. &lt;br /&gt;
&lt;br /&gt;
'''[[Kyouko Sakura]]''' - Another on the long list of magical girls who Sayaka owes for saving her life, but one Sayaka can't seem to feel grateful to.  Half the things that come out of her mouth annoy Sayaka, and her hostility to the idea of Sayaka contracting confirmed Sayaka's suspicious of her selfish nature.&lt;br /&gt;
&lt;br /&gt;
'''[[Eri Shimanouchi]]''' - Sayaka suspects this green Puella Magi prefers plants to people, which is kind of adorable.  Her tenderness to flowers and her shy earnestness makes her seem like a good person to Sayaka, but she doesn't know her too well yet.&lt;br /&gt;
&lt;br /&gt;
'''[[Zoisite|Mysterious Man]]''' - An orange-haired villain who appeared from nowhere to attack poor Miki for some unnamed sin.  Sayaka's helplessness to prevent the maiming that resulted from this attack tortures her, and she nurses a deep resentment toward this stranger.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Logs =&lt;br /&gt;
{{#dpl: |category       = logs¦cutscenes&lt;br /&gt;
        |linksto        = {{PAGENAME}}&lt;br /&gt;
        |notcategory    = News Files&lt;br /&gt;
        |ordermethod    = title&lt;br /&gt;
        |columns        = 2&lt;br /&gt;
        |suppresserrors = yes   &lt;br /&gt;
        |noresultsheader=There are no logs on this wiki that {{PAGENAME}} participated in.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Characters]][[Category:Ohtori]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Midori_Sugiura</id>
		<title>Midori Sugiura</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Midori_Sugiura"/>
				<updated>2014-01-25T12:33:18Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Set link to user page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Midori Sugiura'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:midori_mug.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Midori Sugiura&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| HiME of Wind, HiME of the wind&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 24 (April 6,1989)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'6&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Red/brown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Green&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Aries&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Instant Noodles&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| Badly Made Cake&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| History&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Math&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| [[Organization: HiME Sentai ]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| History Teacher,&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Ohtori Academy]] (Staff)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Mai-HiME]] (FC)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User: Jetfire99|jetfire99]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Your Character Name''' is stupendous in every respect!&lt;br /&gt;
&lt;br /&gt;
== Quote ==&lt;br /&gt;
&amp;quot;There are key words to saving the world. They are justice, love, and friendship!&amp;quot;                                                                &lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
Midori is a teacher at Ohtori Academy, working on her thesis in archeology while also working as a history teacher for the lower grades. She's very     &lt;br /&gt;
energetic and quite gung-ho about whatever happens to strike her fancy at the time. She's mostly serious on the job, but when she's not working, she can be quite the party animal. What is not well known, however, is that Midori is the oldest of the current generation of HiME, partnered with the Child known as Gakutenou. A very agile fighter, she is able to call upon a Greek Axe to fight along side her Child. She is constantly digging around, trying to turn up more information about the HiME. Something seems off, and  she intends to get to the bottom of it. Among the HiME, she's also known for being a traditional magical girl, regardless of her age. Though she'll never  admit to being more than seventeen years old. &lt;br /&gt;
&lt;br /&gt;
Here's some more information about them; you might include parts of your application, if you enjoy sharing, or more up-to-date relationships with characters on the game.  &lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Midori normally a pretty energetic person, when she does something she never does it half hearted.  She almost always gives it her all. Be it in teaching, to anything else she's put her mind to. She's also very adaptable and fairly smart when you first meet her in the series she's just a waitress. Then you find out she's an archaeologist student working on her thesis and ends up teaching history teacher  a Ohtori as a cover in her own plans such as researching more on the Hime. Also trying to get them to befriend each other. Now when she's on the job be it monster hunting she's quite focused on what she has to deal with. However tends to remain in a positive mood about it.&lt;br /&gt;
&lt;br /&gt;
Now when she's off the job, she tends to relax a good deal, becomes quite talkative, often thinking up crazy plans to go have fun with her friends. Such as dragging most of em for a Costuming Karaoke party. She's got a bit of a fondness for booze but she doesn't go overboard normally but there are the the odd times where she will. If she's partying hard with a number of friends. Her main interests are in history and archaeology. With people she's just met she tends to be good natured and somewhat on reserved side but if she gets to know someone a little she tends to make friends fast.&lt;br /&gt;
&lt;br /&gt;
While Midori can seem like she's for lack of a term a big of a derp when you get down to it there is more a portion of her behaviour is an act. While she's quite taken by the fact of when she's able to now do and she can carry out a few fantasy she had since she's been a kid. She is troubled  by what she has uncovered so far about the HIME and it drive her to dig deeper in search of the truth. Given her already exiting love of history this has just got her more curious about what's going on.  Still in general she's a pretty confident lady about herself and her own abilities however she's so far kept herself from becoming arrogant. She's also can be pretty focused when she sets her mind to something as well. This can server her well but also somewhat put blinders on her at times whens he's on another task? She may miss something else that comes up which is unrelated to it.&lt;br /&gt;
&lt;br /&gt;
This has lead her to uncover a bit to find her way to the Tokyo region just tacking down more information on the Hime and the things related to them. She does worry just about what is going on? Yet she's very into basically being a magical girl. It's the sort of thing she dreamed as a kid and now she's been handed as such. She intends to do what good she can in the name of justice and protecting the innocent as she can. &lt;br /&gt;
She does have some things she fears, she's afraid of what the truth behind the HIME might be, and every times she's dug up more and more points to something big going on which points to some sort of cycle and the implications of such have left her concerned.&lt;br /&gt;
Still she manages to have fun, she's a rather big nerd, into various things from anime and certain types of games but generally she's more into watching the shows or reading the comics. Then collecting a mountain of model kits. She's also a massive history buff and loves learning about the past be it about her world or any other. She'd likely jump at at chance o study about the magical worlds should she ever become aware of them.  &lt;br /&gt;
If you become a real friend of Midori she'll go to the wall for you, even if your unaware of it and it's hard to break her friend hip even as things got really grim in the series she never gave up even with what she had to do to give her friends a chance.&lt;br /&gt;
When it comes to enemies Midori has a strong sense of Justice and general will try to avoid killing humans and other like being she's forced to confront and she has no issues with cutting down horrors like the orphans she's encountered before but she's not had heavy confrontations with people whose wilfully given themselves to the darkness. She does however feel people can change and is willing to give an seemingly remorseful  foe a change to change.&lt;br /&gt;
&lt;br /&gt;
When it comes to schools Midori has no real negative views of any of the major schools to be honest she'll be happy to be a teacher when it comes as she does enjoy such well enough. It also lets her sniff about the region more easily which also is to her advantage there may be more than Orphans about after all. She's also got a bit of a thing for cooking and loves finding old cook books and seeing what treasures they may hold.&lt;br /&gt;
When all is said and done? Midori one who truly does believes in love, friendship and justice and often will say he is a defender of justice. Even if she screws up she'll generally own up to her actions. After all if she makes a mess she's going to try to clean is up. All and all she's a very passionate sort who does think good shall prevail in the end., but not without effort or having the heart to go after such.&lt;br /&gt;
One final note she has this odd quick she claims she's 17 and will stick to it as she once said to Mai. Yes I'm 17 cross my heart and hope to die. She's 17 really! She really is. (Okay she's 24 she does not like to admit it.)&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Midori had a normal enough of a life for the longest time, unaware of there being anything important about the strange birthmark she had. Which was a sign of the fate that was in store for her. She was happy enough did well in school, graduated high school. Also also through out her childhood she'd come to love the sort of Sentai, Magical hero sort of shows and even some mecha. They would ironically influence her for the better much later in hr life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Went to university where she met another young woman who'd become one of her best friends. Yoko Sagisawa, their pair got on quite well, partied hard also ahem stole booze even medical alcohol for drinking and party antics. Though Midori denies helping Yoko on that to this day however. She also met Gal and Dyne two other students in the same line of study as she was.&lt;br /&gt;
 &lt;br /&gt;
Things had gone very well she'd managed to land a spot on a dig on one of the more remote islands in Japan. Gal and Dyne also landed spots on the dig. That is where things changed forever. They had uncovered a strange site where they'd been working to exchange for some days.  When a orphan sensing Midori attacked the dig site. Nothing they could do could seem to stop it. They were not in a dangerous area. No one was armed, and it would have done little good against a horror such as the Orphan.&lt;br /&gt;
&lt;br /&gt;
Midori's friends and coworkers were quickly dispatched one way or another. It would be a small miracle that no one died. However Midori caught on the creature was hunting and tried to lure it away. She took cover in part of the ruins they had yet to get to and when the orphan stormed in? It disturbed some of the terrain. Revealing the sleeping place of  Gakutenou. The Child which would become Midori's own.  &lt;br /&gt;
&lt;br /&gt;
That's when a strange white hair young man appeared to her and told her she could make a contract with the sleeping force within the strange shrine. Having little choice other than to become Orphan chow and part of her wondered what could she do with his. She was warned she'd have to risk what she held most dear but she was going to lost that if they did nothing for she'd had a thing for the far older Professor who was leading the dig.&lt;br /&gt;
&lt;br /&gt;
Midori accepted found she could materialize a weapon and fought the orphan with her new partner. Thankfully the rest of the group passed the whole incident off as food poisoning or bad dreams, followed  by some very nasty weather. Midori played along as it was for the better.&lt;br /&gt;
Given her awakening and contract? Midori was able to now not be blinded to supernatural. She started looking for similar  locations and legends related to them and started to find a trial of bread crumbs going back into history. She started tracking that down planning her thesis about this. Not to mention her desire to protect people form the monsters that were starting to creep out of the shadows. So she's now found her way to Tokyo while still working on such. She's become aware there's more than just the Orphans at work in the world but she's clearly focused n the force connected to her self. It's what she best suited for but she will not ignore whatever else lays in wait in Tokyo... she's got the world to save and a thesis to finish after all.  &lt;br /&gt;
&lt;br /&gt;
Still she can't help but wonder about the boy's strange noting about risking what she values most in the world? With what she's found so far it's proven to be a cause for concern. It has clearly happened before perhaps even more than once..what is the cause of the cycle? Why do the HIME appear, and just where are the Orphans coming from?&lt;br /&gt;
&lt;br /&gt;
== Powers/Abilities ==&lt;br /&gt;
&lt;br /&gt;
Out of combat Midori is an archeological student so she's well versed in how to do a dig, and the various points related to such work. Also what to look for when looking for places that might contain a viable site for a dig. The hidden signs of old ruins and the like. She's also got general history degree. This more than enables her to teach at a school and not look like she doesn't know what she's doing. She's also uncovered information about the HIME while she does not yet know the purpose she's aware of the cycle and is looking into just the nature of it and how far back the rabbit hole goes. She's also pretty adept at being stealthy which could come as quit a supervise to those who know her. Additionally as is to be somewhat expected she's very good on her nation's own history.&lt;br /&gt;
&lt;br /&gt;
Midori is a very high speed fighter she's all about keeping moving and she's quite the sort of get fired up about things but she's not made of wet paper when it comes to keeping herself together but there are far more composed people out there than she. She is a bit of a spaz even when she's not hiding it after all. She puts her agility to great use in combat just making herself a very pain to lock down for long. It should be also note in her active combat form she's able to preform feats of agility right out of a kung-fu movie.&lt;br /&gt;
&lt;br /&gt;
In combat she makes use of her element, her personal weapon she can materialize in this vase she uses a Labrys a type of Greek axe. While she often doesn't use it direction she darn well knows how to use it. She's very good in close combat with it also using it as a means to get around. Such as embedding it in an orphan and using it to swing about with the head of the weapon as a anchor. She also shown she's quite adept at throwing it like a boomerang and it returning to her.&lt;br /&gt;
&lt;br /&gt;
She's not in this alone either shes got her partner her child Gakutenou. He's a strange armadillo/lion like creature whose back legs can turn into wheels. Which lets it basically become a ride-able like a chariot. Midori is often will do this to catch a die. It's also able to fly too. On it's head there's an extendable  blade that can slice through solid rock and by rotating it's wheel at high speeds one land. It can launch a tornado to trap it's enemies. Finally it can become a living projectile and just physically blast though it's targets. It goes all out fast as it can and shields it self in energy as it goes. It's able to go through stone walls or even the hull of a modern day naval warship.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
** Gal Dyne and Lumnen - Some of my best friends in the world, as much as I want to tell them the truth right now? It's best I don't to keep them safe, but if I came to it? I know I could trust them if I had to.&lt;br /&gt;
**[[Fate Testarossa]] - What is up with this girl? Something does not feel right.&lt;br /&gt;
**[[Alyce Ducati]] - Good to see I'm not the only one who has stuck with protecting people as long as she's seemed to. still I wonder about her, who is she and where is she from? Her gear raises some questions. She's no HiME, where did she get it?&lt;br /&gt;
**[[Madobe Kuroi]] - I'm lucky they forgave that screw up of mine. I need to be more careful, I been on my own too long.&lt;br /&gt;
**[[Nanoha Takamachi]] - This young lady has it together quite well. Young as she is I feel that I can trust her. She may need some help and I'd be happy to provide it if needed.&lt;br /&gt;
** Nagi - Cryptic little prick, seriously what is your problem?!&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Ohtori]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Nadeshiko_Fujisaki</id>
		<title>Nadeshiko Fujisaki</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Nadeshiko_Fujisaki"/>
				<updated>2014-01-25T12:18:37Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Categories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 24em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Nadeshiko Fujisaki'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Nadeshiko_Fujisaki.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Nadeshiko Fujisaki&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Queen's Chair&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Species:&lt;br /&gt;
| Human&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 11 (July 4, 2002)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| Very Tall For A Girl Her Age&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Black&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Amber&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| [[Organization: The Magic Association|Magic Association]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Queen's Chair, Ohtori Academy Guardians&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Ohtori Academy|Ohtori Academy]] (Grade 5)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Shugo Chara!]] &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User:LoveGuitarRod|Doom]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
Nadeshiko Fujisaki is the Queen's Chair of the Guardians of [[School: Ohtori Academy|Ohtori Academy]], the elementary-school level student council. Heir to the Fujisaki school of Japanese dance, she is a talented actress who rarely shows emotions that aren't a sweet-hearted smile...until her Guardian Character Temari fires off a Chara Change, turning her into a screaming, sharp-tongued gangster! As a Guardian, Nadeshiko has responsibility for protecting the happiness, safety, and security of Ohtori Elementary students, a responsibility she occasionally decides to exercise over older students. That includes sometimes even throwing herself into the fray to protect their hearts from supernatural predators!&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
&lt;br /&gt;
Nadeshiko is 11! She has nothing particularly special in her history. She has worked hard her whole life to become a true and proper successor to the Fujisaki school of Japanese dance, which she takes with a lethal seriousness.&lt;br /&gt;
&lt;br /&gt;
==Personal Traits==&lt;br /&gt;
&lt;br /&gt;
Nadeshiko has a definite disinterest in the petty intrigues of the upper-level Ohtori student council and student body. She is far from a studiously honest individual, she certainly has her share of secrets to keep, but she has no patience for lies made to hurt people. She has absolutely no mercy in blowing holes in others' malicious deceits when she sees them. The older Ohtori girls hate her to bits, but she's immune to much of their arsenal, between her refusal to play their power games and her Guardian status.&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
*Nadeshiko is a skilled actress and rather good at keeping her exact emotions under wraps. Or maybe she just really is that benignly cheerful a person?. By the same coin, Nadeshiko has a keen eye for the little tells people give away in their body language, and can usually tell when a person is intentionally concealing something from her.&lt;br /&gt;
&lt;br /&gt;
*Nadeshiko is a very talented dancer! In addition to being very elegant, this is also probably the reason Nadeshiko is so very skilled at moving about quietly; often, if she doesn't want to be noticed, she remains discrete until she announces herself. She mostly just uses this to amuse herself by making people leap out of their skins when she calls their name from RIGHT BEHIND THEM.&lt;br /&gt;
&lt;br /&gt;
*Nadeshiko can Chara Change with Temari, granting her the great power of the magical girl! And, also a naginata, which she uses to great effect and with somewhat alarming strength. Unlike most magical girls, this is less of 'another person' and more, conceptually, of 'another side of Nadeshiko', and therefore affords her no protection for her identity. Fortunately, everyone seems to buy her benign excuse that she 'has no time for ruffians' when called to explain why she was chasing a monster across campus screaming curses like a Hiroshima gangster.&lt;br /&gt;
&lt;br /&gt;
==Relations==&lt;br /&gt;
&lt;br /&gt;
===The Guardians===&lt;br /&gt;
[[File: temari.jpg|thumb|right|Temari.]]&lt;br /&gt;
*Temari : Nadeshiko's Guardian Character. She is relatively quiet, as Guardian Characters go; occasionally providing Nadeshiko advice, but for the most part simply observing. Even when the other Guardian Characters get together to play, Temari tends to float off to the side, participating even less than the boastful king Kiseki. The bond between Nadeshiko and Temari is invincible; it has to be, for should Nadeshiko's faith in the dream Temari embodies ever waver, the fairy would swiftly disappear...&lt;br /&gt;
&lt;br /&gt;
*Amu Hinamori: The new Joker's Chair! And Nadeshiko's rapidly-growing best friend. Amu never seems to be honest with herself, which is kind of hysterical because she's pretty much an open book to someone like Nadeshiko. Nadeshiko thinks she's pretty cute, and gets a big kick out of teasing her. But Amu looks to her for wisdom and guidance, which she is happy to provide. &lt;br /&gt;
&lt;br /&gt;
*Tadase Hotori: The King's Chair. Nadeshiko and Tadase work together very closely on Guardian work, and it's pretty much the two of them who lead these whackos around by the nose, most of the time. They speak a lot, both for the Guardians and in private, though Amu is fast becoming Nadeshiko's go-to confidante.&lt;br /&gt;
&lt;br /&gt;
*Yaya Yuiki: The Ace's Chair! Mostly color and a warm body to do things, but Nadeshiko lets Yaya drag her around for amusement sometimes. Yaya is very good at being amused.&lt;br /&gt;
&lt;br /&gt;
*Kukai Soma: Jack's Chair. Everyone's Sempai. Kukai is the big brother to the Guardians, rough and tumble and friendly to a fault; although he's rather more lackadaisical than Nadeshiko gets to be, he's serious when it counts and knows when the chips are down. He's graduating at the end of this year, and Nadeshiko has no idea what the Guardians are going to do without Kukai to keep them grounded.&lt;br /&gt;
&lt;br /&gt;
===Foes===&lt;br /&gt;
*Ikuto Tsukiyomi: ''THIEVING CAT!! SIT STILL FOR A SECOND AND LEMME SKIN YOU FOR SHOES!!!''&lt;br /&gt;
&lt;br /&gt;
===Friends===&lt;br /&gt;
*Mami Tomoe: An apparently-veteran magical girl of some unknown type. She seems to be skipping out on school life almost entirely in favor of magical girling, which Nadeshiko finds deeply troubling. She seemed clearly troubled by some past partnerships, but it's not like she actually has to carry the entire burden herself, is it...? But she's not sure what to do with it, for now. Mami asked her to check in on Eri. For the moment, Nadeshiko has extended Mami an invitation to visit Royal Garden and receive a full Guardian welcome.&lt;br /&gt;
&lt;br /&gt;
*Eri Shimanouchi: A recently-minted magical girl Nadeshiko was directed to talk to by Mami. Eri's total refusal to engage in even trivial lies totally boggles Nadeshiko's mind. She has no idea how this lady survives, especially in the cut-throat Ohtori middle school. And the fact that she's fairly direct even about magical things could get her in trouble; there's rumors about bad things happening to people who spread word of magic too far...Nadeshiko can't presume to play her mentor, but she does worry. Not to mention, she seems troubled about the burden of her magical girl power...and there, Nadeshiko may be even more powerless.&lt;br /&gt;
&lt;br /&gt;
*Syaoran Li: Li-kun is a Juuban 4th-grader who stumbled across Nadeshiko shortly after arriving. A transfer from China, and apparently a pretty big deal for the Magic Association. He's tried to impress upon her how great he is as a wizard, but Nadeshiko has a lot of experience dealing with overstuffed heirs, and being the heir to magic is not that much different from being the heir to a shipping interest as far as that goes. She finds him terribly entertaining.&lt;br /&gt;
&lt;br /&gt;
*Nagihiko Fujisaki: Her older twin brother. It seems sometimes like they know everything about each other...but Nagi isn't in Tokyo often.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category: Ohtori]][[Category: Magic Association]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-10-11_-_The_Wolkenritter_at_Tokyo_Tower</id>
		<title>2013-10-11 - The Wolkenritter at Tokyo Tower</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-10-11_-_The_Wolkenritter_at_Tokyo_Tower"/>
				<updated>2014-01-25T11:52:06Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Categorized.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''The Wolkenritter at Tokyo Tower'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Summary''':&amp;lt;br&amp;gt;&lt;br /&gt;
''Seeking magic to fill the Book of Darkness, the Wolkenritter lay a trap for mages at Tokyo Tower.''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''Who:'''&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vita]], [[Signum]], [[Nanoha Takamachi]], [[Fate Testarossa]], [[Alyce Ducati]], [[Yukimi Amane]], [[The Amoeba Boys]], [[Miyu Oyanagi]], [[Raikari Shinkyou]], [[Maron Kusakabe]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Where:'''&amp;lt;br&amp;gt;&lt;br /&gt;
Tokyo Tower&lt;br /&gt;
|-&lt;br /&gt;
| '''OOC - IC Date:'''&amp;lt;br&amp;gt;&lt;br /&gt;
10/11/2013 - 10/02/2013 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+* Tokyo Tower +*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*&lt;br /&gt;
  This television broadcast tower is also perhaps the most iconic building in&lt;br /&gt;
  Japan. A lattice giant inspired by the Eiffel Tower, Tokyo Tower looks much&lt;br /&gt;
  like the French building, but has a more rounded, modern style, and is&lt;br /&gt;
  painted in a red-orange tone. Bright white bands punctuate its height,&lt;br /&gt;
  including one for the cylindrical observatory nestled near its peak. At&lt;br /&gt;
  night, it lights up brilliantly: a cool white during the summer, a warm&lt;br /&gt;
  orange for the cooler months, and various colors for special occasions. Once&lt;br /&gt;
  the tallest building in the world, it remains, at 315 meters, the second&lt;br /&gt;
  tallest in Japan, and is a popular tourist attraction.&lt;br /&gt;
&lt;br /&gt;
  Tokyo Tower straddles a four-story building aptly named FootTown, containing&lt;br /&gt;
  museums, art galleries, and restaurants. Around its middle is the Main&lt;br /&gt;
  Observatory, which contains a restaurant, a Shinto shrine, and a club for&lt;br /&gt;
  live music. Near its peak is the Special Observatory, accessible for an&lt;br /&gt;
  extra fee, which provides a spectacular 360 degree view of the urban&lt;br /&gt;
  skyline.&lt;br /&gt;
&lt;br /&gt;
  Whether it be attributed to its iconic nature, its ability to transmit&lt;br /&gt;
  long-range signals, or its sheer height, be warned: Tokyo Tower is a&lt;br /&gt;
  frequent target for supernatural events.&lt;br /&gt;
*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+* Players +*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*+*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Night time. Tokyo Tower stands in the middle of the sea of lights which is the city itself, rising above most of the other buildings, its lights flooding the area with illumination. Why is this tower so often the site of epic supernatural battles? Because it makes an awesome backdrop, that's why. Perhaps thats why the Wolkenritter have chosen it.&lt;br /&gt;
&lt;br /&gt;
	No, that's not why at all. The real reason is a lot more mysterious.&lt;br /&gt;
&lt;br /&gt;
	High up on the tower, close to the top though not quite at the pinnacle, a very short figure stands, peering down at the crowds of people passing by, though they are little more than specks to her. Graf Eisen rests across Vita's shoulders, held in one hand. In the other is a plain white envelope. It is completely unmarked. Though it can't be seen, the message inside is typed, on what appears to be a typewriter. It reads simply, &amp;quot;Create a barrier at Tokyo Tower at 8pm&amp;quot;. There is nothing else on the paper.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I don't know about this, Eisen.&amp;quot; Vita mutters darkly, scowling as she looks down at the scurrying people. &amp;quot;I hope we can trust them.&amp;quot; But Signum and she had agreed - listening to the letters' advice has paid off in the past. It was worth a shot, at least.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;&amp;lt;Es ist der Zeit, Kapitan.&amp;gt;&amp;gt; Graf Eisen's voice says, clamly, and Vita nods. &amp;quot;Alright then. Let's do this.&amp;quot; She holds the Device up over her head. &amp;lt;&amp;lt;Gefangis der Magie!&amp;gt;&amp;gt; Eisen announces, and a dull orange diamond spirals out from the center of the hammer, spreading and growing until it covers not only the entire tower, but several blocks around in every direction - all non-magical people vanishing without a trace, banished to some other, safer but identical dimension for the time being. Of course, the creation of a Barrier, especially on such a scale, is like a beacon to any with a magical sense anywhere nearby.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	8 PM is the perfect time to start wandering the streets, searching for things that'll make her Mother happy. It's also a perfect time to slip around the darkness and not get noticed too much. It is, however, not a perfect time to suddenly get wrapped in a wide-area barrier spell.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;SIR.&amp;gt; Bardiche pings.&lt;br /&gt;
	&amp;quot;I know,&amp;quot; Fate sighs. &amp;quot;But it's not a Jewel Seed. So...&amp;quot;&lt;br /&gt;
	&amp;lt;IT IS PICKING UP TWO, IN ACTUALLY, SIR.&amp;gt;&lt;br /&gt;
	&amp;quot;E-Eh? Where...?&amp;quot;&lt;br /&gt;
	&amp;lt;INTERCEPTION POSSIBLE AT TOWER.&amp;gt;&lt;br /&gt;
	&amp;quot;B-Bardiche! Let's go!&amp;quot;&lt;br /&gt;
	&amp;lt;YES SIR. GET SET. BARRIER JACKET.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	On the empty streets, bright yellow and purple lightning crashes into a blonde girl, whose clothes are seemingly vaporized and replaced by her Barrier Jacket; for all of a moment, her Device's yellow gem gleams black, as if showing an eye, before it fully forms into a poleaxe. Her cape forms last, dramatically unfurling behind her. Not even a second later, the girl takes off, flying towards the tower, but with no particular aim.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 It had been almost a full week since Moeko Oyanagi thought she had seen her missing daughter, and since then, her and her husband have spent almost every night looking for Miyu, following a trail of possible sightings all around the city... Time and time again, they had come so close to finding their daughter, only to have her seemingly vanish before they could arrive... but tonight is different. Tonight they have found her.&lt;br /&gt;
&lt;br /&gt;
	 Unaware of the approach of her... or rather her creator's parents, 'Miyu' has been doing pretty much what she has always done since her creation not too long ago... wandered in search of clues as to what she should do. Being human was still so very new to her, and she found it far easier to focus on her job than her 'life', with the sole exception of time spent with Raikari and Aisha. It was... less complicated, familiar.&lt;br /&gt;
&lt;br /&gt;
	 Drawn to the dazzling site of the Tokyo Tower more out of curiousity than any real purpose, the program-made-human was lost in thought when behind her a voice rang out calling her name. Pulled from her thoughts by the voice, 'Miyu' turns to see 'her' parents running towards her... and freezes up in surprise, her mind jarring to a stop, &amp;quot;Wha--&amp;quot; before she can get anymore out, her mother swoops in and grabs her in a fierce hug.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;Oh Miyu, I have been so worried! Are you alright? Where have you been?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Miyu opens her mouth, but nothing comes out as she trips over her own thoughts, &amp;quot;Moek--&amp;quot; Wait, that's right, she's supposed to be 'Miyu', &amp;quot;M... mother...? What are... I mean...&amp;quot; oh crap, what should she do?? Should she run? No, that would be bad, if she ran, they'd be even more worried! Should she try the truth...? Kinda doubt they'll accept 'I'm a computer program that looks like your daughter' as a valid excuse... m... maybe she should just play along and pretend to be Miyu for real, &amp;quot;I... I don't remember...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;Oh my... did you hit your head Miyu? Well, no matter... as long as you're safe.&amp;quot; Her mother gushes, clinging to 'Miyu' tightly, &amp;quot;C'mon honey, let's go ho--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 And just like that, 'her' mother vanishes as a barrier washes over the street.&lt;br /&gt;
&lt;br /&gt;
	 So taken by surprise by the sudden vanishing act, Miyu nearly falls over before taking herself, then looks around with wide eyed disbelieve, &amp;quot;Wha-- where did--&amp;quot; She looks around wildly to see no one else around. Fear grips her heart as for a moment she feels as though she may have just inadvertedly lead 'her' mother to her death, but after a brief bout of panic, she calms herself fown and pulls out her Virtualizer, &amp;quot;POWER ON!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Data swirls around her as her battle garb materializes, and no sooner than the transformation is complete than she activates her visor and scans the area.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;S... some kind of dimensional shift...&amp;quot; She sighs with relief, &amp;quot;Th... that means everyone else caught in it is most likely safe...&amp;quot; She lowers her hand from her headset and catches herself shaking from the sudden and confusing swirl of emotion before tightening her fist and reaching back up to her headset to flick on her communicator as she takes off towards the distant tower.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;Raikari, I need you down at Tokyo Tower, it's an emergency.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
COMBAT: Miyu Oyanagi transforms into Distortion Warrior Errata!&lt;br /&gt;
&lt;br /&gt;
	It was a perfectly normal night. It was seven fifty-nine, and she had absolutely nothing to worry about today, other than the potential activities of a particular headstrong Lera Camry. With two bills in her hand, Alyce Ducati reaches out to the street vendor selling food not too far from the Tokyo Tower, hoping for a late dinner with the last of her money this week, and--&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;WARNING!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Her eyes widen, and so too the vendor's as he holds both the food /and/ her money in either hand. A swish, and then everything becomes different. He-- and her food-- disappear.&lt;br /&gt;
&lt;br /&gt;
	The ire that builds in her is two-fold: Her meal /and/ money are gone, but the /really/ important one is the fact that she can identify this type of spell. It's fairly obvious.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Track the source!&amp;quot;&lt;br /&gt;
	&amp;lt;LOCATION IS FOUND. PROCEED TO SOURCE POST-HASTE.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Already on the run, the Sergeant puffs a bit of an angry noise out of her mouth. &amp;quot;Yeah, yeah, I'm on it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
AND THEN&lt;br /&gt;
&lt;br /&gt;
	By the time she finishes the sprint to make it to the edges of the Tokyo Tower's grounds, Alyce has to catch herself before coming to a crashing halt.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Tch...! I've got a bad feeling about this...&amp;quot;&lt;br /&gt;
	&amp;lt;STANDBY.&amp;gt;&lt;br /&gt;
	&amp;quot;Set up!&amp;quot;&lt;br /&gt;
	&amp;lt;STERLING COAT.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	A wave of light ripples over the mage's form, replacing simple and practical clothing with her iconic black and blues before the long sleeveless silvery-white coat that flares out in one large burst before settling.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Tch... I'm not going to make it up there quickly, am I...&amp;quot;&lt;br /&gt;
	&amp;lt;SPELL CALCULATION E6A-2 STILL UNAVAILABLE.&amp;gt;&lt;br /&gt;
	&amp;quot;We'll have to go the hard way, then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
COMBAT: Alyce Ducati transforms into Barrier Jacket - Sterling Coat!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are a great number of people in the world who suffer from a fear of heights. Maron Kusakabe is not one of these people. In fact, she /loves/ heights. Nothing like climbing a high building and enjoying the view. It's useful for practical purposes, but she likes to do it for fun, too.&lt;br /&gt;
&lt;br /&gt;
Needless to say, Tokyo Tower is one of her favorite places to visit. It's been a while since the last time, this whole Kaitou Jeanne business has been keeping her pretty busy. But tonight is the perfect night. No job to do, homework already done, nothing on TV... no reason not to go out and enjoy herself. Most would probably seek to do this with friends, but she's fine on her own. You don't live alone for six years without learning how to have fun by yourself.&lt;br /&gt;
&lt;br /&gt;
Snacking on a chocolate bar, the high schooler hums a cheerful tune to herself as she strolls across the tower's main observatory. Maybe a quick visit to Club 333 to hear what music they've got going on, then it's off to take in that spectacular view once again. Life's simple pleasures, a great distraction from the more gloomy thoughts that take hold once she has nothing to do.&lt;br /&gt;
&lt;br /&gt;
And then everything suddenly goes Twilight Zone on her. In an instant, everything is suddenly gone. The people and their sounds vanish all around her, leaving her by herself, a strange orange glow now coloring the surroundings. Maron drops her chocolate in shock. &amp;quot;W-what? What's happening? Where did everybody go?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Reaching for the Petit Claire, her first instinct is to call for help. &amp;quot;Finn? Finn! Can you hear me?&amp;quot; Nothing. Her angelic friend either isn't close enough, or the barrier is interfering somehow. Now what is she supposed to do? She can't even transform without Finn!&lt;br /&gt;
&lt;br /&gt;
Putting the magical device away, she instead runs to the window, taking out the pair of binoculars she brought along with her to scan the surroundings, see what's out there. ...what was that? A flying girl? Is she seeing things? ...can they see her up here? Is it a good thing if they see her? Slowly, she backs off from the window. Maybe she should just... stay here. Nothing bad could happen if she just stays where she is, right...?&lt;br /&gt;
&lt;br /&gt;
	Normally, Nanoha Takamachi is not out at this time of evening. Still acclimating to a schedule of early rising, and training before school before the sun is even up, usually means that right about now she's getting ready for bed. But it's 8 pm on a Wednesday and, tonight, she's wandering on her way home from a tiny get-together with Arisa and Suzuka, after worrying them with a rather sudden absence due to a case of 'crashed on Alyce Ducati's sofa and sleeping off the worst of some nasty beatings'.&lt;br /&gt;
	It is this sheer and complete happenstance that has the tiny redhead walking on her way to the lical train station to get herself home when the red bauble gem on her necklace suddenly chimes with a hurried aler.t&lt;br /&gt;
	&amp;lt;WARNING! A BARRIER HAS BEEN ERECTED!&amp;gt; Raising Heart announces to her wielder with a telepathic nudge, just as Nanoha is suddenly alone on the street, the various commuters all simply vanishing around her.&lt;br /&gt;
	&amp;quot;E-eh?! What, where?&amp;quot;&lt;br /&gt;
	&amp;lt;DIRECTLY ABOVE.&amp;gt;&lt;br /&gt;
	&amp;quot;Um! Are we-&amp;quot;&lt;br /&gt;
	&amp;lt;WE ARE DIRECTLY INSIDE, YES.&amp;gt;&lt;br /&gt;
	&amp;quot;So then we should-&amp;quot;&lt;br /&gt;
	&amp;lt;BARRIER JACKET?&amp;gt;&lt;br /&gt;
	&amp;quot;Barrier Jacket.&amp;quot;&lt;br /&gt;
	&amp;lt;BARRIER JACKET! ... SET UP!&amp;gt;&lt;br /&gt;
	In a flash of pink, and the girl's school clothes are peeled away, replaced rapidly by the formation of the white, blue, and gold tones of her armored dress, gauntlets snapping into place on her wrists as Raising Heart forms, the staff-like Device falling gently into the palm of her left hand.&lt;br /&gt;
	&amp;quot;... So what's causing the barrier?&amp;quot;&lt;br /&gt;
	&amp;lt;THIS IS WHY WE SET UP.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
COMBAT: Nanoha Takamachi transforms into Barrier Jacket!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And almost right after Miyu sends her message and starts running a familiar redhead in her own winged battle suit drops next to her and takes off at a sprint, having little trouble in keeping up. As long as she doesn't start doing her teleport spam trick or whatever. &amp;quot;... Okay, yeah, I was following your parents to make sure nothing tried to attack them for being your parents before they found you,&amp;quot; Raikari just admits off the bat. &amp;quot;Wasn't expecting -that- to happen though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It appears to have been some sort of dimensional shift that only affected non-magical entities,&amp;quot; ALICRN adds as the holographic mini-unicorn hovers between the two girls. &amp;quot;No idea as to what caused it, though. I've never seen it done on such a sizable scale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I swear, everything is timing against us it seems, some days,&amp;quot; Raikari grumbles.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Raikari Shinkyou transforms into Sentry Kagami!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's perhaps a bit awkwards when the WORLD WASHES AWAY FROM YOU.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;My word!&amp;quot;&amp;quot;You ain't kidden! It's all dark now!&amp;quot;&amp;quot;Oh my, who could do such a thing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
That's when the sudden swarm of Magical Girls fly over them. It's dangerou to be like this with them! And they can just hide. And then there are screams.&lt;br /&gt;
&lt;br /&gt;
There is /no escape/. They can't run!? It's ... it's terrible!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh ya'll trapped us!&amp;quot; &amp;quot;Then we must trap them! Form, Mega Mitsosis!&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Suddenly, there are many amoebas. More and more as the ground of a part of the city begins to flood - but not exactly with water, but with /Amoebas/. There's a sudden influx of dark energy before a new skyscraper forms - THE TERROR OF ... the Mega Amoeba!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;How are we supposed to hide like this, Silk!?&amp;quot; &amp;quot;Easy, when they can't see us, we'll clearly be invisible!&amp;quot; &amp;quot;Huh?&amp;quot; &amp;quot;Wha?&amp;quot; &amp;quot;...We knock them out! I saw it!&amp;quot;. It's too late now!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Eight PM is a good time of night. It's late enough to bask in the cool darkness and get up to all kinds of interesting adventures, but not so late that your parents will notice you're gone.&lt;br /&gt;
	Mind, Yukimi Amane's parents tend not to notice she's gone regardless, but she'd rather not push it. She'd hate to upset them.&lt;br /&gt;
	The brunette walks around the area of Tokyo Tower, wearing a T-shirt and long shorts; the weather's somewhat chilly, but she's never much minded the cold. As she walks, she peers around herself, brown eyes shining in anticipation of something she never seems to find considering she keeps moving.&lt;br /&gt;
	When the barrier spreads out, removing all normal people from the premises and leaving behind only those with some kind of magical ability, Yukimi finds herself abruptly alone. Her instant reaction is panic, and she dives into a nearby clump of bushes.&lt;br /&gt;
	(That was *terribly* undignified,) the voice inside her head sighs. Then, with more concern, (Are you all right?)&lt;br /&gt;
	/Y-yeah, I'm okay,/ Yukimi thinks back, poking her head up a little to peer around. /I-I just got startled is all! Uh... What's going on?/&lt;br /&gt;
	(It seems as though a barrier has been erected around the area. It's well-made... It shifted out all non-magical persons without harming them. We should investigate.)&lt;br /&gt;
	/Oooh!/ Yukimi's demeanor instantly brightens. /Time to transform!?/&lt;br /&gt;
	There is only the slightest fraction of a pause, one brief enough that Yukimi does not notice it. (Indeed. Let us go, Yukimi.)&lt;br /&gt;
	Once the brunette gets to better cover, she calls, &amp;quot;Infini! Deflect the heavens!!&amp;quot; The burst of lightning that follows sees her turned into another person, quite literally: a silver-haired, regal beauty in silver armor with a flowing waist-cape, armed with a shield. The young woman reappears at the base of Tokyo Tower and gazes up at it to the little girl at the top. This is followed by a surge of... amoebas. The young woman, known as Striker Argent, narrows her eyes, and holds out the arm with the shield attached. It glows like the moon, and when she leaps up, she lands in midair, a silver disc shining briefly at her feet. She continues to ascend like this, turning a spiral as she ascends the autumn air.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Yukimi Amane transforms into Striker Argent!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Risks. Risks and rewards... hunting their 'patch' is exceedingly risky. Earth, though an unadministered world, is no less than a -breeding ground- of magical power. It's like someone set it up to be a genius loci of magical girls and mana. Normally, most planets have some degree of magical affinities but the number of discrete signals Signum has identified in the city is almost alarming.&lt;br /&gt;
&lt;br /&gt;
	At the same time, the -amount- of power--if they're successful--would make completing the Book of Darkness very easy indeed. Risks and rewards. The Wolkenritter can't afford this kind of overt 'come and get me' sort of thing -too- often, but... every once in a while, perhaps. To supplement. Signum is at the top of the Tower, near the top of the barrier, holding Laevatein in one hand--in pendant form. &amp;quot;Well,&amp;quot; she muses to her Device, &amp;quot;We can't let Vita do this all on her own.&amp;quot; Laevatein isn't normally a very talkative Device, so his response is pretty simple:&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;&amp;lt;Ja.&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Those in the barrier might feel the surge of energy as Signum calls up her Knight Armor; the flashy, classy flare of obscuring, flame-colored mana that washes over her, replacing clothing with her mana-powered, Hayate-designed shell of protection, is probably only faintly visible. Suddenly, she isn't holding a pendant--she's holding a blade, a meter of wickedly-edged steel, gleaming-bright sharp at the edge and point, a perforated, purple housing backed onto it near the hilt, the wrapping on the hand-and-a-half length grip rough-textured maroon, the pommel a simple, tapered knob.&lt;br /&gt;
&lt;br /&gt;
	Her skirt ripples in the air as, with a motion as casual as that of someone stepping off a bus, Signum steps off her vantage point and plummets downwards, not bothering to arrest her fall until she's level with Vita, her blue eyes glancing over at her comrade. She doesn't need to say anything to remind Vita of how important--how *imperative*--it is that they complete their mission. Vita knows.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Signum transforms into Cloud Knight!&lt;br /&gt;
&lt;br /&gt;
	Vita glances over as Signum plummets down from above and comes to rest hovering in the air beside where she stands on the metal structure of the tower. She glances over, meeting the gaze of her General, and nods her head, her expression fixed in a fierce scowl. She knows how important it is! She steps off of the tower, hovering as easily in the air as Signum does, casting her gaze down over the barrer-shrouded streets around the base of the tower.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;&amp;lt;Viele Signale kommen.&amp;gt;&amp;gt; Graf Eisen announces, and Vita nods her head, glancing around to spot movement.. there.. and there. And there, too. She swings Eisen around, smacking his head against her other gloved hand with a resounding smack. &amp;quot;Well.. let's get to work.&amp;quot; She says to Signum, before turning and rocketing off through the air, accelerating to daredevil speeds within moments, small contrails forming from the edges of her skirt as she zooms through the air. Just about then.. she notices the sudden appearance of a building-sized amoeba.&lt;br /&gt;
&lt;br /&gt;
	Altering her flight path, she buzzes by the Mega Mitosis' head. &amp;quot;Hey, is that you, amoebas?&amp;quot; She calls, recognizing this from her previous visit to this very same location. &amp;quot;Do me a favor, huh?&amp;quot; Her mind spinning tactically. &amp;quot;Distract one or two of the people who are going to show up and start shooting at me!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 Miyu manages to keep pace with Raikari pretty well, even without the aid of her teleporting ability, but she is awefully silent as she runs. Finally, after what seems like an eternity, she finally asks, &amp;quot;... So, how long have you known that I never went back home after that night...?&amp;quot; There's no point in trying to deny it now...&lt;br /&gt;
&lt;br /&gt;
	 Though this is probably a bad place to have this kind of discussion. You'll have to forgive her, she's still very much rattled by how things turned out this night.&lt;br /&gt;
softly. &amp;quot;It would of been in the news, otherwise. But I was just watching, because it was better for them to find you themselves.&amp;quot; Short pause. &amp;quot;And you're impossible for even me to keep track of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This really isn't the time, girls,&amp;quot; Alicrn cuts in curtly. &amp;quot;We need to find the sort of this displacement. It could be something similar to the reality alterations that occured in the art museum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Still in those early stages of trying to figure out what the deuce is going on, Nanoha clutches her Device. The last time she had seen a Barrier, some kind of powerful Lost Logia was in play, but tonight, there is- bewilderingly- no trace nor signal discernable presence aside from signals of several other magical girls and--&lt;br /&gt;
	. o O (Alyce?)&lt;br /&gt;
	A tiny mental nudge shot off at the most familiar of the presences she can find. Before... Nanoha's eyes widen. Up comes one hand, finger pointing as her jaw goes slack.&lt;br /&gt;
	&amp;quot;A-ah...&amp;quot;&lt;br /&gt;
	Is that...&lt;br /&gt;
	&amp;quot;R-... Raising Heart...?&amp;quot; She asks, simply having to make sure she's not suffering some head-trauma related hallucination now, almost a full week after recovering.&lt;br /&gt;
	&amp;lt;YES. IT IS A GIANT PROTOZOA.&amp;gt; The Device confirms, before pinging with the signal of another known presence. &amp;quot;Oh, it's her.&amp;quot; Nanoha murmurs, after a beat spent to regain her composure.&lt;br /&gt;
	And with a flahs, pink wings of light form at her ankles, fluttering to lift her up, and chase that familiar trail, before she's zooming up towards Vita; having missed the other little redhead's call to the massive... Amoeba thing.&lt;br /&gt;
	&amp;quot;Vita! What's going on, what is that?&amp;quot;&lt;br /&gt;
	&amp;lt;I ALREADY SAID A GIANT AMOEBA.&amp;gt;&lt;br /&gt;
	&amp;quot;I- I mean WHY is this thing...?&amp;quot;&lt;br /&gt;
	She's. You know. Assuming Vita isn't the cause of this. Because Vita is nice. Right?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	So many different energy signatures. She couldn't sense them at first, but it's become more and more obvious the closer she got to the tower. Fate frowns a bit. She doesn't want to fight, but TWO Jewel Seeds moving in? She might have to. She'll have to seal them and take them by force. That is, unless...&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;SIR.&amp;gt;&lt;br /&gt;
	&amp;quot;T-That's...!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	In the air, halfway across the barrier towards the tower, the blonde girl in black stops, and her red eyes lock onto the trailing pink light. Of all the places... no, no, this is perfect. That girl's Device has two Jewel Seeds in it. She should be able to get at least one out if she hits her hard enough. That settles it.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Bardiche. We're going in.&amp;quot;&lt;br /&gt;
	&amp;lt;YES SIR. GLAIVE FORM.&amp;gt;&lt;br /&gt;
	The poleaxe clicks and snaps. The blade flips a whole 180 degrees up, going from axe to spear. Three large yellow fins of mana flare out of the tip, as if thrusters. They light up.&lt;br /&gt;
	&amp;lt;PIERCING LANCER.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	From the corner of her eyes, Nanoha might notice the flare of yellow magic, and the lightning bolt of a girl charging towards her, spear first. It'd be hard to tell how much of her speed is from those wings on the weapon, and how much is her flight, but she's making a very aggressive beeline for the girl. Which may result in stabbings. She might also notice, those red eyes, they aren't wholly sad right now. They're more... desperate. Very, very desperate and focused.&lt;br /&gt;
&lt;br /&gt;
	Sorry Vita, hopefully you weren't planning to have a nice, drawn out conversation with Nanoha. It's about to get a bit rough for her.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Fate Testarossa has used Piercing Lancer on Nanoha Takamachi.&lt;br /&gt;
COMBAT: Fate Testarossa has finished attacking.&lt;br /&gt;
COMBAT: Nanoha Takamachi fails to brace Fate Testarossa's Piercing Lancer, taking 14 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
The barrier attracts a significant amount of attention, drawing in people from all over the place. But Maron, already there, fails to notice most of them. Her attention is quickly turned upwards, using her binoculars to try and get a glimpse of what's going on near the top of the tower, having taken notice of the special effects caused by Signum's transformation. Even though her plan was to just stay quiet and stay hidden until this hopefully blows over. She can't help it, her curiosity is far too strong. &amp;quot;What's going ON up there?&amp;quot; She can't quite see what's up there...&lt;br /&gt;
&lt;br /&gt;
Until Vita suddenly goes zooming off. Since it was too fast to identify what that was immediately, Maron breaks into a run, rushing over to the opposite side of the deck to get a better view. Her binoculars finally manage to get a clear view of Vita right as she's... talking to a giant amoeba. Maron slooooowly lowers the binoculars, blankly staring at them. &amp;quot;I... think these might be faulty...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Though she'd hoped to put it out of her mind, she recalls the events at Ohtori's art exhibit. Is it more of that? Is that's what happening here? More magical people fighting bizarre monsters? This is bad... she doesn't have any way to defend herself this time. Again she decides the best thing to do is try to stay out of sight. See how long THAT lasts.&lt;br /&gt;
&lt;br /&gt;
Anybody who happened to be paying attention to the observation deck might have already noticed the one person who's still actually there. Of course the mere fact that she's still here at all means that she must have some measure of magical power. She sure isn't doing anything magical though. Perhaps she doesn't know how.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	It's true. Nanoha knows how Alyce lives, now, and it is mostly a life of a spartan and /very/ clean apartment, if only because she actually doesn't have a lot to stock her place /with/. And her kitchen cabinet has a lot of dry products, things with long shelf life, or two or three bulk cases of ramen and cup noodles. It's like college, in a way, without the fun and the music and the need to get up for classes.&lt;br /&gt;
&lt;br /&gt;
	The pink energy high above-- is that Nanoha? And the yellow... tch...!&lt;br /&gt;
&lt;br /&gt;
	Others arrive, too. Miyu, whom she hasn't seen in action before. Striker Argent makes her appearance, with a flashy leap off into the air. It's a stark reminder that she is grounded... and she really, really needs to correct this.&lt;br /&gt;
&lt;br /&gt;
	.o( Nanoha! Tell me what you see up there, I can't fl-- )&lt;br /&gt;
&lt;br /&gt;
	giant amoeba thing building sized oh dear god what&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;... A giant s--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;IT IS NOT SNOT.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Whatever. Let's get ready for anything, Silver Wind!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;ROGER.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Alyce swings her arm out to one side, palm turned back. With a flare of light, the Device forms-- a long staff with a tapered head and layers of armor sloped around a central gemstone. Then, the Sergeant...&lt;br /&gt;
&lt;br /&gt;
	... starts running for the elevator.&lt;br /&gt;
&lt;br /&gt;
	:(&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's almost a surprise - really - that Vita knows the AB. It's kind of a mismatch really. How has she not sacrificed them to the dark gods of the book? How has she not devoured their souls for food! It's a mystery for all, yet as Vita zips by, the massive Amoeba sees the girl FLY. &amp;quot;Wow, you can fly too? Why'd ya not just fly there, goodness! My word! ... Oh? Yeah yeah! We're gonna do exactly that! You watch us!&amp;quot; Declare the amoeba, as the Mega amoeba bounces forth, hopping and crushing a smaller building in it's wake.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wow! There's just so many! I think ya'll are going to need to pick a few!&amp;quot; They declare - to each other, actually!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	As Striker Argent climbs up the sky on steps of shining ether, as if ascending a spiral stairway, she curves around the observatory deck. Her attention is mainly upwards at the several girls (and amoebas) gathering together, already preparing to fight, but as she passes upwards, something catches her eye--a single girl, in normal street clothes, peering up at the action through binoculars and looking entirely flummoxed.&lt;br /&gt;
	/Hey, I know that girl! She's in my class!/ Yukimi's voice declares from within her mind.&lt;br /&gt;
	(Yes, I recognize her as well. The gymnast, Kusakabe-san, if I remember correctly. She must have some talent if she is here.)&lt;br /&gt;
	/Let's go talk to her!!/ Yukimi declares excitedly.&lt;br /&gt;
	Striker Argent frowns slightly, but she makes no argument, instead turning and leaping from her foothold to land lightly on the deck. If Maron is just a normal girl with some magical talent who ended up getting caught in this situation, she will likely need protection. For now, she approaches the other brunette, making enough noise to be heard and not surprise her.&lt;br /&gt;
	&amp;quot;Young miss,&amp;quot; Striker Argent calls, coming to a halt a respectable distance away. &amp;quot;May I ask why you are here? This is not a place for civilians to be right now.&amp;quot;&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
	Suddenly, explosive action. The barrier was, as expected, a magnet for magically-sensitive beings. Several have invaded the barrier--those who weren't inside it to begin with. Plenty of targets. Too many, perhaps--and at least one potential target has just been pre-empted, the flare of lightning-attuned mana quite noticeable. Seems like that brown-haired mage girl knows Vita... interesting. But, ultimately...&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;&amp;lt;General. Mana signature detected, location rising. ... Several Mid-Childan-type signatures detected.&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Now that -is- interesting. She can already tell that two of those Mid-Childan mages are gonna be tangling it up pretty soon, if the mana flares are any indication. While Vita is occupied with directing what appears to be a... gigantic snot-ball, as Alyce would be wont to call it, Signum starts descending, tracking in on that -other- signature... elevators are not as fast as Signum, so, Alyce may not get very far before Signum's at her elevation. &amp;quot;Laevatein. Cartridge Load.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;&amp;lt;EXPLOSION!!&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	The perforated housing on the back of the Armed Device chunks back and forth, a surge of mana flooding the Device and Signum, a hiss of steam issuing from that housing as a red-bodied, brass-capped cartridge popping out, falling lazily towards the ground. &amp;quot;Schlangeform,&amp;quot; says Signum, a moment later, snapping the blade out to her right, and in response, that meter-long blade snaps outward, sectioning itself, each razor-edged section connected through the centerline by a strong, flexible cord or wire, swirling around her briefly...&lt;br /&gt;
&lt;br /&gt;
	And then she snaps it forward, and Tokyoites may be thankful for the effects of the barrier, as she sends that striking snake cutting into the open structure--ripping it open and aiming to pierce through the elevator where that signature is, to stop it moving and... persuade... the person inside to come out.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Signum has used Snakebite on Alyce Ducati.&lt;br /&gt;
COMBAT: Signum has finished attacking.&lt;br /&gt;
COMBAT: Alyce Ducati narrowly braces Signum's Snakebite, taking 7 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
	Vita gives a thumbs-up to the amoebas, though she does wince a bit as they hop enthusiastically and destroy a small building. Well, it'll probably be fine once the barrier drops. She glances around down towards the ground, and spots Miyu and Raikari running towards the tower. &amp;quot;What about them? Step on them.&amp;quot; She tells the Amoeba. &amp;quot;Just try not to kill them, I need their Linker Cores later!&amp;quot; She doesn't know if they have Linker Cores, really, but magic is magic, at least as far is she is concerned.&lt;br /&gt;
&lt;br /&gt;
	Just about this time, Nanoha zooms up to question her. Spinning in the air, Vita's expression is shocked dismay.. quickly hidden behind a fierce scowl. &amp;quot;What are you doing here?!&amp;quot; She demands, although Nanoha has as much reason to be as anyone else. &amp;quot;You shouldn't get involved in-&amp;quot; More might have been said, but about that time Fate opens fire, and those lances of yellow lightning arc towards Nanoha. Vita spits a curse (&amp;quot;Schweinhund!&amp;quot;, that's Ancient Belkan) and spins down out of the way so as not to get caught in the collatoral range of the explosion. She seeks the source, spotting Fate homing in. She doesn't know the girl, but.. it saves her from dealing with Nanoha. &amp;quot;Maybe they'll weaken each other and we can get both of them.&amp;quot; She mutters, spinning around again, seeking a new target.&lt;br /&gt;
&lt;br /&gt;
	There.. by the deck, speaking to some girl who appears totally normal. Vita spots Striker Argent. Well.. one is as good as another. She snaps into motion with a sudden acceleration that sends a minor shockwave through the air, hurtling downwards like a living missile. She doesn't even give warning.. she just brings Graf Eisen back and swings him full-arm like a battering ram at the back of the girl's skull as she whips past.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Vita has used Love Tap on Yukimi Amane.&lt;br /&gt;
COMBAT: Vita has finished attacking.&lt;br /&gt;
COMBAT: Yukimi Amane narrowly braces Vita's Love Tap, taking 2 Fatigue damage!  Yukimi Amane is Quipped!  Yukimi Amane's Block ability activates!  Yukimi Amane's Parry ability activates!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;R-right,&amp;quot; Miyu replies with, feeling a little silly for getting distracted in the middle of a battle, &amp;quot;First we need to find the source of this disturbance...&amp;quot; Judging from her (limited) experience, Miyu goes through her options... okay, it's a little odd that some magical girls are fighting each other, and Miyu has no idea who most of them are but...&lt;br /&gt;
&lt;br /&gt;
	 Aha! That giant... blob... thing. That looks appropriately Youma-like!&lt;br /&gt;
&lt;br /&gt;
	 With a BLIP!, Miyu disappears from sight, only to reappear above the Amoeba Boys with her leg extended, &amp;quot;HI-YAH!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
COMBAT: Miyu Oyanagi has used DYNAMIC ENTRY on The Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Miyu Oyanagi's DYNAMIC ENTRY, taking 3 Fatigue damage!  Miyu Oyanagi is Psyched!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!&lt;br /&gt;
&lt;br /&gt;
	The elevator is a useful method of getting from place to place, but even Alyce can see the tactical folly in it. Nervous as it climbs further and further up, her worst fears are confirmed as Silver Wind suddenly presents her with a warning:&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;INCOMING!!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	The Bureau mage twists out of the way as the elevator car is virtually torn in half, the edges of the saw-like blade catching her across the ribs. Her Barrier Jacket blunts the damage, but she still lets a hiss out between her teeth because /that hurts/. Then, to make matters worse, the car jukes and shifts.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;E6A-2 might be useful right now.&amp;quot;&lt;br /&gt;
	&amp;lt;Loading!!&amp;gt;&lt;br /&gt;
	&amp;quot;Faster,&amp;quot; the mage says, gripping the edge of the shaking elevator.&lt;br /&gt;
	&amp;lt;LOADING!!&amp;gt; the Device insistently replies.&lt;br /&gt;
	&amp;quot;NOW!!&amp;quot;&lt;br /&gt;
	&amp;lt;Active!!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Before the smoke and dust clears, the elevator finally breaks apart, the balance of cables and weights unable to support it any longer. Stylized constructs of mana linger near her shoulders and upper arms while others seem to wrap in bands around her hands and feet like some kind of odd support system-- almost as though her magic is keeping her aloft like a marionette in some kind of odd balance.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;Error.&amp;gt;&lt;br /&gt;
	&amp;quot;Shi--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Suddenly, Alyce is /launched/, carried up high at a high speed before finally managing to arc through the air and land on her heels on the tower's middle observation deck. Sliding across the catwalk on her boots before an ungraceful slide on her ass end, she pulls herself up and hefts the staff high over her head.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Let's take her down!!&amp;quot;&lt;br /&gt;
	&amp;lt;SILVER SPIKER.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	The Device morphs slightly; a pressure-sensitive impact device forms on the butt end of the staff... then she /slams/ it down on the catwalk. The energy ripples across the platform and toward Signum, skipping off into the air like a dancing spark of light... before /massive/ bolts of mana erupt in the air, like earthen shards of magic trying to strike the unknown Knight right out of the sky!&lt;br /&gt;
&lt;br /&gt;
COMBAT: Alyce Ducati has used Silver Spiker on Signum.&lt;br /&gt;
COMBAT: Alyce Ducati has finished attacking.&lt;br /&gt;
COMBAT: Signum narrowly braces Alyce Ducati's Silver Spiker, taking 15 Fatigue damage!  Critical Hit!  Alyce Ducati is Psyched!  Signum's Parry ability activates!&lt;br /&gt;
&lt;br /&gt;
	Nanoha is doing her best to get the details here. Evidenced by her reply to Alyce over telepathic messaging.&lt;br /&gt;
	. o O (It's... It's a giant amoeba!)&lt;br /&gt;
	Well that much is true as she floats at Vita's wing. &amp;quot;I was already here, I can't just leave- huh?&amp;quot; She's in the middle of replying to Vita in counter, when the smaller redhead curses, and zips off. &amp;quot;H-hey wai-&amp;quot;&lt;br /&gt;
	&amp;lt;INBOUND!.&amp;gt; Raising Heart blurts in warning, just in time for Nanoha to turn. To turn and see those eyes.&lt;br /&gt;
	Those vivid, piercing, eyes so full of desperation and...&lt;br /&gt;
	Pierci--&lt;br /&gt;
	Before she can even get out of the way, Fate is blazing towards her, spear first, a realization that gets blue eyes widening. Mouth opens to protest, but all the redhead can manage is a choked gasp as the blonde reaches her, Bardiche's spear point connecting solidly with the golden breastplate hidden under her Barrier Jacket. It's a violent jink that prevents the stab from going any deeper than poking the girl in the ribs, but the speed, impact, and her own maneuver nearly spin Nanoha out of control, clutching her chest with a cry of pain, a few retaliatory spheres of pink light fired back in kind as Nanoha rights herself gasping.&lt;br /&gt;
	&amp;quot;Y-... You? Why are you... Here?&amp;quot; SHe's confused. Hurt, more than just physically. &amp;quot;You don't have to do that, I want to hear your side.&amp;quot;&lt;br /&gt;
COMBAT: Nanoha Takamachi has used Divine Barrage on Fate Testarossa.&lt;br /&gt;
COMBAT: Nanoha Takamachi has finished attacking.&lt;br /&gt;
COMBAT: Fate Testarossa perfectly counters Nanoha Takamachi's Divine Barrage, taking 0 Fatigue damage!  Critical Counter!&lt;br /&gt;
COMBAT: Fate Testarossa's counterattack, Defenser, interrupts, doing 0 Fatigue damage to Nanoha Takamachi!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And this is my cue to get out of the line of fire,&amp;quot; Alicrn murmurs with a staticy crackle as Miyu blips off, and dematerializes back into Raikari's Virtualizer.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;What is it with slimey things lately? First that silver blob and now this...&amp;quot; But far be that from stopping Sentry Kagami as she skids to a halt and manifest her polearm. But instead of jumping to attack like her companion does, she taps the side of her headgear with the other hand, causing the visor to light up as it sweeps a scanning beam up the viscous form of protoplasm. Always best to know as much about what one is dealing with as possible when it comes to mini-boss battles.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Raikari Shinkyou performs an analysis on The Amoeba Boys!&lt;br /&gt;
COMBAT: Raikari Shinkyou has finished attacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Battle breaks out, and Maron breaks out in sweat. Is hiding really the best idea right now? Maybe... she should try to make a break for it? But then she'd need to get in the elevator first. She really doesn't like the idea of getting stuck in a cramped space with nowhere to go. And what if it malfunctioned? Does it even work still?&lt;br /&gt;
&lt;br /&gt;
As if to answer her, one of the elevators starts moving. Maron whirls over in its direction... only to be approached from the other, causing her to quickly spin around once more. &amp;quot;Wha-? Who-?&amp;quot; Things are moving a liiittle bit fast all of a sudden. Thankfully, this... armored warrior doesn't appear to be hostile.&lt;br /&gt;
&lt;br /&gt;
She recovers from her surprise rather quickly, enough so to answer Striker Argent with her complete honest feelings on the matter: &amp;quot;That's /my/ line, why are all of /you/ here? This is supposed to be a completely normal place for civilians to be right now! Can't I have one night off to just enjoy myself?&amp;quot; Well, she's taking all this in stride rather well. Maybe this isn't the first time something like this happened to her.&lt;br /&gt;
&lt;br /&gt;
Then a ramble goes through the tower as Signum launches her attack, destroying one of the elevators. It takes the wind out of Maron's sails, but it doesn't take her completely off-balance. THAT only happens after Vita bursts in, suddenly assaulting the knight lady with a hammer. Maron falls backwards and quickly scrambles for a pillar to hide behind. This is the worst. Even if Finn /were/ here, she couldn't transform without giving away her identity. She's totally stuck!&lt;br /&gt;
&lt;br /&gt;
It only adds to her dismay when she looks behind her and notices the state of one of the elevators. &amp;quot;Ahh! S-stop breaking those! I'll need one of them!&amp;quot; Best case scenario, at least, since there's kind of a battle going on right next to her AND right above her now. Priorities, Maron, priorities.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With both Rai and Miyu pointed out, the Mega Amoeba bounces once - then glances at both! &amp;quot;Oh! Those two are so small! No problem!&amp;quot; The Mega Amoeba speaks up as it bounces once - then bounces again towards them threateningly - in this case, however, both of them are suddenly assaulted by /pieces of itself/. Made worse that the large Amoeba splits, sending small clones of itself sailing through the air towards both Raikari and Miyu - one glancing at them - or tries!&lt;br /&gt;
&lt;br /&gt;
BOOM. Miyu crashes into the Amoeba!! &amp;quot;WooooAAAHHH!!&amp;quot; THe AMoeba exclaims as the force is enough to send it rolling backwards, before it rebounds against the wall and then OH NO RIGHT BACK AT MIYU. Crash into Miyu or not, some of the Amoeba flies through the air towards Raikari, watch out for falling blobs!&lt;br /&gt;
COMBAT: The Amoeba Boys has used Bowling Rolling on Miyu Oyanagi.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys has used Mini Mash on Raikari Shinkyou.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: Miyu Oyanagi narrowly braces The Amoeba Boys's Bowling Rolling, taking 9 Fatigue damage!&lt;br /&gt;
COMBAT: Raikari Shinkyou fails to brace The Amoeba Boys's Mini Mash, taking 8 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;DEFENSER.&amp;gt; chimes Bardiche, almost automatically.&lt;br /&gt;
&lt;br /&gt;
	On cue, a bright yellow circle of runes and magical symbols draws itself in front of Fate. The pink orbs of light slam into it one after the other, weakening the autoprotection spell but not punching all the way through. Fortunately for Nanoha, her words can be as deadly if not more than her spells.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I don't... want to do that either. But... I need the Jewel Seeds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	With an idle glance, the red-eyed blonde looks over towards the tower, where other fights are breaking out. One of them amongst the crowd looks familiar, but... well, no time for that.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;... it would be better if you just handed them over. Please.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Yellow orbs appear all around Fate, as her Device's gemstone shimmers. She extends her free hand, giving the command.&lt;br /&gt;
	&amp;lt;PHOTON LANCER.&amp;gt;&lt;br /&gt;
	&amp;quot;Shoot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The barrage is unleashed. Unlike Nanoha's, these don't home, so it's definitely not that big of a threat if she's ready.&lt;br /&gt;
COMBAT: Fate Testarossa has used Photon Lancer: Multishot on Nanoha Takamachi.&lt;br /&gt;
COMBAT: Fate Testarossa has finished attacking.&lt;br /&gt;
COMBAT: Nanoha Takamachi fails to counter Fate Testarossa's Photon Lancer: Multishot, taking 9 Fatigue damage!&lt;br /&gt;
COMBAT: Nanoha Takamachi's counterattack, Divine Shooter, fails to get through, doing 0 Fatigue damage to Fate Testarossa!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Hmm. The flavor of this mage is not familiar to her, but the overall tone is definitely Mid-Childan... and as Alyce appears, Signum narrows her eyes. They've certainly got power--she can sense that immediately. The bolts of mana flying out at her--forming those shards. It's a technique that reminds her of Zafira's Steel Pokes, and she braces herself for the strike, snapping her weapon back towards her, forming the blade, using it to actually parry the -worst- of the strike--but not all of it.&lt;br /&gt;
&lt;br /&gt;
	&amp;gt;&amp;gt;Vita. I'm engaging a Mid-Childan mage,&amp;lt;&amp;lt; calls the Wolkenritter General to her fellow Knight, keeping her apprised of the situation. Taking the grip of her weapon in both hands, uncaring of the distance between her target and herself, she simply lunges forward, mana surging around her in a bright pink glow as she, unhindered by an inability to fly, arrows in on Alyce.&lt;br /&gt;
&lt;br /&gt;
	Just as she gets there, the edge of Laevatein starts glowing, some of that residual mana flaring around the weapon as she comes to a halt in front of Alyce--Signum touches down and is slashing at the Silver Mage in almost exactly the same moment, her blade tracing a fat, temporary image-arc of energy in the air as she attacks.&lt;br /&gt;
COMBAT: Signum has used Power Crescent on Alyce Ducati.&lt;br /&gt;
COMBAT: Signum has finished attacking.&lt;br /&gt;
COMBAT: Alyce Ducati narrowly dodges Signum's Power Crescent, taking 10 Fatigue damage!  Alyce Ducati's Fade ability activates!  Alyce Ducati's Flash ability activates!&lt;br /&gt;
&lt;br /&gt;
	 To be kind of honest, Miyu was more expecting the Amoeba Boys to just bounce her off with their gooey body rather than the other way around, and she certainly wasn't expecting them to bounce /back/ at her!&lt;br /&gt;
&lt;br /&gt;
	 With a startled cry, she throws up her arms to blow, but still gets knocked from the sky by the blow before disappearing through the window of the Gift Shop Booth.&lt;br /&gt;
&lt;br /&gt;
	 After several moments, she pulls herself free and winces, before reaching behind her to pull one of those 1/100th scale replicas of the Tokyo Tower from her posterior, before climbing out of the booth. Thank god for Magical Girl Powers, or else that glass could have really hurt!&lt;br /&gt;
&lt;br /&gt;
	 Frowning a bit as she surveys the situation, Miyu thinks, then nods as she steps up. At her feet, a magic circle appears, filled with magical code. A moment later, a similar circle appears beneath the Amoeba Boys... um... whatever Amoebas stand on. Channelling her power through the circle to disrupt her foe's power, Miyu calls out, &amp;quot;FORCED ACCESS!&amp;quot;&lt;br /&gt;
COMBAT: Miyu Oyanagi has used Forced Access on The Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys fails to counter Miyu Oyanagi's Forced Access, taking 0 Fatigue damage!  The Amoeba Boys is Quipped!  Blind and Cripple applied to The Amoeba Boys!&lt;br /&gt;
COMBAT: The Amoeba Boys's counterattack, Million Mitosis March, fails to get through, doing 0 Fatigue damage to Miyu Oyanagi!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Raikari Shinkyou oofs as she gets splatted by mini blob goo while scanning the giant amoeba thing, knocking her backwards on her butt. &amp;quot;That's just gross,&amp;quot; she objects to no one in particular as she gets back onto her feet, gripping her weapon in one hand while trying to brush some of the sludge off with the other arm. Then turns her attention back to the giant ball of ooze.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It is similar to a giant germ, despite the size defying the standards of biological potential for single cell organisms.&amp;quot;&lt;br /&gt;
&amp;quot;Spare me the science lesson,&amp;quot; the redhead snaps at the magical AI in response.&lt;br /&gt;
&amp;quot;Try dealing with it in the same manner as one,&amp;quot; Alicrn doesn't even flinch vocally at the snippy response he gets.&lt;br /&gt;
&lt;br /&gt;
Same manner as... ah, hah! &amp;quot;Alright germy, how about a shower?&amp;quot; She slices off the top of a fire hydrant with the blade of her polearm, then shoves the flat side down on the resulting water gusher to try and redirect the high pressure stream towards the big ball of blobbiness.&lt;br /&gt;
[&lt;br /&gt;
COMBAT: Raikari Shinkyou has used Pressure Washout on The Amoeba Boys.&lt;br /&gt;
COMBAT: Raikari Shinkyou has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys fails to dodge Raikari Shinkyou's Pressure Washout, taking 0 Fatigue damage!  Critical Hit!  Stagger applied to The Amoeba Boys!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Argent raises snowy eyebrows at Maron as she lets off on her. She certainly has nerve--the good kind, the one that lets her keep her head in an unusual situation. Yukimi, in the passenger's seat, clamors for her to ask Maron to explain, but silently Argent tells her not to be so impatient; it wouldn't do to unnerve her. &amp;quot;Any answer I could give you would be incomplete, as I can speak only for myself,&amp;quot; she thus replies, with authority but not unkindly. &amp;quot;I myself came here to investigate this matter,&amp;quot; she gestures out towards the empty barrier-encapsuled space, &amp;quot;as it fell upon us quite abruptly, as you know. If you need to be escorted to safety--&amp;quot;&lt;br /&gt;
	A shockwave sounds through the air somewhere at her back. Argent's reflexes save her; while the body she's borrowing isn't in top physical condition, she at least can get around in time to raise a personal barrier of her own to keep from having her head knocked off her shoulders by a hammer-wielding small girl. As it is, the finely made magic shield wielded on her forearm takes the blow, which is sufficient to render her arm numb and set her sliding back on the balls of her feet a few feet. Maron runs from it, but Argent merely narrows her crystal blue eyes, focusing on the incoming enemy. Yukimi has already flitted away from her consciousness, fear reverberating at the back of her mind. She'll need to concentrate.&lt;br /&gt;
	&amp;quot;I know not what argument you have with me,&amp;quot; she states with crisp clarity, placing her other hand on the shield, &amp;quot;but I will not tolerate this misbehavior. Those with wicked intent will be struck down!&amp;quot;&lt;br /&gt;
	She moves her feet as well as her hands, placing herself between Vita and where Maron hides behind a pillar. As she pulls her hand away, the shield moves like liquid with it, taking the form of a beautifully wrought silver spear. Argent glances at Maron briefly at her yell, though. &amp;quot;I will take you to ground level, if you wish,&amp;quot; she calls, before refocusing on Vita. She moves to attack then, twirling her spear and then moving to jab at her. It has strength behind it, but it is more of a test than a true attack.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Yukimi Amane has used Opening Salvo on Vita.&lt;br /&gt;
COMBAT: Yukimi Amane has finished attacking.&lt;br /&gt;
COMBAT: Vita narrowly dodges Yukimi Amane's Opening Salvo, taking 5 Fatigue damage!  Critical Hit!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	She's coming in at her. ... Crap, she's /coming in at her/.&lt;br /&gt;
&lt;br /&gt;
	It's on the books that Alyce is not the most adept of the Time-Space Administration Bureau when it comes to close quarters combat, especially against someone that seems to be stronger than she anticipated. The weight of the pink-glowing invader's swing comes at her in a powerful strike-- one that leaves light in it's wake.&lt;br /&gt;
&lt;br /&gt;
	It might be apparent, but Alyce's eyes are not on Signum's-- they're on her weapon, on the slash, as though she were trying to disassemble what it is from the strike alone. Could it be a reinforcement? No. Her Device is different. How is it able to work like-- but--&lt;br /&gt;
&lt;br /&gt;
	The slash meets with the length of Silver Wind with an impressive crash. The weapon holds steady, but does not stop the actual /blow/; the edge of Signum's weapon digs in again at her side as the energies that keep her Barrier Jacket together begin to snap in protest and allow the blade to actually dig a small gash in her side.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;Defense Mode!!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Alyce's grip on the staff shifts as she manages to twist the sword up and across the length of the Intelligent Device, pushing the strike away. The head of the staff suddenly shifts with a few mechanical clicks and clunks, opening up to project a tapered blade of mana-- like a spearhead.&lt;br /&gt;
&lt;br /&gt;
	Shifting her footing, Alyce twists /away/ from the Belkan Knight, bringing the staff around with a flourishing spin before thrusting the polearm ahead in a few quick jabs with the intent to hinder the mage while she's in close quarters... or at least push her /back/!&lt;br /&gt;
&lt;br /&gt;
COMBAT: Alyce Ducati has used Emergency Weapon on Signum.&lt;br /&gt;
COMBAT: Alyce Ducati has finished attacking.&lt;br /&gt;
COMBAT: Signum narrowly counters Alyce Ducati's Emergency Weapon, taking 26 Fatigue damage!  Critical Hit!  Signum's Tactician ability activates!&lt;br /&gt;
COMBAT: Signum's counterattack, Shiden Issen, partially gets through, doing 6 Fatigue damage to Alyce Ducati!&lt;br /&gt;
&lt;br /&gt;
	Vita snaps back around, her manuvers tight- she might not be as precise a flier as some other aerial mages, but she's fast, that's for sure. She directs her fierce scowl at Argent. &amp;quot;You shut up!&amp;quot; is her eloquent response, as she swings Graf Eisen out to the side, the pole-hammer making a whistling noise as the head whips through the air. She doesn't have to explain herself to this, this..&lt;br /&gt;
&lt;br /&gt;
	She doesn't have time to finish the thought, as Striker Argent transforms her shield into a spear and lunges at her. Eyes widening slightly, Vita swerves to the side, the spear clipping her but just barely. &amp;quot;Tch!&amp;quot; She grits her teeth, spinning herself again, her metallic booted feet slamming into one of the girders of the tower with a clang before she pushes back off, hurling herself at the armor girl. &amp;quot;Eisen! Break her defenses!&amp;quot; She shouts.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;&amp;lt;Jawohl!&amp;gt;&amp;gt; Comes the prompt reply, as she brings the hammer down again, aiming to impact her enemy's arm and perhaps force her to drop the shield/spear thing.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Vita has used Numbing Blow on Yukimi Amane.&lt;br /&gt;
COMBAT: Vita has finished attacking.&lt;br /&gt;
COMBAT: Yukimi Amane fails to counter Vita's Numbing Blow, taking 20 Fatigue damage!&lt;br /&gt;
COMBAT: Yukimi Amane's counterattack, Counter, fails to get through, doing 0 Fatigue damage to Vita!&lt;br /&gt;
&lt;br /&gt;
If it seems to be working, why give it up? Miyu lands that hefty kick, sending the massive Amoeba reeling backwards - are they like all jello or something? With the force it musta been more than enough at that rate, however, and the startled cry from Miyu is enough to get the giant Amoeba to - gasp? &amp;quot;Wow, ya'll fell for that? My word! How droll!&amp;quot; They laugh, happily, cheerfully, /evily/. Yet it's not all fun and games, because Raikari ends up splattered as well and knocked back onto her rear! It's quite interesting to see as Raikari and Miyu TEAM UP against the Mega Amoeba!! Can they overcome this terrible foe!?&lt;br /&gt;
&lt;br /&gt;
Possibly, if they keep the power of FRIENDSHIP up like they are!&lt;br /&gt;
&lt;br /&gt;
Especially as the Mega Amoeba rolls forwards, Miyu extending a hand - the circle appearing under the Amoeba! &amp;quot;My word! What would that be, darling? I don't even know!&amp;quot; AND THEN THEY ARE DISRUPTED! Pieces of them shudder and shake about, the Mega Amoeba's power being forced outwards and seeming to shrink... OR IS IT SHRINKING!?&lt;br /&gt;
&lt;br /&gt;
Oh no! The top of a Fire Hydrant is given a SHOWER, the blade of the polearm causing water to gush and splash down upon the Mega Amoeba - as water fills their eyes, they close them! It's too much for them, too much! Just too much!&lt;br /&gt;
&lt;br /&gt;
A sudden surge of Amoeba is easily washed away from the assault, leaving the Amoeba - in a bad position. OR IS IT!?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;HEY! It's 3 against 2. W estill out nukmber you, we still out number you~! So... where'd you all go?&amp;quot;&lt;br /&gt;
The Amoeba Boys then suddenly begins to focus on multiplying, body swelling, surging as the DIRTY WATER that comes from the hydrant is infused into itself!&lt;br /&gt;
&lt;br /&gt;
COMBAT: The Amoeba Boys has used Fungal Growth on Raikari Shinkyou.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys has used Make My Monster Mitosis! on The Amoeba Boys.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: Raikari Shinkyou narrowly dodges The Amoeba Boys's Fungal Growth, taking 0 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Why?&amp;quot; Nanoha's voice is pleading, yet firm. The blonde's hesitant refusal to answer urging the young mage to press her demand. Why. She just wants to know why. Why she has to be fighting Fate every time she sees her. The conflicts beginning to stir within the barrier make this a less than ideal place to chat, as Fate negates the impact of her fire, and Nanoha's gaze is drawn to the Tower as well, but right this second her focus is on her rival.&lt;br /&gt;
	&amp;quot;I can't just give them to you... I made a promise to Yuuno- to Alyce. They're dangerous- you know that, don't you?&amp;quot;&lt;br /&gt;
	But she can continue no further. Gasping again, suddenly forced to take wing and graze the inbound projectiles, scoring and marking up her Barrier Jacket with scorches and scuffs, grunting in pain as one even punches her in the side, her own counter fire whizzing forth in the form of several more pink spheres, before she halts herself, stomping in the air onto the pink glowing rune that forms beneath her feet, Raising Heart already in Cannon Mode, and her finger is on the trigger. A glowing orb of mana begins to gather, coalescing at the tip of her Device as she take aim.&lt;br /&gt;
	&amp;quot;Please... Why won't you talk to me?!&amp;quot;&lt;br /&gt;
	Demanded as she squeezes on the trigger, yielding a ~CLICK~ and chime.&lt;br /&gt;
	&amp;lt;STUN SHOT.&amp;gt;&lt;br /&gt;
	And unleashing a ray of pink concussive force.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Nanoha Takamachi has used Stun Shot on Fate Testarossa.&lt;br /&gt;
COMBAT: Nanoha Takamachi has finished attacking.&lt;br /&gt;
COMBAT: Fate Testarossa fails to dodge Nanoha Takamachi's Stun Shot, taking 19 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I know! I know they're dangerous!&amp;quot; It's kinda obvious.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;But... it's... it's to make someone I care about... really happy...&amp;quot; Words. Nanoha has gotten words out of Fate. That's a great start, isn't it? It's no name, it's no critical tactical information, but it's useful for someone like her.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;That's why I...!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Nanoha's careful and powerful shot punches through the autoprotection, and Fate barely manages to stay upright in the air. Her cape tattered and Barrier Jacket damaged, she starts panicking. Is she wasting time? She's wasting time. SHE'S WASTING TIME. This is bad.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;That's why I can't let you have them!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;PHOTON LANCER. PHALANX SHIFT.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Dozens and dozens of those photon orbs appear around Fate, forming a large square formation. She points Bardiche forward, still in its spear mode. &amp;quot;FIRE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	The orbs start machinegunning towards Nanoha. They're not bullets, they're cannons. The orbs are firing bright spears of lightning towards the other girl, countless times, without aim or accuracy. It's the sheer amount of magical fire going on that's dangerous.&lt;br /&gt;
COMBAT: Fate Testarossa has used Photon Lancer: Phalanx Shift on Nanoha Takamachi.&lt;br /&gt;
COMBAT: Fate Testarossa has finished attacking.&lt;br /&gt;
COMBAT: Nanoha Takamachi accepts Fate Testarossa's Photon Lancer: Phalanx Shift, taking 57 Fatigue damage!  Critical Hit!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Adrenaline is allowing Maron to skip thinking too much about what's going on right now, but it's also causing a distinct lack of focus. Failing to properly fear for her life in this situation is what allows her to keep acting the way she is, but then again, sometimes fear is a good thing. Though in all honesty... she'd have to say that she prefers to be surrounded by fighting than how things were just moments ago. When she was suddenly completely alone.&lt;br /&gt;
&lt;br /&gt;
It's certainly gotten livelier now, if not in the best of ways. She's surprised to see that the knight is apparently concerned enough to purposely attempt to defend her, though. That position must have been deliberate. Normally she'd probably complain that she can take care of herself, but... let's be honest, right now she totally can't. Not against the powers that are getting swung around right now. And the girl with the hammer doesn't seem like the kind that can be reasoned with.&lt;br /&gt;
&lt;br /&gt;
Argent even goes so far as to offer her a lift. While appreciated, all Maron can say about that at the moment is, &amp;quot;Don't think about that right now! Watch out, she's coming again!&amp;quot; She quickly ducks back behind the pillar, trying not to think about how little protection that would actually offer her from a magical hammer. Ugh, being helpless is awful. Isn't there anything she can do?&lt;br /&gt;
&lt;br /&gt;
	 Crap, it's only getting bigger now!&lt;br /&gt;
&lt;br /&gt;
	 Frowning even more, Miyu reaches out into thin air, and in a blurr of code, her scythe appears in her hand. Then with a fancy flourish, she sweeps it around and grips it in both hands before leaning forward, &amp;quot;Port...!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 And then she disappears with about audiable BLIP! before reappearing next to the Amoeba Boys with her blade sweping down to cut into his... um... membrane.&lt;br /&gt;
&lt;br /&gt;
	 The attack doesn't stop there as she BLIP!s out of existance again and appears from another angle with a second sweeping strike, before BLIP!ing yet again. Over and over this goes on, growing faster and faster as she keeps Telespamming all around the Amoeba Boys to cut them down to size, before finally appearing back down on street level with her blade held behind her back, &amp;quot;DRIVER!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
COMBAT: Miyu Oyanagi has used Port Driver on The Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has finished attacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Signum is deflected back, rather solidly actually--the jabs deflected, once, but the other two scoring solid hits. Gritting her teeth, Signum doesn't relinquish her grip on her weapon. No call this time, but Laevatein senses her intent, her desire, and that action racks back and forth again.&lt;br /&gt;
&lt;br /&gt;
	*cha-CHUNK* A bright pink triangle, the borders made of ornate scribings, each point a circle of the same, springs out underneath her, spinning slowly. It isn't a Midchildan magic circle, that's for sure, as mana surges into her blade--this time in the form of pure flame, Signum reaching the weapon back--&lt;br /&gt;
&lt;br /&gt;
	--and then slashing it forward once, even as the polearm is making one last strike. The flames are temporary, dissipating as Signum resolves to stay in 'her range', feinting a slash with laevatein--trying to shift Alyce to Signum's left--so that she can abort that attack and instead drive the scabbard of her weapon around in an opposing motion, aimed squarely for Alyce's temple.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Signum has used Scabbard Bash on Alyce Ducati.&lt;br /&gt;
COMBAT: Signum has finished attacking.&lt;br /&gt;
COMBAT: Alyce Ducati narrowly braces Signum's Scabbard Bash, taking 5 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Oh for the love of...&amp;quot; Raikari wheels around and dives to the side as the blob starts to expand, rolling out of the way of the sloshing surge of fungal expansion. The evasive move gets her clear and she rolls up onto her feet and into a ready stance again. Looks waaaaaaaaay up at the now even more swollena and bloated creature they are fighting.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Time to pop this thing like the giant ugly zit it looks like.&amp;quot; Because you know how much time teenagers have to dedicate to popping such gross things. Even ones that aren't obsessive about their looks.&lt;br /&gt;
&lt;br /&gt;
Armored boots kick off the pavement as Raikari jumps to the nearby wall, legs compressing against the surface just long enough to push off from it and use the wall-jumping maneuver to get better upward distance. As she arcs into the air she hefts her weapon up overhead, a bit of code energy gathering in the blade before she brings it slashing down towards their opponent, from the opposite side as Miyu is striking from.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Raikari Shinkyou has used Halberd Slash on The Amoeba Boys.&lt;br /&gt;
COMBAT: Raikari Shinkyou has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys accepts The Amoeba Boys's Make My Monster Mitosis!, taking 0 Fatigue damage!  Empower and Withstand applied to The Amoeba Boys!&lt;br /&gt;
COMBAT: The Amoeba Boys perfectly counters Raikari Shinkyou's Halberd Slash, taking 0 Fatigue damage!  Critical Counter!&lt;br /&gt;
COMBAT: The Amoeba Boys's counterattack, Million Mitosis March, fails to get through, doing 0 Fatigue damage to Raikari Shinkyou!&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Miyu Oyanagi's Port Driver, taking 8 Fatigue damage!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!&lt;br /&gt;
&lt;br /&gt;
	Words... Words are all Nanoha wants. She just wants this girl to (seriously stop shooting) and tell her everything.&lt;br /&gt;
	&amp;quot;Someone you... Care about?&amp;quot; Again, Nanoha presses the subject, lowering her Device a fraction, trustingly.&lt;br /&gt;
	But... Fate is set on her course. There's no backing down from either girl, and Nanoha is left gaping when she's suddenly beset by so much firepower. &amp;quot;A-ah..&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
	&amp;quot;Raising Hear-&amp;quot;&lt;br /&gt;
	&amp;lt;PROTECTI--&amp;gt;&lt;br /&gt;
	Before master or Device can act, before a shielf can be raist, Nanoha is drowned in a deluge of lightning and fire, tiny body jerking with each impact that puts dents and scores in her armor, guantlets crack, Barrier Jacket shredding and burning with a tiny cry- almost drowned out by the swarm of pain that sends her groundwards in a barely conscious and uncontrolled spiral, at top speed.&lt;br /&gt;
	Smashing clean through a building wall, punching through level after level after level with little more than a single 'k-kya!', kicking up choking clouds of dust and debris that make her landing place difficult to spot.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Argent's azure gaze is lofty and stern and entirely unimpressed by Vita's rather lackluster verbal counter. &amp;quot;As you wish,&amp;quot; she replies, &amp;quot;as I see there are no words worth sparing on the likes of you.&amp;quot;&lt;br /&gt;
	Maron turns down her offer to return her to the ground, instead shouting at her to essentially worry about herself and focus on the enemy. Silently, Argent approves of her bravery; no doubt there's good reason she was drawn into this barrier. Vita has plenty of bravery too, albeit of a more reckless kind, the way she charges at her. Argent moves to counter her attack with a twist of her spear--but that attack has considerable force, and with Argent bearing the burden of battle, her partner hiding somewhere in the confines of her mind while weapons and blood fly, Argent's attack is too slow.&lt;br /&gt;
	That hammer falls on her arm, and she cries out sharply as it *wrenches* it down very painfully, indeed making her drop her weapon... which is promptly snatched up by her other hand, glittering back into a shield held by its edge.&lt;br /&gt;
	And true to her word that she would shut up, the silver-haired woman says nothing: she simply gathers magical power into that round barrier, which glows and pulses, and then contemptuously attempts to smack Vita in the face with it sideways.&lt;br /&gt;
COMBAT: Yukimi Amane has used Cor Destructum on Vita.&lt;br /&gt;
COMBAT: Yukimi Amane has finished attacking.&lt;br /&gt;
COMBAT: Vita perfectly counters Yukimi Amane's Cor Destructum, taking 0 Fatigue damage!  Critical Hit!  Critical Counter!&lt;br /&gt;
COMBAT: Vita's counterattack, Panzerhindernis, interrupts, doing 0 Fatigue damage to Yukimi Amane!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Raikari and Miyu are not /on the attack/. It's really quite a sight - it's a pity that the Amoeba boys can't see it right now! Growing ever larger, the massive yellow blow with /three/ hats at the top ( all stylish ) and a cute looking face... screams as Raikari begins to kick forwards, arcs into the air. The code energy gathers in the blade before it's slashed downwards and - OH NO IS THAT LOADS OF AMOEBAS!? The blade and the sudden surge of Amoeba's from part of the Mega Amoeba may push Raikari off, but she wouldn't likely feel the terrible after effects that come from loads of Amoeba - OR WOULD SHE!? The goop keeps going, flooding down towards Raikari as more and more Amoeba's mean MORE AND MORE MITOSIS! It's like a growing wave before it washes against and would likely ... stop?&lt;br /&gt;
&lt;br /&gt;
It's only so powerful, after all.&lt;br /&gt;
&lt;br /&gt;
Still, next comes Miyu - the sudden slashes and teleportating - honestly unecessary but /amazingly stylish/ on the blind Amoeba. It's really quite /terrifying/. &amp;quot;Haha~! We caught you! ... Well it didn't hurt! So it musta worked! Ya'll - oh wait there's two of you AAAAH!&amp;quot; Suddenly Miyu lays into the thing, slashing, cutting them down to size! Pieces of them begin to be sheared away but - it's surprisingly resistant, like cutting into jello or molassus. A combination of. It jiggles from the final strike - as Miyu appears before them, on street level.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Wooaaaah... so dizzy....&amp;quot; Blind still - the Amoeba tried to follow her - and crashes over, fallling... falling... falling.&lt;br /&gt;
Onto Miyu.&lt;br /&gt;
&lt;br /&gt;
COMBAT: The Amoeba Boys has used Million Mitosis March on Raikari Shinkyou.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys has used Mega Mitosis Mash on Miyu Oyanagi.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: Miyu Oyanagi narrowly dodges The Amoeba Boys's Mega Mitosis Mash, taking 19 Fatigue damage!  Miyu Oyanagi's Fade ability activates!  Cripple applied to Miyu Oyanagi!&lt;br /&gt;
COMBAT: Raikari Shinkyou narrowly counters The Amoeba Boys's Million Mitosis March, taking 6 Fatigue damage!  Raikari Shinkyou's Tactician ability activates!  Blind, Stagger, Tangle, and Trap applied to Raikari Shinkyou!&lt;br /&gt;
COMBAT: Raikari Shinkyou's counterattack, Breaker Blastwave, partially gets through, doing 2 Fatigue damage to The Amoeba Boys!&lt;br /&gt;
&lt;br /&gt;
	Vita sees that shield, so deftly switched hands, coming up towards her face. &amp;quot;Eisen!&amp;quot; She shouts. &amp;lt;&amp;lt;Jawohl!&amp;gt;&amp;gt; is the instant reply, and a glowing red triangle blossoms in front of her as she brings the hammer up defensively, spinning and covered in ancient arcane runes. Argent's shield impacts Vita's barrier and clangs off harmlessly in a shower of magical sparks, even as Vita is already taking off, away from the tower.&lt;br /&gt;
&lt;br /&gt;
	She covers a good number of yards quickly, putting some distance between her and her opponent, before swirling about in the air, lace-edged skirts swirling. Her hand snaps up, and between her fingers little metal balls pop into being with little *pings* of magical energy. Like ball bearings, but about the size of ping-pong balls. &amp;quot;I've got no time for fancy talk!&amp;quot; She sneers, throwing the balls up into the air in a narrow spread, three of them. She spins in place, swinging Eisen out in an arc, and he impacts all three balls, shouting out &amp;lt;&amp;lt;Schwalbefliegen!&amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Instantly, the metallic spheres turn into points of red light hurtling back down towards Striker Argent like missiles that zig and zag through the air, unerringly towards their target!&lt;br /&gt;
&lt;br /&gt;
COMBAT: Vita has used Schwalbefliegen on Yukimi Amane.&lt;br /&gt;
COMBAT: Vita has finished attacking.&lt;br /&gt;
COMBAT: Yukimi Amane narrowly braces Vita's Schwalbefliegen, taking 7 Fatigue damage!  Vita is Psyched!  Yukimi Amane's Block ability activates!  Yukimi Amane's Parry ability activates!  Stun applied to Yukimi Amane!&lt;br /&gt;
&lt;br /&gt;
	Barely seven years old, and Alyce was able to tell if a spell was formulated incorrectly. Silver Wind always tried to correct her on her attitude regarding it. Barely graduated no more than a day from her magic academy, and the Time-Space Administration Bureau came calling as soon as they could, looking to recruit her. Her teachers saw it. The Bureau saw it: She has an impressive talent for understanding spell construction.&lt;br /&gt;
&lt;br /&gt;
	Master Sergeant Alyce Ducati's eyes widen in shock as she sees it up close. The ornate triangle and it's light. The weapon. No way, that's ... not even...&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;That can't be--&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	And then, instinct and reflexes override conscious thought. Her arm comes up to defend her from the stunning head blow, and instead the scabbard of the sword cracks across her forearm. Alyce lets out a stunned cry before racking into one of the railings that offer protection near the elevator.&lt;br /&gt;
&lt;br /&gt;
	Her head turns in time to see brilliant lights and explosive damage being dealt. Through the pain in her arm, she manages a quick, &amp;quot;Nanoha...!!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Favoring her left arm, Alyce brings her staff around in a wide gesture, releasing a bolt of silver from the length. &amp;quot;Fire!!&amp;quot; she yells, attempting to keep her composure.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;Silver Bullet!!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	With an impressive blast, a fairly simple and straightforward bolt of magic rockets through the air, attempting to strike Signum head-on... and tracking her movements, should she try to avoid it!&lt;br /&gt;
&lt;br /&gt;
COMBAT: Alyce Ducati has used Silver Bullet on Signum.&lt;br /&gt;
COMBAT: Alyce Ducati has finished attacking.&lt;br /&gt;
COMBAT: Signum perfectly dodges Alyce Ducati's Silver Bullet, taking 0 Fatigue damage!  Critical Dodge!  Signum's Flash ability activates!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The massive blob collapses in slow motion, crushing everything in it's path, and Miyu disappears beneath it's massive blobby body... only to appear with yet another BLIP! several moments later on the framework of the Tokyo Tower, covered in... Amoeba Stuff.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;Eeeew... gross. I think that's enough getting up close and personal for now...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 With a wave of her hand, Miyu summons another small code circle in the air, and from it emerges a ball of swirling code that covers in the air before Miyu throws her hand forward, &amp;quot;SEEKER PROGRAM!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 And in response, the little ball of code launches off, zigzagging wildly as it bears down on the Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has used Seeker Program on The Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has finished attacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	That... maybe she overdid it a bit.&lt;br /&gt;
	But she did warn about not holding back next time.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Bardiche, find her.&amp;quot;&lt;br /&gt;
	&amp;lt;YES SIR. AREA SEARCH COMMENCE.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Tiny yellow orbs of magic shoot down into the dust cloud, attempting to locate Nanoha. Fate nervously looks about; there's other fights going on still. She really just wants to leave and not get involved, but it's not looking too great on that angle. Actually, it's looking really awful, especially if she can't find Nanoha.&lt;br /&gt;
&lt;br /&gt;
	It doesn't help a large part of her feels awful about hurting someone like that. But, it's all for Mother's sake. That's more important than anything.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Signum switches gears in an instant. Almost before Alyce is done speaking, Signum takes off--that bullet speeding for her--and finding nothing. Pink and silver swirl around each other for several swooping permutations, until the Wolkenritter finally calculates a proper intercept course, stops, turns, and slashes right through the mass of mana, dissipating it. As she spins back around towards Alyce, the edge of Laevatein trails the last of the manabullet off--like smoke, or dust, dissipating slowly.&lt;br /&gt;
&lt;br /&gt;
	But she doesn't lunge for the TSAB mage, not yet. Instead... momentarily, solid pink energy forms in thick bands around Alyce's position. Unless she avoids, well... those bonds will snap into place around the Sergeant, binding her physically and magically.&lt;br /&gt;
&lt;br /&gt;
	Even as she's doing this, Signum is thinking at Vita. &amp;gt;&amp;gt;Vita, status report.&amp;lt;&amp;lt;&lt;br /&gt;
COMBAT: Signum has used Binding Magic on Alyce Ducati.&lt;br /&gt;
COMBAT: Signum has finished attacking.&lt;br /&gt;
COMBAT: Alyce Ducati fails to dodge Signum's Binding Magic, taking 0 Fatigue damage!  Stagger, Stun, and Trap applied to Alyce Ducati!&lt;br /&gt;
&lt;br /&gt;
In retrospect, maybe that wasn't the best method to try and cut them back down to size. The goo literally sprays out of the Amoeba, not doing a lot of damage but it's enough to plaster the unicorn-girl away with the flow. &amp;quot;Eeeeeew!&amp;quot; That's gross even for someone that's not a girly girl of a girl. At least she manages to flip on the rebound and land, but that spray is still gushing all over the place.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Breaker Blastwave!&amp;quot; Raikari swings her weapon, releasing the energy built up in the blade into an arcing surge through the air to slice through the torret of sludge! Which just splatters on her all the more as it does more to disperse the gusher instead of stop it. Now she's just dripping in amoeba goo, and looking very cross about it. With a snarl she spreads her construct wings and launchs into the air, wingspan allowing her to hover briefly as she reachs the peak of her ascent. &amp;quot;Fine, then. Two can play at the numbers game. Energy cascades out along her wings, until it crackles off and forms multiple replica images of herself.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;KAGAMI STAMPEDE!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As one the cluster of armored unicorn girls drop back down, intent on repeatedly pummeling the disgusting blob thing.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Raikari Shinkyou has used Kagami Stampede on The Amoeba Boys.&lt;br /&gt;
COMBAT: Raikari Shinkyou has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Miyu Oyanagi's Seeker Program, taking 2 Fatigue damage!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Raikari Shinkyou's Kagami Stampede, taking 5 Fatigue damage!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!  Tangle applied to The Amoeba Boys!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maron can't see what's going on on the other side of the pillar, but she can hear. And what she hears doesn't sound good. The sounds of impact, followed by the cry of the knight... she was hurt, badly. And here she is, just... sitting there. Despite everything, she feels guilty for it. Just because she can't fight like this doesn't mean she should be sitting here not doing /anything/. It just doesn't feel right.&lt;br /&gt;
&lt;br /&gt;
Things only get worse from there. One of Vita's missile-balls heads straight through the pillar Maron's hiding behind, making her let out a yelp at this confirmation of how useless this is for protection. Thankfully it went way over her head, but she's really just a sitting duck here.&lt;br /&gt;
&lt;br /&gt;
Even so... the first thing she's concerned about is not her own safety. After all that, she's more concerned about how Argent's doing. Peeking her head out from behind the battered pillar, she takes quick stock of the situation. Hammer-girl has taken her distance for now... this might be the best chance she's going to get to make a difference, any kind of difference. There's only one thing that comes to mind. She gets back to her feet for it, leaning out as far she can without completely abandoning her cover.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Hey! Come on, pull yourself together! I get it already, from the way you're acting... you're the good guy, she's the bad guy. And the good guys never lose! So go get her! If you put your mind to it, there's nothing you can't do!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If it sounds like she really believes that with all her heart, that's because she does. They're the kind of thoughts that she constantly reminds herself of as well, to keep her going against all odds. If they might be able to help someone else, those words should be shared, no matter the risk she might be putting herself at in the process.&lt;br /&gt;
COMBAT: Maron Kusakabe has used Strong and Serious, Matchless and Marvelous, Energetic and Courageous! on Yukimi Amane.&lt;br /&gt;
COMBAT: Maron Kusakabe has finished attacking.&lt;br /&gt;
COMBAT: Yukimi Amane accepts Maron Kusakabe's Strong and Serious, Matchless and Marvelous, Energetic and Courageous!, taking 0 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	The redheaded girl has good reflexes, to be able to counter that attack so perfectly. It doesn't even scratch her, and Argent's frown doesn't budge as the girl rockets away from the tower, turning only when she's created some distance between the two of them. &amp;quot;Obviously not,&amp;quot; she remarks to no one in particular as Vita sets those metal balls in the air and hammers them down at the armored magical girl, transforming them into homing beams of erratic red light.&lt;br /&gt;
	Up comes the silver shield, a barrier magically extending across it to cover the various attacks. It gets most of them, but one does crash nearby after zipping around it, crashing nearby and sending debris towards Argent. She falls back, clutching her injured arm; that attack was sufficient that she can move it hardly at all. If nothing else, though, her attention is on her rather than Maron, which means that Argent can afford to chase her some--to get her back in a more comfortable range.&lt;br /&gt;
	Speaking of whom, when one of those orbs crashes not far from the brunette, she comes out of her spot to spare Argent some words of encouragement. She looks at her with some surprise--but then smiles warmly. The effusive declaration that good guys never lose is touching... even if it's patently untrue. Ah, to be young again.&lt;br /&gt;
	&amp;quot;Thank you,&amp;quot; she tells Maron. &amp;quot;I shall do precisely that.&amp;quot;&lt;br /&gt;
	Smile vanishing as she re-focuses on Vita, Argent launches into the air. She doesn't fly in the same way that the Wolkenritter does, but when one can run in midair, it's not as much as an impediment as one might think. Once she gets close enough in range, Argent switches her armament back into a spear, and with a kiai battle cry, she spins it and unleashes a small, brief barrage of magical spears upon the tiny warrior.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Yukimi Amane has used Silver Stream on Vita.&lt;br /&gt;
COMBAT: Yukimi Amane has finished attacking.&lt;br /&gt;
COMBAT: Vita fails to brace Yukimi Amane's Silver Stream, taking 18 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The blob that is the MEGA AMOEBA is... apparently really hard to move.&lt;br /&gt;
&lt;br /&gt;
One would not, perhaps, be surprised at this fact. It's really quite believable. Large, fat, and unassuming, the Mega Amoeba is perhaps a weapon that the Amoeba Boys /could use to be evil/. But in this case - it's because Vita told them to.&lt;br /&gt;
&lt;br /&gt;
No really. That's the entire reason. Otherwise they'd be ineffective, hilarious, and somewhat cute. But what if the head falls!?&lt;br /&gt;
&lt;br /&gt;
The Mega Amoeba rises up as it blinks, &amp;quot;Heeeeey! Where'd you all go! I thought I felt you there for a second, or did I squash a person - I'm sorry, but I'm not! But I am!&amp;quot; Which is sorry? Who even knows. Still, a seeker program zips off towards the Boys - and crashes into it's large fat as it simply takes the assault - the little ball of code melts away part of the Amoeba as it rocks from the force! There's just... a large, large amount.&lt;br /&gt;
&lt;br /&gt;
Yet Raikari is unfortunately covered, even as the weapon is swung towards the oncoming flow of Amoebas! They flood about Raikari, making movement hard, making everything that much more difficult in her life - and they just hang on as she leaps away, and then flies about - before more and more Unicorn girls pummel - &amp;quot;HEY! Cut it out cut it out CUT IT OUT!&amp;quot; They all whine in unison as it acts like the worlds largest punching bag/inflatable clown. Back and forth they bounce, back and forth, before the Amoeba finally gets tired of it all - and pieces and parts of the Amoeba fling out towards Miyu, coating the battlefield!&lt;br /&gt;
&lt;br /&gt;
Meanwhile...&lt;br /&gt;
&lt;br /&gt;
The blob rolls forwards, onto Raikari, &amp;quot;WOAAAH! Get outta the way!&amp;quot; And TOPPLE they go.&lt;br /&gt;
&lt;br /&gt;
COMBAT: The Amoeba Boys has used Fungal Growth on Miyu Oyanagi.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys has used Bowling Rolling on Raikari Shinkyou.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: Raikari Shinkyou fails to brace The Amoeba Boys's Bowling Rolling, taking 18 Fatigue damage!&lt;br /&gt;
COMBAT: Miyu Oyanagi narrowly counters The Amoeba Boys's Fungal Growth, taking 0 Fatigue damage!&lt;br /&gt;
COMBAT: Miyu Oyanagi's counterattack, Code Blast, partially gets through, doing 4 Fatigue damage to The Amoeba Boys!&lt;br /&gt;
&lt;br /&gt;
	Vita stays where she is, hovering in the air a bit away from the tower, eyes tracking where the missiles she has launched impact. Most do little damage, but at least one hits her target, making her grin fiercely. &amp;quot;Heh heh.. piece of cake.&amp;quot; She mutters.&lt;br /&gt;
&lt;br /&gt;
	Then those eyes widen as Argent suddenly appears out of the debris, charging for her, not flying but running on the air as if it were a solid platform. &amp;quot;Wha-&amp;quot; She starts to bring Graf Eisen up, but isn't quick enough.. the barrage of spears impact her, sending her rolling backwards through the air, shreds of her armored clothing fluttering down. Twisting in the air, she rights herself a few yard below, turning a face filled with murderous rage up upon Striker Argent, her eyes glowing bright blue. &amp;quot;Tch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She hears Signum's request for a report, and shoots back, her tone full of anger, &amp;gt;&amp;gt;Don't worry about me, I've got this!&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
COMBAT: Vita has used THE EYES  on Yukimi Amane.&lt;br /&gt;
COMBAT: Vita has finished attacking.&lt;br /&gt;
COMBAT: Yukimi Amane narrowly braces Vita's THE EYES , taking 2 Fatigue damage!  Yukimi Amane is Quipped!  Yukimi Amane's Block ability activates!  Yukimi Amane's Parry ability activates!&lt;br /&gt;
&lt;br /&gt;
	Alyce keeps her focus lined up on Signum, watching the bullet chase the pink-trailing woman down. As she does, she quickly brings her staff forward, extending her left arm and setting her palm against the length. Gritting and bearing with the pain, she starts to focus on her next spell-- and a scattered series of light-motes drift up through the air, scattering seemingly into the unknown.&lt;br /&gt;
&lt;br /&gt;
	Alyce's weight shifts, but it isn't enough. The magic tightly constricts around her, binding her from moving further. Her eyes close, her focus grows-- and she's /pushing/ against those bonds, tooth and nail. Seemingly randomized data starts to flow across the lit-up gem set into Silver Wind's head: Calculations. She's trying to figure out how to break herself free as quickly as she can, like it were some kind of math test and she's got thirty seconds to answer the question.&lt;br /&gt;
&lt;br /&gt;
	Her left arm-- injured as it is-- manages to pull itself into a straightened-out position, even with some effort. Her eyes open as she continues to hold her focus.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I recognize that style-- who ARE you?!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Then, her hand closes into a fist.&lt;br /&gt;
&lt;br /&gt;
	The aforementioned motes of light plunge down on command, attempting to bombard Signum with thin, stinging bolts of magic. On their own, they aren't too powerful... but collectively, it might prove to be a painful experience!&lt;br /&gt;
&lt;br /&gt;
COMBAT: Alyce Ducati has used Silver Needles on Signum.&lt;br /&gt;
COMBAT: Alyce Ducati has finished attacking.&lt;br /&gt;
COMBAT: Signum narrowly dodges Alyce Ducati's Silver Needles, taking 5 Fatigue damage!  Signum's Flash ability activates!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	 The fungus spores fly forth, but this time Miyu is ready! Holding out both arms, she summons several code circles this time, creating what looks to be miniature versions of her Data Surge attack, small head sized balls of chaotically swirling code that orbit around each other. Then with a call of &amp;quot;CODE BLAST!&amp;quot; She sens the spheres hurtling forward, directly through the barrage and straight to the Amoeba Boys themselves.&lt;br /&gt;
&lt;br /&gt;
	 By the time the spheres hit however, Miyu has vanished from her perch and appears directly behind her foe, slashing once as she dashes by with her scythe.&lt;br /&gt;
COMBAT: Miyu Oyanagi has used Code Scythe on The Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has finished attacking.&lt;br /&gt;
&lt;br /&gt;
Raikari Shinkyou just is not having one of the best nights here. This enemy is both tough to penetrate the defenses of and rediculously disgusting to have to contend with in general. Her assault of multiples lands, but then the thing rolls over and she gets stuck in it's goo, then plastered to the pavement underneath it. There is no number of ways to say 'Eeeew' to describe what this is like, though shouting 'I've been Slimed!' over and over does come to mind.&lt;br /&gt;
&lt;br /&gt;
Squashed beneath the viscious girth she may be down and pinned, but she's not out. Being in a seemingly disadvantaged position only to find a way to turn it around in her favor is something that Raikari excelled at even before she became a magical girl.&lt;br /&gt;
&lt;br /&gt;
With a grimace of focus she clenches her right hand into a fist, code energy cascading through the tron-line conduits until her entire gauntlet is glowing. Which she thrusts upward into the mass above her, trying to brute force her way past the blob's tough stretchy membrane exterior before opening up and releasing the pent up power hopefully past it's defenses.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Raikari Shinkyou has used Gaming The System on The Amoeba Boys.&lt;br /&gt;
COMBAT: Raikari Shinkyou has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Raikari Shinkyou's Gaming The System, taking 3 Fatigue damage!  Raikari Shinkyou is Psyched!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!&lt;br /&gt;
COMBAT: The Amoeba Boys fails to dodge Miyu Oyanagi's Code Scythe, taking 10 Fatigue damage!  Critical Hit!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Once again, Signum finds herself dancing, twisting and turning, weaving and bobbing through the brief storm of silver energy--though several get through, scoring minor strikes against her Knight Armor. Coming to a halt, Signum's booted feet touch the observation deck floor, and she says, her voice husky, low, matter-of-fact: &amp;quot;You haven't earned my name yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	While Alyce is struggling, at least a little, with those binds, Signum sets herself--crouching slightly, twisting to her left slightly... her scabbard appearing out of nowhere in her left hand, she sheathes her blade within it. There's a moment, a pure moment, where blue eyes meet Alyce's.&lt;br /&gt;
&lt;br /&gt;
	Alyce may read pity in there, and resolve, and any number of things--but there's no remorse in her at all. Not for this.&lt;br /&gt;
&lt;br /&gt;
	That moment stretches out into infinity for the two, though it really only occupies a second, at most, and then she lunges, her image blurring, the blade of Laevatein scraping from her scabbard as she just closes into range, a perfect iai-style cut aimed from Alyce's right hip up to her left shoulder.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Signum has used Flash Strike on Alyce Ducati.&lt;br /&gt;
COMBAT: Signum has finished attacking.&lt;br /&gt;
COMBAT: Alyce Ducati fails to brace Signum's Flash Strike, taking 28 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
Maron returns the given smile with her own, completely sure that Argent would think the same way she does. Because come on, she's a knight. Knights are supposed to be just like in the movies. Given no cause to believe otherwise, she watches as the fight is taken outside, to apparent success. She punches the air in celebration, even if nobody's probably paying attention to it.&lt;br /&gt;
&lt;br /&gt;
...wow, this place is a mess. That's the first thing to come to mind, now that she can take a breather. How are they going to explain all THIS away? And what happened to all the people, anyway? A lot of thoughts swim through her mind, causing her to start absentmindedly pacing through the observatory deck, even though it's not like the battle out there is over.&lt;br /&gt;
&lt;br /&gt;
Even when she does start paying attention again, she doesn't go back to hiding. Though naturally keeping her distance, she remains out of cover as she uses her binoculars to follow the battle going on out there, still having the utmost confidence that Argent will win in the end.&lt;br /&gt;
&lt;br /&gt;
...she'd better win. She doesn't dare take the elevator after one of them blew up already. How else will she get down from here?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	If Maron believes that Argent believes in her, then that's good enough! One of them should be keeping the torch of fervent hope alive. Argent is a stubborn woman and she's certainly not going to fall down easily, nor does she have any intentions of just giving up, but this is a powerful opponent and not a battle that will be easily won. It will, she knows, be a struggle to the end.&lt;br /&gt;
	She's well aware of that even when her barrage of magical spears strikes the tiny warrior, tearing her clothes (which as everyone knows in magical girl terms is /serious damage/), and so she is prepared for the counter--though she didn't expect something quite like this. Her eyes flash a brilliant blue, and while Striker Argent steels herself against them, there is something... unnerving about them. Teeth grit, still keeping herself between Vita and Maron down on the deck where she can do nothing but watch and wait (until whenever Finn gets her tiny angel butt over here), she leaps for the Wolkenritter, spear gripped with unwavering skill in both hands, aiming to run the shining weapon straight through the little warrior's defenses.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Yukimi Amane has used Shot Through the Heart (And Thou'rt To Blame) on Vita.&lt;br /&gt;
COMBAT: Yukimi Amane has finished attacking.&lt;br /&gt;
COMBAT: Vita fails to brace Yukimi Amane's Shot Through the Heart (And Thou'rt To Blame), taking 14 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Vita is steeling herself, building herself up for something.. her rage reaching a boiling point inside her. Her enemy leaps for her, and she brings Eisen around again defense, but again she's too slow.. her attention too focused on her anger and not enough on her enemy. The spear impacts her, slamming into the side of her torso. It doesn't penetrate, but it does tear through her clothing, right down to the flesh, scoring a painful line against her side.&lt;br /&gt;
&lt;br /&gt;
	She spins away, hissing, her eyes positively on fire. &amp;quot;Oh, that's it. I'm done playing! EISEN!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	She holds her hammer aloft. &amp;lt;&amp;lt;Jawohl!&amp;gt;&amp;gt; is again the answer. The perforated section just below the hammerhead pumps up and down once, twice, three times with solid ch-chunks as cartridges are loaded into position. And then expended.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;GIGANTHAMMER!&amp;quot; Vita shouts, her voice full of fury, and Eisen echoes her enthusiastically, &amp;lt;&amp;lt;GIGANTHAMMER!&amp;gt;&amp;gt; Then the hammer grows. It seems to fold and expand outwards like a series of plates sliding over and through each other, bigger and bigger, the shaft growing longer, until Vita, all 4'6&amp;quot; of her, is holding a stick attached to a positively ludicrously large hammer - easily the size of a city bus. But she wields it with ease. It swings around, clipping Tokyo Tower int he process, sending a violent shudder through the whole building, before she brings it smashing down towards Striker Argent.. and everything beneath her.&lt;br /&gt;
&lt;br /&gt;
COMBAT: FINISHER! Vita has used Giganthammer on Yukimi Amane.&lt;br /&gt;
COMBAT: Vita has finished attacking.&lt;br /&gt;
COMBAT: Yukimi Amane fails to brace Vita's Finisher, Giganthammer, taking 153 Fatigue damage!  Critical Hit!  Yukimi Amane is unable to keep fighting!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	No. No, no, no, no, no, no-- &amp;lt;PROTEC--&amp;gt; It's too late.&lt;br /&gt;
&lt;br /&gt;
	Silver Wind cannot break the bindings fast enough. The magic circle for defense does not even have enough time to start /forming/ as the blade strikes out against the Sergeant. Her head snaps back, a choked noise passing from her throat as the stroke cuts straight through her barrier jacket. Droplets of red float like droplets before they lash across the top of the ruined elevator platform. Her legs give way, and the raw force of that single perfect strike takes the auburn brown-haired girl right off her feet.&lt;br /&gt;
&lt;br /&gt;
	Alyce the catwalk with an impressive crash, head turned away and laying still. Her breath comes in a few shallow gasps as it hurts to move, breathe, twitch, or even so much as /see/. She takes a mental checklist in a steady sequence: Her eyes are wet. Her arms and legs feel heavy. The catwalk feels cold. She can feel the blood in the cut.&lt;br /&gt;
&lt;br /&gt;
	Her hand is on the railing. Wait.&lt;br /&gt;
&lt;br /&gt;
	Her hand is on the railing?&lt;br /&gt;
&lt;br /&gt;
	The Sergeant's left hand, steady and unsure, indeed holds onto the safety rail. All of her instinct tells her to /get up/ even as her brain tells her to /stay down/. Alyce pulls, struggles, and finds her way up to her feet even as Signum's spell tries to keep her restrained. She's leaning on her staff for support, and she's breathing hard.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I've had about enough of this witch,&amp;quot; the Silver Mage says under her breath, ragged and exhausted. There's a smile on her face, albeit tired. &amp;quot;How about you?&amp;quot;&lt;br /&gt;
	&amp;lt;THRASHING AUTHORIZED!!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	A Mid-Childian magic circle suddenly unfolds beneath the wounded mage, spreading out to one, two, and then three layers, shining with silvery-white light. Hefting the staff, weak and unsteady, Alyce holds the Device out straight. A swell of light bound within a set of magical rings form in front of her. Quickly, the shine lights up the interior of the Tokyo Tower's open structure.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Hark, the argent falcon!!&amp;quot;&lt;br /&gt;
	&amp;lt;SILVER WING...&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Together, they yell:&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;CANNON!!&amp;quot;&lt;br /&gt;
	&amp;lt;CANNON!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Alyce's left hand presses forward, and a blast of silver /explodes/ from the sphere, mana firing straight and true at Signum. It is, indeed, powerful enough that the discharge itself /sheds/ mana, the slivers of light fluttering off like feathers left in it's wake!&lt;br /&gt;
&lt;br /&gt;
COMBAT: FINISHER! Alyce Ducati has used Silver Wing Cannon on Signum.&lt;br /&gt;
COMBAT: Alyce Ducati has finished attacking.&lt;br /&gt;
COMBAT: Signum narrowly dodges Alyce Ducati's Finisher, Silver Wing Cannon, taking 25 Fatigue damage!  Signum's Flash ability activates!&lt;br /&gt;
&lt;br /&gt;
The The spheres meet the fungal growths and blast them out of the /sky/ - and then impact, blowing chunks out of the Amoeba! Flabbergasted! The Amoeba is at least that as they all gasp - their success streak /suddenly broken so easily/. &amp;quot;Hey no way! We're doing great! We're just going to be villains! You can't stop us now!&amp;quot; There is a pause. &amp;quot;We think!&amp;quot; But finally - Miyu appears behind them.&lt;br /&gt;
&lt;br /&gt;
Eh? What? Who?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;AHH GET AWAY!&amp;quot; Now able to see, and yet not, THEY LEAP - and reveal all their weaknes - Miyu SLASHES the Amoeba, The Amoeba taking the first notable massive strike upon the giant Mega Amoeba! At which point they reform and roll forwards away from them, staring back towards Raikari as they gasp and puff their mouth up! Well. Entire self up. It's getting BIGGER!?&lt;br /&gt;
&lt;br /&gt;
They must, after all, because it's hopeless otherwise! ... Does the Amoeba look particularly unstable at that size, with those wounds?&lt;br /&gt;
&lt;br /&gt;
Raikari doesn't seem to, however, as the fist with code energy slams into the jiggling mass - and sends the Amoeba growing larger, bowling backwards, as a wave of amoeba's suddenly flood towards Miyu - as if something was being planned!&lt;br /&gt;
&lt;br /&gt;
Probably not, judging from the screams of the Amoeba.&lt;br /&gt;
&lt;br /&gt;
COMBAT: The Amoeba Boys has used Make My Monster Mitosis! on The Amoeba Boys.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys accepts The Amoeba Boys's Make My Monster Mitosis!, taking 0 Fatigue damage!  Empower and Withstand applied to The Amoeba Boys!&lt;br /&gt;
COMBAT: The Amoeba Boys has used Million Mitosis March on Miyu Oyanagi.&lt;br /&gt;
COMBAT: The Amoeba Boys has finished attacking.&lt;br /&gt;
COMBAT: Miyu Oyanagi narrowly dodges The Amoeba Boys's Million Mitosis March, taking 6 Fatigue damage!  Miyu Oyanagi's Fade ability activates!  Blind, Stagger, Tangle, and Trap applied to Miyu Oyanagi!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	For a moment there. ... For a few minutes... Nanoha did, in fact, pass out. Bleary eyes blink open slowly as the battered and burnedgirl starts slowly coming to, though.&lt;br /&gt;
	&amp;lt;ARE YOU ALRIGHT?&amp;gt; Her Device, cracked and dented chimes ather.&lt;br /&gt;
	&amp;quot;Ah... Raising Heart...&amp;quot;&lt;br /&gt;
	&amp;lt;YOU MUST GET UP.SHE WILL FIND US IF YOU DO NOT.&amp;gt;&lt;br /&gt;
	She?&lt;br /&gt;
	That's right. Nanoha was fighting that girl again.That girl, who's name she doesn't even know. &amp;quot;Ah...&amp;quot;&lt;br /&gt;
	The girl who won't open up to her.&lt;br /&gt;
	Slowly, and with great pain, Nanoha starts picking herself up inside the building...Just as a mote of gold light finds her.&lt;br /&gt;
	But by then... It's too late.&lt;br /&gt;
&lt;br /&gt;
	There's no warning. Just a sudden,massive, pillar of pink that fires upwards at Fate.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;DIVINE BUSTER!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Now the building explodes OUTWARDS, and from the rubble and debris, Nanoha limps out, battered, singed, the 'jacket' portion of herBarrier Jacket missing, leaving just the gold chestplate and shredded black upperwear, blood creeping down her forehead.&lt;br /&gt;
	&amp;quot;I... Don't want to fight. But you're not... Giving me any choice.&amp;quot;&lt;br /&gt;
You paged The Amoeba Boys with 'I only murdered one of them! But it was a good murdering.'&lt;br /&gt;
COMBAT: Nanoha Takamachi has used Divine Buster: Shoot on Fate Testarossa.&lt;br /&gt;
COMBAT: Nanoha Takamachi has finished attacking.&lt;br /&gt;
COMBAT: Fate Testarossa accepts Nanoha Takamachi's Divine Buster: Shoot, taking 63 Fatigue damage!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	To an outside observer, Signum might appear to just... disappear within that blaze of silver energy. That bright, huge beam seems to erase her from existence. Only Vita would know, immediately, that she is not only still alive, but still pretty hale.&lt;br /&gt;
&lt;br /&gt;
	A closer examination of the moment would see Signum blurring out of the way--mostly--though her legs do get caught in the blast. When the energy clears, the skirt of her armor is steaming and smoking, shredded, residual energy leaking off her like smoke. Battered, for sure--her Knight Armor showing the collection of damage--but unbowed.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Laevatein! Cartridge Load!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Once again, the 'voice' of that Armed Device rings out, stern and metallic. &amp;gt;&amp;gt;Jawohl!!&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
	That action racks back once--*cha-CHNK*&lt;br /&gt;
&lt;br /&gt;
	--and twice--*ch-CHNK*&lt;br /&gt;
&lt;br /&gt;
	--and the surge of mana is palpable, flaring around the pink-haired Wolkenritter, a licking, coruscating aura that expands around her... then shrinks away into the sword.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Schlangeform!&amp;quot; commands Signum, snapping the weapon up, and once again it separates into those segments--swirling in an impossible manner, forming a tornado around her. Then all that mana flares up higher--and the entire length of that whip-blade flares in hissing magic fire.&lt;br /&gt;
&lt;br /&gt;
	Signum jets back for a second--and then she whips her weapon forward, the blade hissing and spitting as her voice rings out: &amp;quot;HIRYU... ISSEN!!!&amp;quot; And that sectioned blade will arrow in, reaching out, impossibly long, seeking to end this fight. It won't just cut--it'll explode in a fiery burst of mana as well.&lt;br /&gt;
&lt;br /&gt;
COMBAT: FINISHER! Signum has used Hiryu Issen on Alyce Ducati.&lt;br /&gt;
COMBAT: Signum has finished attacking.&lt;br /&gt;
COMBAT: Alyce Ducati fails to dodge Signum's Finisher, Hiryu Issen, taking 53 Fatigue damage!  Alyce Ducati is unable to keep fighting!&lt;br /&gt;
&lt;br /&gt;
	 Gah! So many amoebas! So gross!&lt;br /&gt;
&lt;br /&gt;
	 As Miyu gets mobbed by the icky tings, she concentartes for a brief moment, then BLIP!s away, appearing once more further down the street with her blade at the ready as she stares down the giant blob.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;It is time to end this...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	 Lines of code begin to travel up her arms as she invokes her power before drawing her hand across the crescent edge of her scythe. As she does so, the code leaps from her arm and into the weapon, causing it to glow a radiant magenta as she prepares herself...&lt;br /&gt;
&lt;br /&gt;
	 Then suddenly, she vanishes only to reappear above the Amoeba Boys, descending from above with her blazing scythe cleaving down with an overhead blow.&lt;br /&gt;
&lt;br /&gt;
	 &amp;quot;CODESLICER!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
COMBAT: FINISHER! Miyu Oyanagi has used Codeslicer on The Amoeba Boys.&lt;br /&gt;
COMBAT: Miyu Oyanagi has finished attacking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Maron's eyes go wide as she watches Vita make her hammer grow. &amp;quot;No way...&amp;quot; When the hammer impacts the tower shortly after, the tremors cause her to almost lose her balance, but she manages to stay standing throughout it. What it does do is make her miss what actually happened. She quickly brings the binoculars back up and refocuses... but she can't see Argent out there anymore.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;No way...&amp;quot; Repeating this again, in spite of everything, she rushes forward as far as she can, looking around to try and find where Argent went. When she can't manage to do so within the next five seconds, her heart sinks. &amp;quot;It can't be...&amp;quot; This doesn't make any sense. Why does the battle look over? What happened to the good always triumphs thing? So many questions... and only one person who could answer them, the girl with the big hammer. And it would probably be really stupid idea to ask her.&lt;br /&gt;
&lt;br /&gt;
So naturally, since Maron isn't exactly thinking straight at the moment, this is exactly what she does, turning her disbelieving eyes on Vita. &amp;quot;What happened? Where did... where did she go?&amp;quot; As much as she fears the answer, not knowing is worse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Bardiche doesn't even have time to warn Fate.&lt;br /&gt;
	One minute she's trying to stare intensely hard through the rubbles and dust, the next it's like starring into a pink flashlight. Life is a nightmare, especially when the flashlight walks up to her and punches her in the gut. Metaphorically. Literally she's just engulfed in a massive pink laser. It, predictably, sucks.&lt;br /&gt;
&lt;br /&gt;
	Her Barrier Jacket is practically seared off her body. The cape is gone, the skirt is more like tatters, parts of her socks, gloves and leotard are missing. Yeah, it's not looking too good for her.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;UNABLE TO SUSTAIN BARRIER JACKET. PLAN, SIR?&amp;gt;&lt;br /&gt;
	&amp;quot;We just... we'll do what Linith said. One blast!&amp;quot;&lt;br /&gt;
	&amp;lt;YES SIR. SPARK SMASHER.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	A massive orb of yellow light forms up in front of Fate. It's nothing compared to the Divine Buster, but it's the same category of spell. A notch or two below, though. She lifts Bardiche up, with what strength she has left. By now, its fins have shut down, though it remains in spear mode for casting purposes.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;I'm... I'm sorry, but... I can't afford that! I'll be... taking one of your Jewel Seeds now! SEALING! SPARK SMASHER!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Fate slams the spear into the orb, which breaks. The light disperses, shooting down a massive beam of yellow mana surrounded by purple lightning towards Nanoha, but more importantly, targetting Raising Heart's systems. It's trying to draw out one of the internalized Jewel Seeds, while causing as much damage as possible.&lt;br /&gt;
&lt;br /&gt;
COMBAT: Fate Testarossa has used Spark Smasher on Nanoha Takamachi.&lt;br /&gt;
COMBAT: Fate Testarossa has finished attacking.&lt;br /&gt;
COMBAT: Nanoha Takamachi fails to counter Fate Testarossa's Spark Smasher, taking 27 Fatigue damage!  Nanoha Takamachi is unable to keep fighting!&lt;br /&gt;
COMBAT: Nanoha Takamachi's counterattack, Heavy Laser, fails to get through, doing 0 Fatigue damage to Fate Testarossa!&lt;br /&gt;
&lt;br /&gt;
	Done playing indeed.&lt;br /&gt;
	Argent's eyes widen, lips parting, as Vita summons the power to create a hammer as large as a city bus, plates connecting and interconnecting until it easily dwarfs them both and blocks out the light of the moon. Her immediate reaction when the little warrior swings it down is of course to create a magical barrier with which to defend herself.&lt;br /&gt;
	It shatters almost instantly.&lt;br /&gt;
	With a scream, Argent rockets down through the tower, metal twisting and shrieking as she and the hammer tear through it. When she stops moving, she is cradled there somewhere beneath the layers of steel.&lt;br /&gt;
	Where exactly she is cannot immediately be seen, but rest assured, wherever she is, she no doubt is not moving.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
And with that Raikari is able to get out from under the unstable mass of amoeba as well, though she's still rather well slimed from the ongoing fight. Ick ick ick. And it won't shake off, either!&lt;br /&gt;
&lt;br /&gt;
Being sour about being a mess gets interrupted by her friend's comment though, bringing her back to the task at hand. &amp;quot;I think you're right...&amp;quot; Eyes narrow to slits behind her visor as she grips her polearm in both hands, studying the mass of the Amoebas briefly. It's swollen up huge... but it's cohesion seems to be suffering from it. If they can hit it in just the right spot....&lt;br /&gt;
&lt;br /&gt;
With a running start Raikari launchs herself towards the Ameoba fusion, energy gathering in the blade of her weapon until it's glowing almost blindingly bright. As she springs towards her foe the radiant energy is practically bleeding off the polearm as she hefts it and makes a downward right to left slash. &amp;quot;&amp;quot;ULTIMATE...&amp;quot; Then spins around to making another diagonal cut from the other side, leaving a glowing X in its wake. &amp;quot;COMBO...&amp;quot;. Raikari spins her weapon around, and with a mighty lunge stabs the center of the formation, releasing all that pent up energy of hope and light at the impact of the thrusting strike. &amp;quot;BREEEEAKERRRRRR!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
COMBAT: FINISHER! Raikari Shinkyou has used Ultimate Combo Breaker on The Amoeba Boys.&lt;br /&gt;
COMBAT: Raikari Shinkyou has finished attacking.&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Miyu Oyanagi's Finisher, Codeslicer, taking 39 Fatigue damage!  Critical Hit!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!&lt;br /&gt;
COMBAT: The Amoeba Boys narrowly braces Raikari Shinkyou's Finisher, Ultimate Combo Breaker, taking 51 Fatigue damage!  Critical Hit!  The Amoeba Boys is unable to keep fighting!  The Amoeba Boys's Block ability activates!  The Amoeba Boys's Parry ability activates!&lt;br /&gt;
[OOC] The Amoeba Boys oh good lord!&lt;br /&gt;
&lt;br /&gt;
	No way, she's--&lt;br /&gt;
&lt;br /&gt;
	Already she tries to identify the spell. Already, she tries to think of a dozen ways to stop Signum before it's too late. However, she's too battered-- too esxhausted-- and she tries to pull away. She honestly does. She pushes, she moves, but the spellblade assault of the Cloud Knight is too furious and far too fast.&lt;br /&gt;
&lt;br /&gt;
	Alyce is engulfed in the blazing, bladed inferno for longer than she would like before the spell reaches it's climax-- before the explosive burst that launches her clear over the rails and off into the sky. Plummeting down to Earth, her eyes are only partially open as she sees the line of the nearby horizon getting lower, lower, lower...&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;SAFETY!!&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Taking action, the Intelligent Device manages to deploy three bands of magic. In this state, the Sergeant can't adjust her trajectory or even pretend that she can land on her feet. She hits the first band hard. The second band slightly less hard. The third band catches her weight, but it still isn't enough to keep the landing from being /hard/.&lt;br /&gt;
&lt;br /&gt;
	The silvery-white overcoat is torn and frayed, while the blue jacket underneath is all but tatters hanging from her shoulders. Her sleeves have large holes from burns and blades, the stockings on her legs torn and her boots a mess of mana-synthesized leather and rubber coming apart at the seams.&lt;br /&gt;
&lt;br /&gt;
	Her turtleneck is, for the most part, intact... though the broad slash from shoulder to hip shows a lash of skin and a slick of red. Through the haze and the pain, Alyce opens her eyes, but... everything is ... really blurry. Her head still tilts. Crap, she thinks to herself. Nanoha... Nanoha.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Vita is panting after her swing of the massive hammer. She brings it back up, shards of metal and debris raining off of its bulk, but its already shrinking, the process reversing until she small girl holds the same hammer she started with in her hand, lowered now so its head points towards the ground. There's a hiss of steam as the spent energy vents, small clouds spitting out from the perforations above the handle. Three cartridge shells eject, clattering off of the metal after they spring from the hammer's haft.&lt;br /&gt;
&lt;br /&gt;
	Vita hears Maron's shakey question, turning her eyes, blue but no longer glowing with that fathomless rage, on her. &amp;quot;Down in the dirt, where she belongs.&amp;quot; She spits, still bleeding from the cut in her side. But she has no time for this civilian right now- to the victor goes the spoils! She takes off downward, following the path of her hammer through the twisted metal, until she reaches the impact point.&lt;br /&gt;
&lt;br /&gt;
	Alighting upon a twisted beam above the unmoving body of Striker Argent, she holds out her hand. And it appears: The Book of Darkness warps into being above her open palm. Every mage there can feel it, no doubt, an oppressive, dark presence, though it is likely stronger for the Midchildans. &amp;quot;Absorb.&amp;quot; Vita solmenly commands the book, and it snaps open, showing blank pages. Streams of energy begin to snake upwards from her defeated foe, and the pages of the book fill with arcane words, one at a time, snapping to a new page each time the previous is full of text. It lasts only a few moments though, a handful of pages filled. And then it is over, and the book snaps shut above her hand again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	&amp;gt;&amp;gt;Vita. I've defeated my opponent.&amp;lt;&amp;lt; Signum isn't exactly -unhurried-, but she certainly intends to take a moment, tracking where Alyce has gotten to--and then flying in that direction, sheathing her weapon as she goes. It's a matter of moments before she arrives at the location of the crumpled mage.&lt;br /&gt;
&lt;br /&gt;
	Though Alyce is clearly insensate, Signum speaks anyways. &amp;quot;My apologies. But it was necessary...&amp;quot; Holding her right hand out, palm up, she issues a request to the Book of Darkness.&lt;br /&gt;
&lt;br /&gt;
	&amp;gt;&amp;gt;Come to me.&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
	The Book appears in her hand--well, floating above it, actually--and with a rustling sound it flips open, pages flipping to an open page--and then Signum gestures with her left hand, and a tight, glowing silver sphere rises out of Alyce's chest.&lt;br /&gt;
&lt;br /&gt;
	&amp;gt;&amp;gt;Absorb,&amp;lt;&amp;lt; requests the Wolkenritter, and, obediently, black reach out--pulling that silver energy towards it, the two intermingling halfway there.&lt;br /&gt;
&lt;br /&gt;
	Linker Core Absorption is a painful thing, so Alyce may actually have some cause to be glad she's knocked out--the whole process isn't instantaneous, but it is decently fast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's getting quite, and suddenly, hectic. Bouncing around, the Mega Amoeba is seemingly about to blow! Growing far too large, the amount of energy that is swelling within is, to any eyes, growing far too much for such novices to villainry to control! Can the heroes defeat it in time!?&lt;br /&gt;
&lt;br /&gt;
Miyu BLIPs away from the assault, the lines of code beginning to travel up over Miyu's arms before the scythe glows as well - and then RIGHT ABOVE THE AMOEBA!&lt;br /&gt;
&lt;br /&gt;
There is a comical cry from the three amoeba's as they, as one, look up and flail their short, stubby arms.&lt;br /&gt;
&lt;br /&gt;
The blade slams down through the Amoeba's, cutting and cleaving, but seemingly doing nothing. The same time as Raikari charges in towards the Mega Amoeba, springing forwards, blade glowing blindingly bright - and then slashes, twice, before slamming it into the middle of the Amoeba.&lt;br /&gt;
&lt;br /&gt;
Eyes go wide, hats shudder, and the massive yellow Amoeba glows, brighter and brighter and!!!&lt;br /&gt;
&lt;br /&gt;
POOF/BOOM/CRASH!&lt;br /&gt;
&lt;br /&gt;
The Amoeba glows so bright it's almost like it vanishes, melting away like it was burning away by such energy, and..&lt;br /&gt;
&lt;br /&gt;
SPLAT. SPLAT. SPLAT.&lt;br /&gt;
&lt;br /&gt;
Three Amoeba's crash down besides Miyu and Raikari. Blue, Green and Pink.&lt;br /&gt;
[&lt;br /&gt;
&lt;br /&gt;
	Nanoha is wobbling. But she sees the condition Fate is in, as well. It's all down to one final blast. Trembling hands hoist Raising Heart to bear, finger on the trigger again. Already, pink light is gathering at the head of her Device.&lt;br /&gt;
	But as she fires, she is swarmed in a deluge of golden light.&lt;br /&gt;
	&amp;quot;N... Nh.-- ah!&amp;quot;&lt;br /&gt;
	The ground craters, eruptions of pavement and concrete all around her before Nanoha goes down in a tiny Nanoha-shaped crater of her own.&lt;br /&gt;
	&amp;quot;Bu... But...&amp;quot;&lt;br /&gt;
	She simply can't weather the blast, head gently thumping to the ground as she loses consciousness.&lt;br /&gt;
	&amp;lt;THAT IS E-E-ENOUGH.&amp;gt; The battered and cracked staff in her hands chimes in a staticy fizzle.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;RELEASE JEWEL SEED.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	With an audible gleam, the cracked red gem spits free a tiny blue jewel, conceding this sound defeat in order to protect her wielder, crimson numerals forming in a soft light against the pristine surface breifly.&lt;br /&gt;
&lt;br /&gt;
	XXI&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Fate is by Nanoha as soon as she can be. She's battered, bruised, is missing over half of her Barrier Jacket, but she is still standing, so that's what matters. She extends Bardiche forward.&lt;br /&gt;
&lt;br /&gt;
	&amp;lt;INTERNALIZE NUMBER XXI.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	And just like that, the glowing, beautiful blue jewel is sucked into the cracked spear, which snaps back into its default, poleaxe mode. Fate avoids eye contact AT ALL COSTS, just sort of... glancing at the floor. Really hard.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;Sorry... I...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
	Nope, no time to finish that.&lt;br /&gt;
	The blonde's red eyes lock onto the silver glow in the distance. That's... what's going on over there? She knows enough about magic to recognize it, but... oh that's. Definitely not good.&lt;br /&gt;
&lt;br /&gt;
	LET'S NOT STICK AROUND. JEWEL SEEDS ARE OBVIOUS TOO.&lt;br /&gt;
&lt;br /&gt;
	Fate moves forward, and starts lifting Nanoha up. Half remorse, half pity. She doesn't want her caught by whatever the heck is going on inside the barrier still. Enough harm for one day, really. She feels bad about the beating. She'll just... anywhere is better than here.&lt;br /&gt;
&lt;br /&gt;
	&amp;quot;W-We need to... Bardiche, take us through the barrier.&amp;quot;&lt;br /&gt;
	&amp;lt;YES SIR. DIMENSIONAL TRANSFER.&amp;gt;&lt;br /&gt;
&lt;br /&gt;
	Nanoha, Raising Heart, Fate and Bardiche are wrapped in golden light, and turn into a powerful lightning bolt, which strikes upwards and cracks its way out of the barrier, and then back down elsewhere in Tokyo.&lt;br /&gt;
&lt;br /&gt;
	As Vita calls up the Book of Darkness, the silver knight's magic flows into the horrible artifact. Striker Argent twitches, teeth grit in defiance even in her unconscious state, but this is a battle already lost. The pages fill, and when Vita makes her leave, a cloud of steam emanates from the magical girl's body, obscuring her from view.&lt;br /&gt;
	At whatever point it clears away, she is gone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vita confirms Maron's fears. Down in the... that's... that's a long way down. And Vita proceeds to rush down there herself afterwards. Maron's eyes go wide, and she stretches out an arm after the hammer-wielding girl, pointless though the gesture may be. &amp;quot;N-no, don't!&amp;quot; Of course, she thinks Vita is going to go land the finishing blow. &amp;quot;Please...&amp;quot; Powerless to do anything, once more. Maron sinks to her knees, tears forming in her eyes.&lt;br /&gt;
&lt;br /&gt;
But that doesn't last very long. She has to keep hope alive. As long as she doesn't know for sure, there might still be hope! Quickly getting back to her feet, she starts running for a non-broken elevator. She's already forgotten about any risk there might be. She has to try. If there's any chance that she can make some kind of difference still...!&lt;br /&gt;
&lt;br /&gt;
Impatiently, she starts hitting the elevator call button over and over. &amp;quot;Come on, come on!&amp;quot; Is it even still working at all? It /is/ moving, but she's too upset to even take notice. &amp;quot;Hurry up, your stupid elevator!&amp;quot; She delivers a swift kick to the door, which naturally does nothing. It doesn't even make her feel any better. Then, in a much softer tone, &amp;quot;...you'd better be alright...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A few residue wisps of fading energy trail off Combo Breaker's blade as Raikari lowers it, staring at the three normal sized blobs that splatter to the pavement after the giant one detonated from all the damage. &amp;quot;Eeew, so gross still!&amp;quot; It's a rare moment of actually sounding girly and fussy for her.&lt;br /&gt;
&lt;br /&gt;
Followed by more muttering under her breath as she grabs a wad of amoeba goo with one hand and tries to pull it free of her hair. &amp;quot;This is just wrong on so many levels.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hopping away from Raikari, the three small blobs LEG IT. Or rather wisp and retreat, screaming and flailing as they attempt to escape the barrier!&lt;br /&gt;
&lt;br /&gt;
THEY'RE TOO SCARY.&lt;br /&gt;
The Amoeba Boys Miyu and Raikari that is.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	The stimulus is enough to make even Alyce's unconscious form hitch from the pain of having her Linker Core exposed and then drained, the energy siphoned off into the book. The Intelligent Device attempts to compensate, of course, to try to stop it, but with an unconscious and severely wounded user... it does not work, at all.&lt;br /&gt;
&lt;br /&gt;
	The gemstone set into the head of the staff loses luster. The whispered moans of pain give her nothing, and take nothing.&lt;br /&gt;
&lt;br /&gt;
	When she wakes up, she is going to have a thousand questions and almost no answers. Chief among them:&lt;br /&gt;
&lt;br /&gt;
	Where is Nanoha?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Vita lowers her arm as the absorbtion is complete, and the book vanishes, called away by Signum to absorb its second victim of the evening. She heaves a small sigh. For a moment, she almost looks.. contrite. Even worried. But she banishes any doubts with a quick shake of her head, red braids whirling. She pushes off the girder she's standing on, rocketing back up into the air. &amp;gt;&amp;gt;Me too, Signum. I'm a little scratched up, but nothing Shamal won't be able to fix. I think we did good tonight!&amp;lt;&amp;lt; The writer of those mysterious letters once again has proved trustworthy. Even if something feels... off about them.&lt;br /&gt;
&lt;br /&gt;
	As she rises into the sky, she can't help but look around for Nanoha, trying to see what happened to her. But she and Fate are already gone. A slight frown touches her lips.. it's probably for the better. Having that girl see her in her moment of bloody victory would seem.. wrong, somehow. It would make it feel bad.&lt;br /&gt;
&lt;br /&gt;
	Turning, Vita begins to arc through the sky, away from the tower. &amp;gt;&amp;gt;I'm heading back, Signum! I'll check on Hayate, you handle cleaning up. Hey.. do you think I could get another parfait with Hayate tomorrow?! Because we did so good..&amp;lt;&amp;lt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
	Alyce's Core collected, Signum regards her would-be opponent for a moment, pity showing through for a moment. Then she tucks the Book of Darkness under one arm...&lt;br /&gt;
&lt;br /&gt;
	...and rockets off into the sky. She, after all, can get through Vita's barrier pretty easily. &amp;gt;&amp;gt;Vita. I'm returning home as well. Good work.&amp;lt;&amp;lt; A moment's consideration, then she smiles, faintly.&lt;br /&gt;
&lt;br /&gt;
	&amp;gt;&amp;gt;If Hayate allows it.&amp;lt;&amp;lt; Which she will, of course. Cleanup? Fortunately for the property damage, that'll all be reversed once the barrier falls. Except for the damage to, you know, the people. But them's the breaks, as they say.&lt;br /&gt;
&lt;br /&gt;
	As both Vita and Signum leave the scene of the battle, the barrier vanishes. People return, damage to buildings is wiped away. The only signs the confrontation took place are the bodies of the unconscious, laying where they fell.. no doubt soon to be noticed, and ambulances summoned. Maron might be surprised to suddenly find herself in a fully working elevator in a fully repaired Tower amidst hundreds of people again.&lt;br /&gt;
&lt;br /&gt;
[[Category: Logs]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/2013-10-15_-_Peace_and_Sanity</id>
		<title>2013-10-15 - Peace and Sanity</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/2013-10-15_-_Peace_and_Sanity"/>
				<updated>2014-01-25T11:50:30Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Categorized&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|class=&amp;quot;toccolours&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Peace and Sanity'''&lt;br /&gt;
|-&lt;br /&gt;
|'''Summary''':&amp;lt;br&amp;gt;&lt;br /&gt;
''After stopping an incident at Tomoeda Theme Park, Striker Aurum finds himself confronted by the mysterious girl who'd assisted him.''&lt;br /&gt;
|-&lt;br /&gt;
| '''Who:'''&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yuushiro Kagami]], [[Homura Akemi]]&lt;br /&gt;
|-&lt;br /&gt;
| '''Where: Tomoeda Theme Park, outskirts'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| '''OOC - IC Date:'''&amp;lt;br&amp;gt;&lt;br /&gt;
10/15/2013 - 10/04/2013 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Yuushiro Kagami [Juuban (10)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although at least one crisis had been averted this night, it was not yet time for the heroes of the evening to rest. Convenient excuses were still being provided back at Tomoeda Theme Park to later be run in re-assuring headlines the following morning as Striker Aurum sped away from the scene, streaking through the sky on the tail of a sustained bust of powerfully compressed through his enchanted weapon. Pale golden boots glided neatly over rooftop and tree alike before they hit the ground in an seamlessly, unceasing run.&lt;br /&gt;
&lt;br /&gt;
Deep within, the Golden Knight's poise was not quite as composed. Yuushiro Kagami was quite indignant over his initial course of action-no amount of reason seemed quite capable of assuaging his vexation. It wasn't something to leave lying either, no when the limits of his material form were so dependent on his relationship with the teenager. The stronger the bond, the more fully he could incarnate, and they already had enough factors working against him.&lt;br /&gt;
&lt;br /&gt;
It's somewhere around a break in the argument that Rael finally comes to a stop in the middle of city park, seemingly bereft of people. &amp;quot;Perhaps it is time for us to talk.&amp;quot; He finally said, speaking to Yuu, but an outside observer may have a very different perception.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Homura Akemi [Ohtori Academy (8)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It's not impossible to locate Homura ... if you know what you're looking for. Puella Magi tend to be able to 'feel' one another's presence through their magic, particularly if they are transformed, though a Witch's barrier may confuse the senses. Of course there's nothing at all ominous about that fact... wink. Other magical users are capable of detecting them too. It helps, of course, if they are actively using their magic. The resulting 'residue' of a Puella Magi's abilities lingers for a while and even can form a trail for others to follow. If they know how to look.&lt;br /&gt;
&lt;br /&gt;
So it's not a complete surprise when Rael says 'Perhaps it is time for us to talk.'&lt;br /&gt;
&lt;br /&gt;
... though hilariously it may surprise her to know that Rael wasn't talking to her after all.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Then let us talk.&amp;quot; A disembodied voice says aloud from behind the Golden Knight. There is no warning. No sound of approach, nor shifting of the shadows in the light of various electronic lamps. There is just the voice, and then the sound of footsteps upon a paved path in the darkened park walking away from Rael's back. Should he turn around he will see the figure of a girl. Middle School age at best, dressed in a strange outfit of muted colors. Upon her left wrist sits a strange silvery buckler: The only armament she seems to carry.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do you know just how close you came to flirting with disaster?&amp;quot; The Puella Magi's voice is calm, but stern. Like the side of a cliff that has stood for eons uncounted. &amp;quot;An split second's hesitation would have been all it took for your plan to end in tragedy. A tragedy greater than the within those rollercoaster cars.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Yuushiro Kagami [Juuban (10)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#4169E1&amp;quot;&amp;gt;'''&amp;quot;Finally!&amp;quot;'''&amp;lt;/span&amp;gt; Yuu was more than a little exasperated, &amp;lt;span style=&amp;quot;color:#4169E1&amp;quot;&amp;gt;'''&amp;quot;I just can't believe you were really going to....&amp;quot;'''&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt;'''&amp;quot;Hold, Yuushiro.&amp;quot;'''&amp;lt;/span&amp;gt; Rael stated mentally, quickly quashing his host's protests with an explanation &amp;lt;span style=&amp;quot;color:#FFA500&amp;quot;&amp;gt;'''&amp;quot;Someone has followed us.&amp;quot;'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Yuu was about to say that was impossible until Homura appeared and quickly any other protests he could have managed. Rael takes a more even approach, taking the young girl's measure with such even reception that seems like he really had been speaking to her all along, &amp;quot;You are the young woman from earlier..&amp;quot; He states the obvious, perhaps still attempting to work out the mechanism by which she had managed to sneak up on him so thoroughly. After all, she didn't appear to have any item at her disposal save for that strange shield-like device (And as someone who knows shields, Rael does not deem it to be terribly fit for deflecting physical attacks).&lt;br /&gt;
&lt;br /&gt;
He hears her criticisms without a single betrayal of emotion on his face so that it was not unlike talking to a very cunningly captured statue of the man instead. Yuu wonders just what the hell this weird girl was all about, but Striker Aurum ever takes the diplomatic course of dialogue, &amp;quot;Before I answer you, I must first thank you for your assistance with that matter. Great tragedy may well have occurred despite my best efforts if not for you.&amp;quot; This praise is accompanied by a deferential not and clasping of the Knight's burnished shoulder, &amp;quot;However, you say such a familiar thing to me while yet a stranger. Otherwise, you would know I do not hesitate.&amp;quot; There is a steel in his eyes when he says that, one he may well find reflected in Homura's own as one edifice of dedication faces off against another, &amp;quot;Furthermore...I cannot say I know of which greater calamity you refer.&amp;quot; Playing coy, the thin veneer of suspicion edges through in the King's regal speech. These were strange and ominous tidings for a girl so young to speak of.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Homura Akemi [Ohtori Academy (8)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There are so many threads.&lt;br /&gt;
&lt;br /&gt;
So many lines leading toward the future. One for each major player that will take place in the battles going forward. Of course there is one representing Rael/Yuushiro as well. His is of particular importance for it carries the ability to disrupt and destroy the entire pattern with a single tug. He's not the only one with this particular 'feature'. But Homura cannot really afford to ignore even one of these threads. The stakes are too high...&lt;br /&gt;
&lt;br /&gt;
Time... it just never seems like she has enough time.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I am a Puella Magi. My name is Homura Akemi.&amp;quot; She introduces herself simply... and it seems as if she is even using her real name? No attempt at a secret identity? That's strange. Though Puella Magi are known to be a rather odd bunch as far as mahou shoujo go. &amp;quot;And you are Striker Aurum: Rael van Cyndros.&amp;quot; Those words come from behind Striker Aurum, for once again Homura has decided to flash step behind him once more. Should he turn to face her though he will find, in mid turn, that she is suddenly there. Not where the voice came from, which was directly behind, but 90 degrees off to one side. Her expression is calm.&lt;br /&gt;
&lt;br /&gt;
What is the point of all this? Is she just showing off?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;And now we are no longer strangers.&amp;quot; In truth, Rael has not been a stranger to Homura for a very long time. But he doesn't need to know that. &amp;quot;I have no need for bravado, whether false or earned.&amp;quot; Her expression is steel as well. Unyielding. And just like two blades meeting perhaps one can see sparks flying between her and Striker Aurum. &amp;quot;I'm only interested in preventing a future tragedy.&amp;quot; The same one she spoke of earlier? Or another one?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;To that end, I need to know whether you will be an obstacle or an asset.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Her words sound like a threat. She still only has the buckler as a 'weapon' but... her ability to seemingly move in an instant without even a blur to read her movements by?&lt;br /&gt;
&lt;br /&gt;
Perhaps she doesn't carry any weapons... because she doesn't need any.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Yuushiro Kagami [Juuban (10)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Had Rael not already met another Puella Magi by the name of Mami Tomoe he might find Homura's lack of discretion unusual, but all becomes clear the moment that foreboding title is spoken: A hunter of the empyreal creatures known as witches, and one of this city's many silent guardians. Given that he has yet to learn of the true darwinistic nature of many Puella, the King treats this as akin to belonging to a member of some sanctified order. In other words: It gives Homura a little bit of that undeserved credit she was about to refute, and she has Mami's good example to thank for it.&lt;br /&gt;
&lt;br /&gt;
And it's well that she has it, for what she says next might otherwise earn her deep and abiding suspicion-which it certainly does from Yuu. &amp;lt;span style=&amp;quot;color:#4169E1&amp;quot;&amp;gt;'''&amp;quot;What the hell?! Rael, how does that creepy girl know who you are?! And where did she go?!&amp;quot;'''&amp;lt;/span&amp;gt; The teenager's shock resonated unheard within Rael's mind before the King politely asked him to remain silent. His turn is a slow and deliberate one, as mindful as the measured pace of the countless timelines Homura had witnessed over and over again. In that single moment a thousand Rael in a thousand parallel worlds might have turned that very same way, with the same serious expression reserved for the willful girl before him.&lt;br /&gt;
&lt;br /&gt;
It was a simple, but important observation for a traveler of Homura's nature. A spirit of Rael's calibur existed beyond the normal confines of time and yet was as bound as any other prisoner. No matter what timeline he called home, Rael van Cyndros was always Rael van Cyndros. It made his actions very easy to predict.&lt;br /&gt;
&lt;br /&gt;
From that perspective, Yuu was the troublesome one.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Indeed.&amp;quot; He'll confide, wondering by what sorcery Homura manged her fear. He did not hear any trace of passage, nor any traces of residual magic in the air that would often follow such usage. It belied a very efficient, seasoned wielder of such abilities...more so than a such a seemingly young girl had any right to be. &amp;quot;And while I am curious how you came to know such things, I will not question it-for now.&amp;quot; He places a degree of emphasis on the end, saying it as much to Yuu's unheard outburst of disbelief as to Homura before meeting her gaze again, &amp;quot;Let us then concerns ourselves with we do have need for: An understanding. It is true that I also seek prevent a tragedy from unfolding upon this land, as well a my own.&amp;quot; Or what remained of it, at least, &amp;quot;I do not know if we speak of the same danger-but if we both seek to protect the same things, than I do not see how assistance would be undesirable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Homura Akemi [Ohtori Academy (8)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It is true. While there are many variations, many 'irregularities' between the timelines that Homura has visited, Rael van Cyndros is one of the features that has remained relatively static. True the events he encountered may have changed and his behavior was altered accordingly, but the core being itself remained true. In a way that was useful to Homura. It made him easier to predict. At the same time though it was a hindrance, and a disturbing one. For a woman trying to change the fate of just one person, to find someone who seems capable of resisting all permutations upon his character through the various universes seems to imply that there are certain constants that cannot be changed. As Kyubey learned, to his cost, when he decided to enlist Joan of Arc as a Puella Magi all those years ago...&lt;br /&gt;
&lt;br /&gt;
... of course there's no way that Homura could entertain even for an instant that the fate of the one she wants to protect may not be able to be changed.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I agree that an understanding would be good.&amp;quot; Homura doesn't do another flash step after saying that, or before saying that. In fact it seems she has decided to stop using trick for now. Intimidation is a useful tool. While it's unlikely to get another magic user to bow down and surrender immediately it might just prevent them from fighting at all.&lt;br /&gt;
&lt;br /&gt;
And often times that was the best outcome Homura could hope for.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;We do not.&amp;quot; Homura states is plain when Rael wonders aloud whether or not they are speaking of the same danger. Does she truly know what it is? Or is her own personal goal unique enough that she's certain no one else, or at least Rael, would ever hold it? Unfortunately this girl seems to live and breathe in the cryptic. &amp;quot;However, I think our goals will overlap more often than they will not. You wish to protect this land? I will be doing the same. That said... your realm is your own concern.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Blunt. Perhaps refreshingly so? ... does she know of Rael's land as well? Maybe. Homura tries her best to walk the tight line between knowing too much and knowing too little.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Am I clear? Or do you have any questions?&amp;quot; The girl grows quiet then, allowing her gaze to focus on Rael. Those violet colored eyes of hers are quite striking. They hardly look like the eyes of a 14 year old girl. They look older.&lt;br /&gt;
&lt;br /&gt;
Far, far older.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Yuushiro Kagami [Juuban (10)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Although he might have as many reasons to as anyone, Rael would never in a moment consider an attempt to change fate. Such an act would only bring about greater suffering and despaire than it could ever alleviate, of that much he is certain. Instead he must dedicated to service and atonement, eternally watching over the Kingdom he had failed to protect, sparing the world of today undue suffering for their mistakes.&lt;br /&gt;
&lt;br /&gt;
If he had any inkling of the true nature of Homura's quest he would attempt to dissuade her of it. Indeed, perhaps he had many times before. Clearly he hadn't been listened to if so, for now the brave girl stands before the enduring King once again exchanging silent vows and even-toned words for mutual assurance.&lt;br /&gt;
&lt;br /&gt;
Just what would each of them take away from it this time?&lt;br /&gt;
&lt;br /&gt;
&amp;quot;As you say.&amp;quot; Again, he does not question Homura's apparent knowledge of things she may not know at all. Perhaps he believes she is trying to pretend at things, or has some long view of the situation his eternal nature gifts him with. The only person who seems truly out of the loop in this situation is poor Yuu, whose exclamations seem to go unheard by girl and king alike for all the good it does him. &amp;quot;As it must be.&amp;quot; He responds to the matter of his Kingdom, recognizing it as his burden alone to bear, &amp;quot;If we can cooperate and provide assistance to one another in the matter of this land, I shall be glad to do so. I have met your enemies-the things you call witches, and understand they yield an evil seed only your order can purge. Should I obtain any, I shall yield them you as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
She asks for questions, and it's only then that Rael takes a step forward, bringing into closer relief their difference in size. His sky-hued eyes have a presence and weight to it that as perhaps more fully felt up close, taking the full measure of Homura's violet-edged gaze before asking replying, &amp;quot;I met another young girl who hunted witches.&amp;quot; He does not say 'like you', &amp;quot;Her name is Mami Tomoe. Do you know of her?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Homura Akemi [Ohtori Academy (8)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~*Once Upon A Time*~&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A neophyte Puella Magi fidgets a bit uncomfortably as she stands before Rael. The way he holds himself, his cool confidence, his knowledge, it's all incredible. So much that she was convinced it was ok for her to tell him of her true goal. The bespectacled and braided girl did not expect to suddenly be told to abandon her mission. That no matter what trying to change the fate of a single person like that would only bring about more despair and greater suffering. At that moment though she found steel within her spine. She stood up to him and declared that she didn't care! That no matter what happened... no matter how bad it got... she would protect that one thing that mattered to her most.&lt;br /&gt;
&lt;br /&gt;
With her anxiety fraying her nerves, the Puella Magi turned her back to STriker Aurum and walked away. She wouldn't listen. She won't listen.&lt;br /&gt;
&lt;br /&gt;
No matter what happened.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
~*Fin*~&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If size meant anything to Homura, she does not show it. Even if she is the David to Rael's Goliath, Still she refuses to crane her head up more than necessary to look him in the face. Her expression as always that stoic calm that she wears so well. At least into Witches are mentioned. In particular the evil seeds that they carry.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Only Puella Magi have a right to carry those.&amp;quot; Homura states evenly. &amp;quot;You do not need to deliver them to me in particular, if youw ere planning to. Just so long as you do not keep any for yourself.&amp;quot; These words are spoken with a bit more force than the others. Though Rael may not know it, those 'evil seeds' of which he speak are so much more. And after all she has seen, Homura is loathe to use them even for herself or to allow other Puella Magi to use them. However... that is not a true option.&lt;br /&gt;
&lt;br /&gt;
If you were caught high atop a mountain with no food save the frozen corpse of a former comrade, would you eat them? Or would you allow yourself to starve all the quicker? It's not a pleasant situation as you can imagine.&lt;br /&gt;
&lt;br /&gt;
Next, Mami Tomoe is mentioned. Homura's expression doesn't flicker, but she says simply, &amp;quot;I know her quite well.&amp;quot; Which is true, &amp;quot;She is a veteran, and quite skilled. However, if you wish for my advice regarding her it is: Do not rely on her too much.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
... somehow she almost always manages to go first.&lt;br /&gt;
&lt;br /&gt;
Reaching back with her right hand, Homura runs her hand through her long luxurious hair and allows her raven locks to flip freely through the air. As she does she turns away from Rael, though stops so she can regard him over her shoulder.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Now, if you excuse me.&amp;quot; She has other matters to attend to. The night is still young, and there are white shadows skulking in the dark.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Pose Tracker&amp;gt; Yuushiro Kagami [Juuban (10)] has posed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
~In another world~&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Rael stood unmoving in the face of Homura's boldly declared determination that should would not listen, would not falter, would not deviate from the path she had chosen. She spoke truly and from her heart, and even if the King could not sanction such a tragically noble desire, it was his duty to acknowledge.&lt;br /&gt;
&lt;br /&gt;
Thus he watched the young girl's back as she retreated for him, never once averting his gaze until she had vanished through halls of time.&lt;br /&gt;
&lt;br /&gt;
Unable to take the silence, Yuu protested, &amp;lt;span style=&amp;quot;color:#4169E1&amp;quot;&amp;gt;'''&amp;quot;Rael, what she's doing is crazy. Why didn't you stop her?&amp;quot;'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Unphased, Rael found himself looking quite far away, &amp;quot;Her eyes. At that moment, they became...&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
~Dust to Dust~&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have some idea of what will happen if I do not. I have no desire to use such a foreboding object for my own purposes.&amp;quot; He does possess some mild suspicions of just what the Puella do with him, but a King must also have his priorities. Mami is evaluted dispassionately by the raven-haired Puella, drawing an astute no from Rael, &amp;quot;She impressed me with her competence, but it was one meeting. I will consider your words. Guard yourself well, Homura Akemi.&amp;quot; Once again, he will watch her walk away.&lt;br /&gt;
&lt;br /&gt;
His decorum is not unusual. In Rael's time, a young girl arriving with ominous words of things she ought not know was a grave event, to be treated seriously.&lt;br /&gt;
&lt;br /&gt;
In Yuu's time, however, it was just called being a creepy stalker. &amp;lt;span style=&amp;quot;color:#4169E1&amp;quot;&amp;gt;'''&amp;quot;I don't get this, Rael.&amp;quot;'''&amp;lt;/span&amp;gt; He confessed, &amp;lt;span style=&amp;quot;color:#4169E1&amp;quot;&amp;gt;'''&amp;quot;How can you just listen to her say all that weird stuff and not question her?&amp;quot;'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;She had strong eyes.&amp;quot; The King would answer, well out of earshot, &amp;quot;I've seen eyes like that before. Long, long ago...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'I did what I did in the name of peace and sanity.'&lt;br /&gt;
&lt;br /&gt;
A pale golden gauntlet tightened, and Striker Aurum found himself looking at the ground. &amp;quot;It means little and less to us now.&amp;quot; He replied to Yuu when he asked just what he had meant, &amp;quot;Let us go, Yuushiro. Your body has been tested enough tonight.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And finding no further argument, the last King of Anoria will depart as well, hoping only that those violet, unshirking eyes remain steadfast and unfallen.&lt;br /&gt;
&lt;br /&gt;
[[Category: Logs]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Nagisa_Misumi</id>
		<title>Nagisa Misumi</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Nagisa_Misumi"/>
				<updated>2014-01-25T02:11:14Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Added Pisard.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Nagisa Misumi'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Nagisaprofile1.png|290px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Nagisa Misumi / 美墨なぎさ&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Cure Black, Warrior of Courage&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 15 (October 10, 1998)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Orange (possibly bleached)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Amber Brown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Libra&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| O&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Things with 'yaki' in them, especially takoyaki&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| Onions&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| Phys Ed&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Science&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Clubs:&lt;br /&gt;
| [[Clubs: Juuban|Lacrosse Club]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| First Home&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Juuban Public School|Juuban Public School]] (Grade 9)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| Futari wa Pretty Cure (FC)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User:RaisingHeart|Raising Heart]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rarely seen without her well-worn lacrosse stick, '''Nagisa Misumi''' is one of Juuban's most devoted athletes, albeit not one of her finer students. Despite how aggressive she is on the field, and how friendly off, she is quite shy at heart, and in class her eyes often drift out of focus as she ruminates on recent events. Her upbeat personality and sports talent have garnered her more than one love letter, though for some reason none of them are from boys. Fate struck Nagisa on the head when Mepple, the most annoying fairy in the multiverse, flew through the window. By becoming '''Cure Black''', Emissary of Light, she became partners with Honoka Yukishiro, and though she has little in common with her science-genius classmate, they make a devastating team.  There is nothing White and Black cannot face together, hand in hand. &lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Nagisa lived a perfectly ordinary life, until one day she went out on the balcony of her room and watched a shooting star.  As romantic a turning point as that might initially seem, the shooting star actually shot down and bonked her in the head forcibly.  This &amp;quot;comet&amp;quot; was actually an object that looked like a cell phone, and it quickly transformed into a creature even more obnoxious than her little brother: the fairy called Mepple.&lt;br /&gt;
&lt;br /&gt;
The fabled Chosen Hero of the Garden of Light, Mepple had come to Earth (known as the Garden of Rainbows in his homeland) to find the warriors of legend, Pretty Cure, who were the destined heroes of his beleaguered home.  The Garden of Light was one of many Fairy Realms that had suffered damage during the Long Dark Night.  The only thing that had prevented it from full destruction was the will of the Queen of Light, a holy entity whose essence is tied to that of her kingdom.  The Garden of Light was ravaged severely, however, and Mepple had been forced to escape, rescuing Mipple, the fairy Princess of Hope.  The Queen sent them both to Earth, but Mipple was sent first.  Mepple, for unknown reasons, had to linger an extra day, but unbeknownst to him, this was equivalent to 100 years in the Garden of Light, so Mipple was forced to wait a century to be reunited with her love, living through various periods of Japanese history.&lt;br /&gt;
&lt;br /&gt;
It must be said that the Hero of the Garden of Light would not, in most worlds, be considered a hero.  Rude, selfish, and utterly spoiled, Mepple is attended by a bevy of card-bound servants, who he mistreats outrageously.  For a Garden of Light fairy, however, having the courage to effectively run away when attacked is a unique heroism.  Most of them resemble small stuffed animals, and none had known fear or hardship before the Long Dark Night.  &lt;br /&gt;
&lt;br /&gt;
Mepple formed a Contract on the spot with Nagisa, who didn't really fully understand what was going on, and he himself became her Artifact.  He urged her to go find Mipple, as only together could the two fairies transform their respective champions.  Clambering through hedges, she arrived at the local amusement park, where she met Honoka Yukishiro, a fellow classmate who had been chosen by Mipple.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, she also was confronted with her first reason to use these powers, in the form of [[Pisard]], a lieutenant of the supreme evil called Dark King who had assailed the Garden of Light.  She and Honoka held hands for the first time that day, and told Pisard the truth that would define them henceforth: &amp;quot;We are Pretty Cure!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Relationships==&lt;br /&gt;
&lt;br /&gt;
'''[[Honoka Yukishiro]]''' - Yukishiro-san, as Honoka is presently known to Nagisa as, is a subject of considerable admiration among Nagisa and her friends, who, far from seeing her as a nerd, find her intelligence a sign of how cool she is.  Nagisa might not think herself less girly for her tomboy ways, but that doesn't mean she can't admire how sophisticated and elegant Yukishiro-san is.  Though Honoka is still quite new to Nagisa, they spend a lot of time together now.&lt;br /&gt;
&lt;br /&gt;
'''Mepple''' - Perhaps the most obnoxious of the often-obnoxious race of fairies, Mepple is a spoiled brat who cunningly manipulates Nagisa, when he's not insulting her just for the fun of seeing her get flustered.  Fortunately, this little tyrant wound up in the hands of a particularly strong-willed girl.  &lt;br /&gt;
&lt;br /&gt;
'''[[Pisard]]''' - This fantastically coiffed villain seems to have a particular interest in Nagisa and Honoka.  Specifically, he wants the Prism Stones that Mepple and Mipple brought back with them from the Garden of Light.  Though his motivation in acquiring them is not completely clear yet, his rhetoric makes &amp;quot;destroy the universe&amp;quot; sound likely, and the Stones are necessary to restore the Garden.  Even if it wasn't for that, though, Pretty Cure would still oppose him, as his day job seems to be draining energy from innocent civilians.  Jerk!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Juuban]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Mayuko_Kuonji</id>
		<title>Mayuko Kuonji</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Mayuko_Kuonji"/>
				<updated>2014-01-23T08:50:18Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Fixing category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Mayuko Kuonji'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Mayuko.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Mayuko Kuonji&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Kaleidragoon Topaz&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 14 (Nov. 15, 1998)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Blond&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Gold&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Scorpio&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| O&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Sukiyaki&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| Tomato&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| Literature&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Math&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| Unaffiliated&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Ohtori Academy|Ohtori Academy]] (Grade 8)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Club:&lt;br /&gt;
| Fencing&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Trivia'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Dream VA - Japanese:&lt;br /&gt;
| Yuka Ootsubo&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Dream VA -  English:&lt;br /&gt;
| Cristina Valenzuela&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Dream VA -  Spanish:&lt;br /&gt;
| Ariadna Jiménez&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Standard Theme Music:&lt;br /&gt;
| [http://www.youtube.com/watch?v=9nbCdE1CaGE/ Walking towards the Blue Sky]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Finisher Theme Music:&lt;br /&gt;
| [http://www.youtube.com/watch?v=qx-sGizwWpU/ Beyond the New Door]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Dragon Saint Kaleidragoon]] (OC)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User:Mayuko|Mayuko]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
= Mayuko Kuonji / Kaleidragoon Topaz =&lt;br /&gt;
&lt;br /&gt;
= Quote =&lt;br /&gt;
&amp;quot;Wielding the sky's wrath in her hand, an unbreakable paragon of courage stands against the forces of chaos! Kaleidragoon Topaz! Ryujin!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
= Profile =&lt;br /&gt;
Mayuko is a sweet, friendly high-class girl, a lover of sports (Specially cycling) and also a little bit tomboyish. She loves making friends, and would do anything for them. However, she's not devoid of negative qualities, unfortunately. She is impetuous, she can jump to conclusions very quickly and, since she has memory, her family has been marked by the not-so-friendly rivalry between her sister and her. To add in to the fun, one day she finds a very large, very strange, egg-shaped yellow gemstone on her bed. She had never seen a precious stone as huge as that one! But sadly she could not dwell in how much money she could obtain from selling it for long, because the egg hatched a few minutes later. Now she is the owner of a small talking dragon who insists that she was chosen to become one of the guardians of an artifact of incredible power. Not that she doesn't like it, though. She's actually ecstatic about the idea of being a warrior of love and justice protecting the innocent.&lt;br /&gt;
&lt;br /&gt;
= History =&lt;br /&gt;
Mayuko Kuonji is the daughter of a wealthy heir, Gozaburo Kuonji, and a powerful businesswoman, Hanabi Asazuki, as well as sister to a girl 2 years older than her, Ageha.&lt;br /&gt;
&lt;br /&gt;
Mayuko lived in a world of luxury and wealth ever since the first day. Good clothing, expensive food, all the whims she could ever think of having… And of course, love too, but not as much love from her parents and sister as she would have wanted. Gozaburo and Hanabi loved her, yes, but at times they were unable to tend to their daughter’s affective needs because of work, and Ageha saw her as the reason why their parents never had any time for her anymore.&lt;br /&gt;
&lt;br /&gt;
The time came for Mayuko to start going to school. Just like her mother and her sister did back in the day, she would be enrolled in Ohtori Academy. At first, Mayuko was not very fond of the idea, she was yet another rich kid in a school of rich kids that behaved somewhat more strangely than most rich kids. However, when she started making friends, she liked the idea a little bit more, and school life proved to be a blast. Not just because she could boast about studying and getting better grades than the people she didn’t like, but also because she could play with her friends, engage in sports competitions and, perhaps a bit less adequate, play pranks on both teachers and students of higher courses, always making sure that they were not discovered, of course. She learned to hate bullies and protect other classmates from them with all the effort she could muster, as well as put her all both in studies and sports competitions, simply to prove she was the best. This earned her the admiration of those she protected, and also the ire of those she opposed. Such was her magnetic personality. Feuds and friendships were forged, alliances were signed… But above all other relationships, the one that marked her the most was the silent, but evident feud with Ageha, a feud that Mayuko did not understand at all, and that would remain, firmly rooted, for all the years Mayuko spent in Ohtori. Time ultimately filled the void in her heart that her sister left, albeit only slightly, and still she felt that she was missing something. All the attention she got from her schoolmates was not actual love.&lt;br /&gt;
&lt;br /&gt;
That was going to change, however, when one fated night, the magic that cast the Prismatic Infinity Carat and the six dragon eggs tasked with its protection sent one of those eggs to Ohtori, on Mayuko’s dorm bed, while she was sleeping. The morning after, before Mayuko’s astonished eyes, it hatched, revealing a small yellow dragon: Rimanah.&lt;br /&gt;
&lt;br /&gt;
Rimanah, infused with knowledge granted to her by the magic that brought her to Earth, greeted Mayuko and talked about what she was doing there: She talked to her about the magic world of Altago, of the legacy of queen Io, and of how Mayuko had been chosen by fate to retrieve and protect the fragments of Io's crown, the Prismatic Infinity Carat, from Uraut, a wicked witch who coveted them for her own dark purposes. Mayuko could not give credit to her ears. This was almost like the plot of the magical girl animes she loved! Obviously, with such a call to adventure being made to her, how could she refuse? She offered her help to little Rimanah, and so their bond was made. She would have preferred that the bond hadn’t been sealed with a rough bite from the dragon to her wrist, but… Well, she can’t complain much. Rimanah insisted that getting bit was necessary for their lifeforces to link together.&lt;br /&gt;
&lt;br /&gt;
And that was when their quest began. Little did she know of the many revelations that would happen before her...&lt;br /&gt;
&lt;br /&gt;
= Attacks =&lt;br /&gt;
'''Lightning Fencer'''&amp;lt;br&amp;gt;&lt;br /&gt;
Mayuko rises her sword to the sky, and lightning strikes it, charging it. Mayuko then charges forward, holding the blade with both hands before slashing in a wide arc, unleashing an electric discharge together with the sword’s impact. The discharge can leave the opponent shocked and with its limbs numb, unable to move.&lt;br /&gt;
&lt;br /&gt;
'''Plasma Thunder Flash'''&amp;lt;br&amp;gt;&lt;br /&gt;
Mayuko rises her sword to the sky, lightning strikes it, then she aims it at the opponent from afar. What is gonna happen is actually pretty obvious, and Mayuko is exactly counting on that, because when lightning surges out from the sword’s blade, and then dodge it, only to step back in place, believing that lightning doesn't strike twice on the same spot, Mayuko amuses herself proving them that her lightning indeed DOES strike twice on the same spot, as a  second lightning surges from the sword and impacts exactly on the same place as the first one did. Mayuko always has a laugh when her enemy falls for that. That flash of light resulting from the lightning strike can also dazzle the foe if they don’t cover their face quickly.&lt;br /&gt;
&lt;br /&gt;
'''Storm Calibur'''&amp;lt;br&amp;gt;&lt;br /&gt;
Mayuko rises her hand to the sky and loudly calls out for the fury of the storm to come to her hand. Lightning (What else?) falls into her hand and takes the shape of a huge sword, much larger than the one she usually carries. However, despite its size and heavy-looking aspect, Mayuko can actually make lightning fast swings with it. It is stronger than the regular blade, but also harder to evade due to its speed.&lt;br /&gt;
&lt;br /&gt;
'''Lightning Dragon Crash'''&amp;lt;br&amp;gt;&lt;br /&gt;
Description: Mayuko and Rimanah are covered in electric energy, then fly at top speed towards the opponent, ramming it face on then pushing it down to the ground, the impact sounding like a lightning striking earth.&lt;br /&gt;
&lt;br /&gt;
= Finishers =&lt;br /&gt;
'''''Plasma Storm Exhalation'''''&amp;lt;br&amp;gt;&lt;br /&gt;
This is Rimanah’s finisher. During it, she flies up to the sky, directly above the opponent, and takes a very deep breath in, charging electric energy into her mouth, before exhaling it all in an enormous torrent of plasma that falls directly over the enemies, exploding in a ball of lightning that covers a considerable area.&lt;br /&gt;
&lt;br /&gt;
'''''Storm Calibur - Sky Wrath Execution'''''&amp;lt;br&amp;gt;&lt;br /&gt;
This is Mayuko’s finisher proper. If Mayuko has not yet called the Storm Calibur. She does so now. Then, she recites an incantation:&lt;br /&gt;
&lt;br /&gt;
''“I, who stand as emissary of the sky, call you,''&amp;lt;br&amp;gt;&lt;br /&gt;
''who protect the innocent from the poisoned grips of darkness…''&amp;lt;br&amp;gt;&lt;br /&gt;
''Come forth, divine lightning!”''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Runes on the Storm Calibur’s blade flare with yellow light, until it bursts in golden lightning and extends into an energy that is even longer than the original Storm Calibur. Following this, Mayuko grips the Storm Calibur with both hands, jumps off Rimanah and falls towards the opponent, spinning to cast a wide downward swing on them, splitting them in two with a single, clean cut. Usually, the hapless villain explodes shortly after that, and Rimanah dives to recover Mayuko before they both strike the obligatory victory pose.&lt;br /&gt;
&lt;br /&gt;
= Relationships =&lt;br /&gt;
'''Family'''&lt;br /&gt;
&lt;br /&gt;
* Gozaburo Kuonji (Extra): Mayuko's father - He is the heir of a wealthy and powerful high-class family. Not exactly an idle rich, but he has much more time to attend to his daughters than her wife has. Mayuko is much closer to her father than her mother because of this.&lt;br /&gt;
&lt;br /&gt;
* Hanabi Kuonji (Extra): Mayuko's mother - She is the CEO of HATCOM, a highly successful videogame development company. Her work keeps her away most of the time, but she always tries her darnedest to spend some time with her two daughters at least once a month. Prior to her attendance to college, she studied in Ohtori Academy, and while she doesn't speak of it, Gozaburo suspects she may still be seeing a classmate from her time there in a more-than-friendly way.&lt;br /&gt;
&lt;br /&gt;
* Ageha Kuonji (Extra, but can be apped): Mayuko's older sister - Harbors animosity towards Mayuko for reasons as of yet unknown, although it is hinted that part of it may stem from the feeling that she last lost the attention of their parents in favor of Mayuko. Ageha's behavior causes Mayuko no small amount of anguish and confusion. Mayuko tries her hardest to get into her sister's heart, find the reasons behind her animosity and try to put an end to it, but to no avail.&lt;br /&gt;
&lt;br /&gt;
'''Friends'''&lt;br /&gt;
&lt;br /&gt;
* Sayuri Nagakawa (Extra, but can be apped): One of Mayuko's classmates at Ohtori Academy. Sayuri was an Alpha Brat who loved playing pranks on Mayuko. However, one day, she swallowed more than she could chew and got herself in trouble with the Ohtori Student Council, because of an incident that involved rope, jewelry and an unhealthy amount of mayonaisse. Mayuko pleaded for her and saved her hide, which surprised many a person in the school grounds. Since then, Sayuri regards Mayuko as her heroine and has become a much kinder person.&lt;br /&gt;
&lt;br /&gt;
* [[Eri Shimanouchi]]: Mayuko got a chance to talk with Eri when she skipped school and Mayuko followed her out of a feeling that something was amiss with the girl. After an isolated youma event involving giant roaches, Mayuko offered Eri a ride on Rimanah as a token of their newfound friendship. Much squeeing and fangirling ensued. Recently, Mayuko has confided some of her personal problems to Eri, particularly issues with her older sister Ageha.&lt;br /&gt;
&lt;br /&gt;
'''Unknown Quantities'''&lt;br /&gt;
&lt;br /&gt;
* [[JJH Class President]]: Mayuko has met this mysterious girl twice already, and both of them always involved bug infestations. There is something fishy about this girl, but Mayuko can't pinpoint exactly what, other than the very contrived coincidences of their encounters.&lt;br /&gt;
&lt;br /&gt;
= Logs =&lt;br /&gt;
Coming sometime later!&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
[[Category:Ohtori]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Hayate_Yagami</id>
		<title>Hayate Yagami</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Hayate_Yagami"/>
				<updated>2014-01-23T08:49:13Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Fixing category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Hayate Yagami'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Hayate.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Hayate Yagami&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Id. (Japanese):&lt;br /&gt;
| 八神 はやて&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Mistress Hayate, the Master of the Book of Darkness&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Species:&lt;br /&gt;
| Human&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 9 (June 4th, 2004)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| ~4'10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Brown&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Blue&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Gemini &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| AB&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Mistress of the Book of Darkness&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[Ohtori Academy]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Combat Rank:&lt;br /&gt;
| F&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Magical Girl Lyrical Nanoha]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Chartype:&lt;br /&gt;
| FC&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User:DestinedEntropy|DestinedEntropy]] ([[User talk:DestinedEntropy|talk]])&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#FFFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Other References'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Hayateref.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Quote ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;You are all my children, and it is my duty to take care of you!&amp;quot; &lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
Hayate Yagami was an ordinary third-grader with a great deal of tragedy in her life. Her parents died when she was young, leaving her alone on the support of a foreign Uncle, alone to fight a possibly terminal and definitely debilitating illness that kept, and keeps, her wheelchair-bound to this day. Despite that, she is warm, cheerful, and kind, eager to befriend anyone she meets and bring them home to feed (and sometimes clothes) them. Her inheritance of the Book of Darkness was met with a similar reaction; once the Lost Logia's potential power and deadly price were fully explained to her, she rejected them entirely, wishing instead to live with her newfound family in peace and happiness. Unfortunately, without their intervention, she will surely die with them instead.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Powers/Abilities ==&lt;br /&gt;
&lt;br /&gt;
'''''The Mistress of the Book of Darkness:''''' Hayate owns the Book of Darkness, a tome of immense magical power that somehow made it into the hands of a nine year old girl. She is its master, but does not exert any direct power over the Knightly servants that came from the book. She could if she desired to, but she doesn't want to. Unbeknownst to her, the book is slowly killing her.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
'''''Wolkenritter'''''&lt;br /&gt;
&lt;br /&gt;
* [[Shamal]]: ''I'm not sure I could take care of everyone without Shamal, she's great.''&lt;br /&gt;
* [[Signum]]: ''Signum is strong and reliable, I'm glad she's there for me.''&lt;br /&gt;
* [[Vita]]: ''Vita is a bit rude sometimes, but she's trying and she's like the sister I never had, how could I not love her?''&lt;br /&gt;
* [[Zafira]]: ''Zafira is a great guardian beast, I don't think anything else could be there like he is.''&lt;br /&gt;
&lt;br /&gt;
'''''Friends'''''&lt;br /&gt;
&lt;br /&gt;
* [[Eri Shimanouchi]]: ''A very kind magical girl, she seems new at it so I'll do what I can to help her.''&lt;br /&gt;
* [[Sakuyo Izumi]]: ''She lost her mother and taught me her mother's song. I want to make her happy.''&lt;br /&gt;
&lt;br /&gt;
'''''Acquaintances'''''&lt;br /&gt;
&lt;br /&gt;
* [[Alexandra Noblesse]]: ''A member of the student councils, she seems to work very hard. Maybe I should be more like her?''&lt;br /&gt;
* [[Nadeshiko Fujisaki]]: ''One of the Guardians, she came to check up on me and Vita recently. She feels oddly familiar somehow.''&lt;br /&gt;
* [[Nanoha Takamachi]]: ''Her parents have a sweets store, I thought this would make her and Vita quick friends. I don't know why they aren't.''&lt;br /&gt;
* [[Oriko Mikuni]]: ''The daughter of some politician who killed himself, she seems quite nice.''&lt;br /&gt;
&lt;br /&gt;
== Logs ==&lt;br /&gt;
&lt;br /&gt;
=== 2013 ===&lt;br /&gt;
&lt;br /&gt;
'''''October'''''&lt;br /&gt;
&lt;br /&gt;
'''[[10-11-2013 - A Parfait End of the School Day|A Parfait End of the School Day]]:''' Vita picks up Hayate after Hayate's first school day, then they have parfaits together and talk about school before heading home for dinner.&lt;br /&gt;
&lt;br /&gt;
'''[[10-12-2013 - Poster infractions and the Blue Hearts|Poster infractions and the Blue Hearts]]:''' Jay Dawson has not gone through the proper channels to raise posters on Ohtori grounds. Yakuza princess Sakuyo Izumi plays guitar when she should be going to class, and shares memories of her mother.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Ohtori]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Mikoto_Minagi</id>
		<title>Mikoto Minagi</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Mikoto_Minagi"/>
				<updated>2014-01-22T08:49:14Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Fixed player link to new location.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Mikoto Minagi'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Mikotoprofile.png]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Mikoto Minagi&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| Fire-Mouthed Cat Demon&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 14 (November 4th, 1999)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 4'10&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Black&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Gold&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Scorpio, Earth Rabbit&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| B&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Mai-Style Ramen Noodles!!&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| Curry&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| Battle&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Mathematics&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| [[Organization: HiME Sentai ]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Middle School Student&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Ohtori Academy]] (9)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Mai-HiME]] (FC)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User: Boomage|Boomage]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Mikoto Minagi''' is a girl looking for her brother. She is also a HiME who is far too good at battle for someone her age. How mysterious!&lt;br /&gt;
&lt;br /&gt;
== Quote ==&lt;br /&gt;
&amp;quot;I'm looking for my brother. And I'll fight anyone who gets in my way. End of story.&amp;quot;      &lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
&lt;br /&gt;
Mikoto was raised in an isolated mountaintop shrine. Her social skills have suffered for it, and her grasp of even basic interaction is questionable. Her strangeness often raises questions, and occasionally stirs trouble, but teenage disapproval doesn't cramp her style. She spends her days having adventures with her feral cat friends, learning about the world, and searching for her long-lost brother. She's been forced into attending this strange obligation known as &amp;quot;middle school&amp;quot;, and of course, she always has time for Mai Tokiha's cuisine. Though her Child has never been seen, she is a highly-trained and deadly opponent, fighting with the gigantic claymore she calls Miroku. Worse than her training, perhaps, is her mindset -- she will cut down anyone in her path, be they Orphan or enemy HiME, and the Mikoto who fights seems entirely different from the Mikoto who begs for dinner to be done just a few minutes sooner.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
Guardian of the sword.&lt;br /&gt;
&lt;br /&gt;
Loyal to her Lord Brother.&lt;br /&gt;
&lt;br /&gt;
A warrior who can defeat any enemy.&lt;br /&gt;
&lt;br /&gt;
That is who the shrine maiden of Minagi is. But that isn't who most people know.&lt;br /&gt;
&lt;br /&gt;
Most people know Mikoto-chan, the naive young girl with a bottomless stomach. Mikoto is transparent in her desires, innocent as a child in all that the world has to offer. More cat than girl in everything she does, Mikoto is almost charmingly foolish; she finds joy in the smallest things, happiness in sunshine and surprise in brightly-coloured bugs.&lt;br /&gt;
&lt;br /&gt;
Mikoto thinks in black and white. She's good at judging people, to a point; but once she has made a decision, it's difficult to shake. Either you are a good person, or a bad person -- either she likes you, or she doesn't. Those who she deems good have an easy pass through her mental defenses; she's easily-led, -gullible- to those who she thinks are kind. Combined with her natural transparency, this makes her an easy mark for those who can make that all-important first step.&lt;br /&gt;
&lt;br /&gt;
Mikoto's entire life has consisted of following a superior, obeying them; she cannot stand a vacuum in that area, though she doesn't consciously realise it. Currently, the person occupying that position is Mai Tokiha, who got the position while it was on sale -- Mikoto was starving and alone, and Mai was a kind person who fed her. Though she does not love Mai (she loves only her brother), she likes Mai's food, and being with Mai is fun! She's very possessive of this kind person, and she will protect her as if Mai's enemies were Mikoto's own.&lt;br /&gt;
&lt;br /&gt;
Which brings us to a salient point -- Mikoto doesn't understand emotions very well. She can express her appreciation for the things people -do- very easily, but she doesn't understand that liking things people do might mean you like those people themselves. While her brother (and then, her grandfather) were always quick to show her love and appreciation, she was taught very little about how to process her emotions. It's not that she's stupid -- she's very savvy as to how people act, and can notice discrepancies in their behavior easily. She just doesn't see how her feelings are important, because they've never -been- important to her. She doesn't understand that she should tell people she likes them, because all she sees is the behavior she likes. She also has very poor emotional boundaries -- when her friends are sad, she gets sad, too. Luckily, it also works the other way around.&lt;br /&gt;
&lt;br /&gt;
Alongside not understanding emotions, Mikoto doesn't understand a lot of other things. She was never taught about stealing, or about public decency, or about personal space. Many Japanese customs are lost to her, from honourifics (or even decent grammar) to when it's all right to say what she's thinking (that's all the time, isn't it?). She is, however, very conflicted about harming noncombatants; she's always been taught that those who attack her are enemies, which means that people who have done nothing wrong must be, by extension, not enemies at all.&lt;br /&gt;
&lt;br /&gt;
And yet, to think of enemies brings us back to the beginning. It's an important point to make: Mikoto destroys enemies. Those who attack her are enemies. Enemies deserve no pity, no quarter. Enemies must be destroyed! It brings us to Mikoto the shrine maiden, Mikoto the keeper of the sword, a Mikoto far more ferocious and terrifying than the hungry child her friends know. Mikoto, in battle, is girl barely able to even control her sword -- and this imagery is not for nothing. There is bloodlust and battle-rage within her, and if it is allowed to grow out of control, her ability to distinguish between enemies and hold herself in check diminishes significantly. Were something awful to happen... this horrible trait might even come to engulf her.&lt;br /&gt;
&lt;br /&gt;
For now, at least, Mikoto may be shaken from her terrible berserkergang.&lt;br /&gt;
&lt;br /&gt;
== Powers/Abilities ==&lt;br /&gt;
&lt;br /&gt;
Mikoto has exceedingly good senses. She can track via scent, see things from far away, and detect even small variations in taste. (So please don't feed her spicy food.)&lt;br /&gt;
&lt;br /&gt;
She is suspiciously well trained when it comes to battle. Her sword, called Miroku, is always by her side... and even if she does lose it, she can just summon it back to herself. Could it be her Child?&lt;br /&gt;
&lt;br /&gt;
Unfortunately, to compensate for her warrior's ability, she also has an incredibly fast metabolism. When she crashes from hunger, she crashes hard!&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
Lord Brother: Where are you? I will find you.&lt;br /&gt;
&lt;br /&gt;
Grandfather: I'll find Lord Brother. I promise.&lt;br /&gt;
&lt;br /&gt;
[[Mai Tokiha]]: Mai is kind person! I like Mai's food!&lt;br /&gt;
&lt;br /&gt;
[[Midori Sugiura]]: Midori is such fun person!&lt;br /&gt;
&lt;br /&gt;
== Logs ==&lt;br /&gt;
&lt;br /&gt;
[[10-18-2013 - %22So if it%27s not my cooking, you%27d rather just starve%3F%22]] -- Mai comes back home after a long day to discover Mikoto faint from hunger. She uses the power of food to convince her to go to school properly. The power of food is like the power of friendship, right? &lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Ohtori]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Azyana_Konstantinov</id>
		<title>Azyana Konstantinov</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Azyana_Konstantinov"/>
				<updated>2014-01-22T08:30:52Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Fixed links and categories.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Azyana Konstantinov'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | &lt;br /&gt;
[[File:Azyanafix.jpg|center]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name: &lt;br /&gt;
| Azyana Konstantinov&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases: &lt;br /&gt;
| Reborn Mystic Knight Galahad&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 17 (December 20th, 1996)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Snowy White&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Dark Green&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| A&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Foods: &lt;br /&gt;
| Raspberries, Tea, Grilled Foods&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Foods: &lt;br /&gt;
| Mayonnaise, Chili Peppers&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| Literature&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Social Studies&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Clubs:&lt;br /&gt;
| [[Aikido &amp;amp; Aiki-ken]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Some Position, Some Sub-Category Of An Organization&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| [[School: Ohtori Academy|Ohtori Academy]] (Grade 9)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#CC6699; border: 2px #CC0033 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Your Cast Page]] (OC)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[Myrrh]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
'''Azyana Konstantinov''' &lt;br /&gt;
&lt;br /&gt;
Azyana is a shy, intensely private girl who mostly keeps to herself and her books. She usually has inkstains on her hands from writing, and she is actually quite nearsighted, making her squint a lot when she isn't reading or daydreaming. She shies away from confrontation and avoids loud places whenever she can, preferring the peace and quiet of the Ohtori gardens or the library. Despite this she is very active in the Aiki-ken and Aikido Clubs, where her quiet nature makes her a dedicated and impressive combatant. She even has a few admirers in those clubs, though she's much too focused on the actual practice to notice. It all goes quite neatly over her head.&lt;br /&gt;
&lt;br /&gt;
Almost everyone in her classes at Ohtori Academy has experienced the frustration of trying to pronounce her monster of a surname. Even her teachers have trouble with it, though of COURSE the teachers who are more used to european languages don't bat an eye. This leads to her classmates calling her 'Aza-yana' rather than the tongue twisting 'Ko-nu-tsu-ta-no-to-no-va'. &lt;br /&gt;
&lt;br /&gt;
She hasn't got a lot of friends, really. She's reclusive-- the gossip about her is that her father is Petri Konstantinov, the uber-wealthy CEO of a trading corporation. He's supposedly never at home, and so Aza was raised by a fleet of servants and housestaff that he brought with him from Russia to Japan when he came to live in his late wife's country. They're all very professional, and all dress in black suits or maid's uniforms, making it a little creepy out of context. If Aza ever had anyone over to visit, that is. It wasn't till two years ago that she was enrolled at school at all, having been homeschooled by private tutors. Now she lives on campus in Ohtori's dorms, but occasionally goes home on the weekends to the Konstantinov home out in the countryside.&lt;br /&gt;
&lt;br /&gt;
The most interesting thing about her as far as the gossips of Ohtori are concerned is that Azyana seems thoroughly incapable of lying. THOROUGHLY. Either she's a snob and refuses to bother with it for the sake of social graces like a ''normal'' person (as one opinion goes), OR she's just too dense to manage it, since she gets so flustered that the truth just tumbles out of her in the most gauche way possible. It hasn't earned her any allies at the famously treacherous academy, where deceit is both armor and weapon against other students. And worse, she won't be bullied into corroborating other's accounts if she knows them to be false; the best one can hope for from Azyana is to keep her away from delicate plots, or (if there's no other choice) to make sure she keeps her mouth shut through threats or other methods.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mystic Knight Galahad!'''&lt;br /&gt;
&lt;br /&gt;
[[File:Galahadsketch.jpg]]&lt;br /&gt;
&lt;br /&gt;
As Mystic Knight Galahad, the first thing Aza did was break her only pair of glasses. But to her surprise, she didn't need them as Galahad, and so fought the monster that Morgana le Fay summoned up to catch her or chomp her into bits (it really wasn't clear), defeating it just by the skin of her teeth...&lt;br /&gt;
&lt;br /&gt;
...only to discover, after she transformed back to herself, that her eyes were not miraculously healed for good and now she's blind as a bat till she gets a new pair! AUGH!&lt;br /&gt;
&lt;br /&gt;
The Rabbit Merlin has been in her company ever since, as she's been taking care of him. She doesn't ask him a whole lot of questions about the knights of the round table, but instead has aqquired a copy of Le Morte de Arthur and has been slowly translating it one page at a time. The Pure Heart Cabochan (the artifact linked to her transformation!) is now around her neck, and she's become cautiously aqquainted with Takeo, another of the knights.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Ohtori]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Combat_System</id>
		<title>Combat System</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Combat_System"/>
				<updated>2014-01-20T23:26:52Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Overview = &lt;br /&gt;
&lt;br /&gt;
The Battle Fantasia combat system is designed to resolve and provide flavor to (violent) conflict on our game in a fun, tactically interesting way that embraces the hallmarks of the [[Genre Conventions|Magical Girl genre]] (such as transformations, dramatic sacrifices to save an ally, stock footage-esque [[Finishing Attacks]] and the importance of [[Morale]]).  It’s a tool to help tell stories; '''it isn’t mandatory, if everyone in the scene would rather simply use consent'''.&lt;br /&gt;
&lt;br /&gt;
Characters start at 100 [[Fatigue]], 100 [[Mana]] and 0 [[Morale]].  Any of these values can be attacked directly, but it’s Fatigue that’s usually lost to [[attacks]], while Mana is spent on invoking attacks and counterattacks, and Morale increases automatically each round, but more quickly in rounds that a character successfully damages an opponent (this automatic increase can be offset or reversed entirely by attacks that damage Morale).  If Fatigue reaches 0, a character is too tired to keep fighting.  If Mana reaches 0, a character lacks the energy to retain their transformation and becomes a [[Base Modes|normal]] person and is unable to keep fighting.  If Morale reaches -100 (it can also range as high as +100), a character has lost the will to keep fighting. (For more information, please see: [[Battle]])&lt;br /&gt;
&lt;br /&gt;
When attacked, a character has a number of [[Reactions|reaction]] options.  [[Dodge]] is high-risk but also high-reward, while [[Brace]] is the opposite; [[Counter]] is mana-intensive but very effective at mitigating damage if a character spends about as much mana on their counterattack as their opponent did on the initial attack, with a solid chance of doing damage to the original attacker, as well.  Characters can specialize in being better at one or more reactions, but every time one uses a reaction successfully, they incur a stacking Reaction Penalty that lowers the odds of successfully using that reaction again, which declines each time an alternative reaction is used; this incentivizes the use of multiple reactions over the course of the fight. &lt;br /&gt;
&lt;br /&gt;
[[Attacks]] are designed in advance (except for [[Free Attacks]], which are improvisational) by splitting Attack Points between, essentially, base damage potential and [[Attack Flags|'flags']] which customize the attack in further detail, and permanently occupy a character’s attack list for a given [[Transformations|transformation]].  They can be tailored to instantaneously punish any of these reaction options with a flag like Homing (which is difficult to Dodge), or can have a chance to apply a debuff that punishes a reaction over multiple rounds (such as Trap, which makes it very difficult to Dodge for the next two rounds).  Attacks can have a higher chance to critical hit at the expense of lower base damage, or vice versa.  There are many other flags with a variety of tactical functions. &lt;br /&gt;
&lt;br /&gt;
Combat usually [[Knockouts|ends]] when someone has sufficiently high or sufficiently low Morale (and, simultaneously, the Mana required to pay) to activate one of their [[Finishing Attacks]], or Finishers.  Finishers are tremendously powerful attacks, but watch out!  If a character fails to finish off their opponent with a Finisher, their opponent automatically satisfies the Morale requirement for their own Finishers on their next action. &lt;br /&gt;
&lt;br /&gt;
Characters design each of their [[transformations]] separately, using a pool of [[Chargen|Character Points]] for each form defined by their [[Ranks|Master Rank]].  Points can be spent on [[stats]] (Might, which increases damage; Vitality, which improves the Brace reaction against Physical attacks, and resists debuffs from Physical attacks; Spirit, as Vitality but for Magical attacks; Reflex, which improves the Dodge reaction), henshin [[abilities]] that passively improve or actively create various tactical options, and extra Special and Finisher attack slots.  Character Points gradually accrue over time, allowing characters to grow more powerful and eventually, through great hardship, [[Advancement|advance in Master Rank]].&lt;br /&gt;
&lt;br /&gt;
'''Sub-topics:''' &lt;br /&gt;
&lt;br /&gt;
[[Chargen|Chargen]] - Here you will find the guidelines for making a character in the combat system on Battle Fantasia, including descriptions of [[Ranks]], [[Stats]], [[Abilities]], and [[Attacks]].&lt;br /&gt;
&lt;br /&gt;
[[Battle|Battle]] - Here you will find explanations of the three resource bars, [[Fatigue]], [[Mana]] and [[Morale]], as well as further discussion of the various [[Reactions]] through which one defends from attack.&lt;br /&gt;
&lt;br /&gt;
[[Battle Commands|Commands]] - Here you will find descriptions of the commands used within the MUSH to conduct battle.&lt;br /&gt;
&lt;br /&gt;
[[Advancement]] - Here you will find the rules for representing a character's growth in the combat system over the course of their story.&lt;br /&gt;
&lt;br /&gt;
[[Examples|Examples]] - Here you will find examples to walk you through both character generation and combat.&lt;br /&gt;
&lt;br /&gt;
[[Glossary]] - A reference for the game's admittedly extensive vocabulary.  &lt;br /&gt;
&lt;br /&gt;
[[Site Map#Combat System|Combat System: Index]] - A master list of all pages.&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat System]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Genre_Conventions</id>
		<title>Genre Conventions</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Genre_Conventions"/>
				<updated>2014-01-17T09:18:16Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Added three categories to make the wall of conventions less imposing.  They are alliterative.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Battle Fantasia is not a theme for everyone. We're comfortable with this, but to help would-be players decide if the place is for them, we have thrown together some important conventions of the genre to consider - both in terms of the type of RP we consider most likely to occur on the game, and in terms of how the game world will react to peoples' RP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Trappings==&lt;br /&gt;
&lt;br /&gt;
*Transformation items, or at least some other item of power, are required, and further exploration of the source of one’s powers is heavily recommended.  The [[Paths to Power]] guidelines discuss the nature of power on Battle Fantasia in depth; the shortest of all versions is “the power of the heart, after you gain access to it via some external impetus like an object, fairy, or revelation of a past life.”  &lt;br /&gt;
&lt;br /&gt;
* Discrete transformations are also required, between being a civilian and a powered combatant, though costumes are not.  They’re just encouraged, and so is, in general, embrace rather than avoidance of magical girl conventions.&lt;br /&gt;
&lt;br /&gt;
*Furthermore, feelings have primacy: it isn’t how much of a badass all your training and/or talent have made you, it’s the strength of your feelings, and your choice to act on that strength, that ultimately defines victory and defeat in the genre. &lt;br /&gt;
&lt;br /&gt;
*Magical girls fight to save dying people and dying worlds, dying ideals, even dying dreams... but the battle, in itself, is not the part of the story that’s important. It is a vehicle for connections between people that might be established and explored during the battles -- people saving one another being the most prominent example -- but it is never battle for battle’s sake. Violence is always the last resort, not the first one... mostly. And whenever there are characters hardened by the world who feel otherwise -- it is a universal constant in the magical girl story that these characters eventually discover that they are wrong. That all their violence will be for naught, when the right person extends the hand of friendship or peace or love at the right time.&lt;br /&gt;
&lt;br /&gt;
*That is another way of saying that the magical girl genre explores issues of morality and altruism in depth.  There is a fair bit of gray, but ultimately hope tends to triumph over despair, love over hatred, good over evil.&lt;br /&gt;
&lt;br /&gt;
*Also, because relationships are important, characters rarely go it totally alone -- not even the villains!  If they do, something has gone badly wrong for them.&lt;br /&gt;
&lt;br /&gt;
*One way in which characters rarely go it alone is with mascots, though they don’t stand in for a team dynamic.   Mascots are sometimes more mature than their partners, and sometimes less.  More mature mascots are usually mentor figures; less mature mascots generally highlight the magical girl’s relative independence and sense of responsibility -- whether she enjoys that or not.  Mascots are usually cute, but that doesn’t preclude them having their own agendas.  They aren’t always totally useless, but their combat utility is generally pretty limited.  Not everyone has a mascot, but mascots are undeniably a part of the setting that are more than only comic relief, and should be treated as more than just a running joke.&lt;br /&gt;
&lt;br /&gt;
==Themes==&lt;br /&gt;
&lt;br /&gt;
* Sexism is simply not a major element of the theme; magical girl stories have very, very few ‘Girl Power Hooray, We Beat The Man’ moments because they are not written through the lens of ‘girls are normally less powerful than boys.’  When a magical girl rescues a boy, the boy is almost always grateful, not embarrassed.  Conversely, powered males don’t whine because they lost to girls (though they occasionally whine that they lost to meddling kids; in coming of age stories, ageism is not uncommon), and they also don’t protect magical girls because they’re girls.  They protect them for other reasons, like love and justice.  That isn’t to say that we’re pretending sexism doesn’t exist, but the average character in the setting, be they hero or villain, does not discriminate by gender.&lt;br /&gt;
&lt;br /&gt;
* Any issue of sexuality or gender should be undertaken sensitively on BF, but especially those involving queer characters.  Any character can be funny, queer characters included!  If you're primarily using these elements for humor, though, you should probably rethink the choice. &lt;br /&gt;
&lt;br /&gt;
* There is certainly racism in modern Japan, but the reality of magical girl is that it tends not to explore the issue, probably in part because everybody is painted all manner of unrealistic hues.  Also because anime often avoids confronting issues that matter, instead quietly sweeping them under the rug.  As with gender, at Battle Fantasia acceptance and embrace of people of all color is the norm, but that doesn’t mean the topic can’t be maturely explored.&lt;br /&gt;
 &lt;br /&gt;
* One final note to remember: while most of our sources are anime, anime doesn't always match the tone we strive for on gender, sexuality, and race.  From panty shots, to genderbending for pure titillation, to queer characters being treated as inferior or weird, to cruel racial stereotypes, it's unfortunately true that our integrated canons occasionally engage in behavior that's not appropriate for BF.  We trust our players to be mature and kind in their treatment of these very personal issues.&lt;br /&gt;
&lt;br /&gt;
*Your magical life and your mundane life are both essential. Going hard in one direction or the other is conventionally a Bad Move - either you're shirking your duties and allowing evil a chance at victory, or you're shirking your /life/ and quite possibly ruining it in the process. Remember, even the hardcore Tuners-4-lyfe are in school. Even the one who hunts monsters to get enough money /to eat/.&lt;br /&gt;
&lt;br /&gt;
*The median age is a lot lower than is typical for large games; &amp;quot;youth&amp;quot; really are about 8, the average person is around 14/8th grade/2nd year Japanese middle school, and if you're 18 you're practically a mummy.  Playing adults is fine, but you’re not going to be the norm.  Adults are generally either villains or backed-away mysterious mentor figures.  Quite a few source themes are at least moderately restricted to youth, as well, given their coming-of-age nature.&lt;br /&gt;
&lt;br /&gt;
==Tropes==&lt;br /&gt;
&lt;br /&gt;
*The secret must be kept. The fantastic world is a terrifying, ugly thing, full of wonder but also full of monsters, and violence, and creatures from the underbelly of the universe eating peoples' souls. Normal people don't need to know about just how ugly it is. Exactly how 'kept' it needs to be  varies - some people worry about keeping the public from knowing about magic at all, but others prefer to just make sure they aren't associated with it in daily life. Some don't even care if their enemies find out their identities, as long as their school doesn't. But regardless of how concerned you are with active secret-keeping: /Drawing attention/ to the secret world is something to be fought against.  Often, the secret keeps itself; magical girl finishing attacks inexplicably also repairing the landscape is a good example.&lt;br /&gt;
&lt;br /&gt;
*Fortunately on Battle Fantasia there is also the tangible IC concept of Recognition Inhibition to draw upon, courtesy of a dying wish of Queen Serenity; not only is collateral damage spontaneously fixed by lovebeams, but normal people tend to react to what they see in the moment, and then after the fact, rationalize magical girls vs. monsters as vigilantes vs. criminals, gas line explosions, and so forth.  This is also why transformed magical girls are unrecognizable to their best friends.&lt;br /&gt;
&lt;br /&gt;
*Collateral damage in the real world is very rare in magical girl: when the sparkles clear from the lovebeams at the end of the battle, anything damaged is, more often than not, repaired.  This can be for a variety of reasons, but no real explanation is required beyond the power of love.  Of course, there are exceptions.  But we very much want to discourage casual real-world destruction.  Instead, we highly recommend limiting meaningful collateral damage of any kind, post-battle, to very major plot events; otherwise, in this setting, it loses its narrative weight.  Recognition Inhibition shields almost nobody who's a Player Character on our game, and the regular world getting blown up should be a very big deal to those who see through it, like magical girls.  Even damage masked by RI can entirely change the tone of a setting; it creates a climate of fear and oppression.  That's something done on Battle Fantasia, but it's strictly a sometimes food, and one that requires staff permission, per [[Player Run Plots]].&lt;br /&gt;
&lt;br /&gt;
* Magical girl stories are light-hearted, but sometimes about extremely dark topics. In general, though, that darkness is treated both thoughtfully and tastefully. Things can get very ugly indeed, because there are fates much worse than death. What is life without love? And because of that, magical girl stories are about life -- coming-of-age, relationships blossoming and evolving, as together everyone discovers the endless wonder of their infinitely weird, mysterious world.&lt;br /&gt;
&lt;br /&gt;
*The genre not only deals with both the weighty and the goofy, but often does so in the same place. Madoka Magica is notorious for being rather grim, but in a lot of ways it doesn't actually go much further than, say, Heartcatch Pretty Cure - it just doesn't add that layer of sparkles and innocence that makes Pretty Cure seem a lot nicer of a world. By the same token, Battle Fantasia is perfectly capable of hosting a scene where the monster of the week enforces a hot-dog eating contest -- and is just as capable of making children watch as their parents' souls are torn out right in front of their eyes.&lt;br /&gt;
&lt;br /&gt;
Of course, these and similar genre rules aren't ''iron clad''; people go against the grain often enough, and surely more than one plot will call some of these out for IC examination, deconstruction, and reconstruction. But by the same token, this file should be taken as a description of what the genre considers 'good' - and therefore, what the administration does. Being someone who thinks the whole world should be aware of magic might not make you evil, but it does make you someone the world disagrees with, and you will be treated accordingly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Theme]], [[Gender and Sexuality]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/History:_The_Silver_Millennium</id>
		<title>History: The Silver Millennium</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/History:_The_Silver_Millennium"/>
				<updated>2014-01-17T09:04:19Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Link fixing.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The modern mage believes the world they know is how it has always been - man advancing upon little, incremental knowledge. They believe that this, the present day, is the highest point in history for magic and technology both. To the modern mage, the Age of Magic is supposed to be allegory and fable. It was anything but.&lt;br /&gt;
&lt;br /&gt;
It was an era of miracles; a shining age of magic and wonder, where all the many worlds were bound together. It was an age lit by the miraculous light of the Silver Queen, Serenity, and her court on the Moon; where the demon kings were kept in cages and trotted out for the amusement of the Silver Court, and the lords of darkness could only snivel against the infinite majesty of Serenity.&lt;br /&gt;
&lt;br /&gt;
In the Silver Millenium, the world was so different from our own that recounting all the ways would be pointless, perhaps even impossible. Magic lit up every corner of the worlds, and great powers held even the many far-flung mystic realms close to the Earth, and allowed even the planets that the modern day sees as barren husks to support flourishing life. But in this era of magic, there was little to protect the world but more of the same. There was no need for Pretty Cures, for Pretear, for miraculous powers to bestow strength on the heartful.&lt;br /&gt;
&lt;br /&gt;
And so, the world was ended by a darkness that magic could not tame.&lt;br /&gt;
&lt;br /&gt;
It began when a HiME from Mercury wished for her new husband's favor - to ease her world's burden of solar fury just a fraction, to improve their harvests forever. That wish set in motion an inescapable tide of events. The solar demon, Metallia, escaped into the world in the single heartbeat of a window in which her bars were weakened; and she sought out a woman of the Earth, Beryl, whose jealousy toward the Silver Princess was only matched by her ambition to have the Earth Prince and his kingdom as her own.&lt;br /&gt;
&lt;br /&gt;
And so Metallia and Beryl, together, dragged demons from Hell, summoned the Desert King on his planetary throne. They brought forth the denizens of a thousand corners of darkness, and together, they marched. They shattered the links that held Earth and the Magic Worlds close together. Mars was reduced to sand; Venus, choked with clouds spawned by its own defiance. Earth's armies quailed when its own generals betrayed them. In time, even the Moon fell; The Earth Prince dead, the Moon Princess refusing to face a world without her love, and the Silver Queen battered and exhausted. Serenity knew her only choice was to change everything.&lt;br /&gt;
&lt;br /&gt;
With her life and work burning around her, the Queen acted. Raising the Silver Crystal high, Queen Serenity invoked its miracles and rewrote the very foundations of the world. She wished that the darkness be banished from the Earth, lost amid the chaos of thousands of worlds; knowing that although Earth had fallen to their manifold might, the many worlds should be able to withstand them scattered. &lt;br /&gt;
&lt;br /&gt;
She wished that the world henceforth be freed from the terror of magic; not that that power disappear, but rather that only the strong of heart and will be privy to it. This, she did to prolong the coming peace; the new world would be lesser by far, but only those with the strength to face a world of magic would even be able to find it. &lt;br /&gt;
&lt;br /&gt;
Finally, she wished that wherever Darkness appeared, there be Light to face it in kind; and by this, she gifted all the many places of power and sacred treasures, all the spirits of the worlds and the engines of Hope, to give strength to those destined or heartful enough to answer the world's cries for a champion.&lt;br /&gt;
&lt;br /&gt;
With that, the Crystal was spent; it shattered, and as it enacted the Queen's final wishes, it ushered all the many fallen souls into a new age. At the last, the Queen burned her very life in the Crystal's divine engine to bring about the greatest miracle of all:&lt;br /&gt;
&lt;br /&gt;
A new beginning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[History: The Dark Ages]], [[History]], [[Magic vs. Miracles]], [[Serenity's Miracles]], [[Theme Primer]], [[Theme]]&lt;br /&gt;
&lt;br /&gt;
[[Category:History]]&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Theme</id>
		<title>Theme</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Theme"/>
				<updated>2014-01-17T09:02:50Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Long ago, there was an age of miracles; a shining age of magic and wonder, where all the many worlds were bound together under the silver light of the Moon.&lt;br /&gt;
&lt;br /&gt;
But that age ended in strife, as ages often do. A jealous woman, urged on by dark forces, led an army of demons to cast down the queen, destroy her magical girl defenders, and shatter the links that bound the worlds close. The queen, with her dying words, wished for the darkness to be lost amid the scattering worlds, and wished for the future world to be safe from the dread of magic.  Most of all, she wished that when all else failed, the world would be protected by a light greater than any darkness.&lt;br /&gt;
&lt;br /&gt;
Millennia passed. It's now 2013, the modern day; just as we know it. Countries bicker and feud, as humanity surges beyond its adolescence and reaches for a shining Tomorrow. But it is not in the wars between nations that the future will be decided.&lt;br /&gt;
&lt;br /&gt;
The Darkness has returned. A century ago, the links between worlds were reforged by the grief of a mighty wizard.  The darkness has seen the ripe magical power of Earth, shining now so very near. In the shadows, people's hearts are torn out and turned into monsters, while items of ancient power fall into the hands of corporate titans and middle school social climbers. Demons and humans alike grasp for the same dream: Conquest.&lt;br /&gt;
&lt;br /&gt;
But the Light has not gone out. As it was commanded so very long ago, it shines on; as the darkness swept across the world, champions appeared. They are called many things: Sailor Senshi, Pretty Cures, Puella Magi, Heartful Mages: Magical Girls. The gateways to power are many, but all shine with equal radiance.&lt;br /&gt;
&lt;br /&gt;
The battle for humanity's destiny will be fought in Tokyo. Will the future be mired in unending darkness, or lit by Hope's infinite light? Even the gate to that bright Tomorrow can reveal only one thing: the [[Main_Page|Battle Fantasia]] is about to begin!&lt;br /&gt;
&lt;br /&gt;
====Sub-topics:====&lt;br /&gt;
* [[Genre Conventions]] - A brief guide to some conventions of the magical girl genre on BF.&lt;br /&gt;
* [[History]] - The magical history of the world.&lt;br /&gt;
* [[Organizations]] - ICly influential forces that wish to shape the world; also OOCly useful boxes in which to organize players.&lt;br /&gt;
* [[Schools]] - The sister schools of Battle Fantasia: Infinity, Ohtori and Juuban.&lt;br /&gt;
* [[Paths to Power]] - Subtle but vital nuances of power on Battle Fantasia.&lt;br /&gt;
* [[Magic vs. Miracles]] - The incredible and infinite potential of the heart.&lt;br /&gt;
* [[Locations]] - A guide to the Battlefield Fantasia; also all the best places to get parfait.&lt;br /&gt;
* [[Culture]] - Miscellaneous notes about our setting.&lt;br /&gt;
* [[Theme Primer]] - A master list of primers to individual themes integrated on Battle Fantasia.&lt;br /&gt;
* [[Cast Pages]] - Pages dedicated to further information about individual themes and their characters.&lt;br /&gt;
* [[Theme Guides: Character Integrations]] - Details on how to integrate characters into themes that already exist on the game.&lt;br /&gt;
* [[Theme: Glossary|Glossary]] - A vocabulary guide to major theme concepts of Battle Fantasia.&lt;br /&gt;
* [[Site Map#Theme|Index]] - Tired of trees of links?  Here's all of them in one place.&lt;br /&gt;
&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Shining_Rune_Maiden_Akemi</id>
		<title>Shining Rune Maiden Akemi</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Shining_Rune_Maiden_Akemi"/>
				<updated>2014-01-17T09:00:28Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Fixing link to changed page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Theme Musics =&lt;br /&gt;
OP: [http://www.youtube.com/watch?v=aqQby21COsY Tatta Hitotsu no Omoi - Kokia]&lt;br /&gt;
&lt;br /&gt;
Various Possible Insert Songs:&lt;br /&gt;
* [http://www.youtube.com/watch?v=qAAeI_9XXrc Harmony - Kokia]&lt;br /&gt;
* [http://www.youtube.com/watch?v=nmwW1AwZCE4 Turii ~Panta Rhei~ - Zektbach]&lt;br /&gt;
* [http://www.youtube.com/watch?v=5WE31HXbnHw EXEC_RIG=VEDA/. - Noriko Mitose]&lt;br /&gt;
&lt;br /&gt;
= Starring =&lt;br /&gt;
&lt;br /&gt;
* [[Akemi Kumayama]] / Scarlet Rune Maiden: ''No balance can possibly come at the cost of innocent lives.''&lt;br /&gt;
&lt;br /&gt;
= Character Guidelines = &lt;br /&gt;
&lt;br /&gt;
Each family line is based around three things: a kami, a legacy, and a lotus seal. &lt;br /&gt;
&lt;br /&gt;
* The kami contracted here are less all-powerful and all-knowing gods and more nature spirits and/or youkai of varying levels of power. Only the kami of nature can be contained in the lotus rune, which includes natural phenomenon (fire, water, storms, tsunamis), animals, plants, and natural objects (kami of rivers, mountains, land formations, rocks, etc). As these kami really don't exist in terms of 'good' and 'bad', they mostly exist and do things according to their nature until humans and/or demons mess up their homes, or, in the case of humans, fail to treat them properly. In most cases, the kami associated with each family line was sealed because it had gone berserk or was somehow dangerous to humanity. Kami come in all sorts of shapes and sizes, ranging from humanoid to abstract, from cute to frightening to utterly bizarre. Think Princess Mononoke, Spirited Away, Mushishi, Mononoke (the TV series), Natsume Yūjin-chō &amp;amp; its many sequels, etc. &lt;br /&gt;
&lt;br /&gt;
* More than one kami of varying levels of power can be stored, but the more a seal has to store, the more energy it needs from its host. This is why potential hosts in older family lines tend to develop great wells of spiritual power to a degree, though they are really unable to use it for any purposes than being a host. They also develop the ability to see kami, be it nature spirits or spirits of the social realm, traditional japanese youkai, etc, though the magical inhibition effect is still in place otherwise. It's also why a lot of family lines tend to die out- these potential hosts get preyed upon by just about anything looking for a nice energy meal, if they're not properly protected by a seal that 'masks' their presence otherwise. While someone outside a family line can inherit a seal, they must have a strong heart and keep on top of renewing their energy through sleep and food to endure the seal's demand. Physical condition may not mark a heir's suitability- it's what's inside that counts above all.&lt;br /&gt;
&lt;br /&gt;
* The lotus seal, which looks like a normal large tattoo when not in use, is often on the back, though different families come with energy colors and slight variations on the shape and minuscule symbols hidden within. The color of the lotus seal's magic and who is able to inherit each family's seal is determined by the first kami that is sealed inside- some kami may prefer men to inherit their seal, while others women. Some don't care at all. Using the host's pure heart, the seal purifies any kami held inside free of its demonic insanity. Many kami return to their former selves when sealed, but may need centuries to be able to remain that way outside of the seal's influence, though most initial kami sometimes prefer to stay with the family for generations afterward. However, since the seal depends on a host's heart, a disillusioned person may find their powers lagging or growing weak, sometimes becoming a ticking time bomb if their heart is somehow directly weakened or even stolen.&lt;br /&gt;
&lt;br /&gt;
== Henshin &amp;amp; Powers ==&lt;br /&gt;
&lt;br /&gt;
The Lotus Seal is able to hold more than one demon/kami/etc, depending on the host's heart and energy. What kind depends on a lot of things that are generally unknown- just because a demon uses vines and wants the world to be covered in plants doesn't mean he/she/it can be sealed. In short, OOC concerns always trump over IC logic. &lt;br /&gt;
&lt;br /&gt;
Initially, the only thing a host can do with the newly sealed demon/kami/etc is either allow it to speak through the host akin to a medium, keep it, release it elsewhere, or seal it into an object.&lt;br /&gt;
&lt;br /&gt;
Henshin forms are created two ways: when a kami and host's bond is strong enough after a period of time, or if an initial bond is 'inherited' through family lines. In this, a contract is formed, the bond and heart of both determining the henshin's strength, though the seal will always limit the kami's power to something the host's body can withstand. The person's abilities are strengthened through experience, knowledge, and most importantly of all, heart. Costumes are generated from a mixture of both tastes and preferences (or just whatever the player thinks is cool). &lt;br /&gt;
&lt;br /&gt;
The henshin name is formed from the color of their lotus seal's energy, 'rune', then a title. The founding Tsukiyama family used 'Maiden', but other families may or may not have carried on that particular tradition. The seal's color is generally something specific as opposed to red, black, green, etc. For example, Akemi's is scarlet. Someone else can be a shade of red as well (ie vermillion, ruby, crimson, carmine, etc) and be completely different. Thus, you can have examples like 'Turquoise Rune Knight', 'Rose Rune Lady', 'Oynx Rune Duelist', etc. &lt;br /&gt;
&lt;br /&gt;
Depending on personalities and setup, kami and host can interchange control. Regardless of who is in control, both the lotus rune and the kami's powers are available to use for attacks. For example, they are able to use the holy energy of the seal to strengthen their attacks, cast sealing attacks &amp;amp; beams, and sometimes form a specific weapon made of energy, though this last part depends on the kami and/or the host's familiarity with the weapon the energy forms.&lt;br /&gt;
&lt;br /&gt;
The kami's abilities factor in here as well. Guma, the kami of the Tsukiyama family, is affiliated with the mountains, so she can use earth as a possible element for her attacks.  &lt;br /&gt;
&lt;br /&gt;
It is possible for a host to create a henshin based entirely around the seal's holy energy itself, but this is something rarely recorded and requires lots of experience with the seal. In other words, that's second season material.&lt;br /&gt;
&lt;br /&gt;
Outside of this, a host's powers would be their ability to sense other kami, spirits, and youkai of a general Japanese mythological nature (though this is still subject to [[Serenity's Miracles#The Second Wish: Recognition Inhibition|Recognition Inhibition]] if there's OOC concerns), have stores of energy, and, when they have the seal, age far more slowly than a normal human being, though the degree depends on the first kami sealed. Their physical appearance may or may not change as well upon gaining the seal with the host possibly developing different eye, hair, and/or skin color, though the host would still be safe under the cover of Recognition Inhibition.&lt;br /&gt;
&lt;br /&gt;
== Villains (and shades inbetween) ==&lt;br /&gt;
&lt;br /&gt;
There are no set villains, though there is much potential for the seal's abilities to be rendered awry. Some of the reasons many families do not survive is due to these mistakes.&lt;br /&gt;
&lt;br /&gt;
The person who designed the lotus seal, Kazue Tsukiyama, only taught how to create it to people she felt would help the balance between humanity and nature, but this was from around mid 500 to late 600 AD. Many generations have passed since then with knowledge of the seal still spreading to other families. As such, many have tried to modify or experiment with it for many reasons: power, good intentions, to weaken it, to strengthen it. &lt;br /&gt;
&lt;br /&gt;
Some families attempt to pass on the seal before a potential host is old enough to develop a strong enough heart, sometimes mistaking physical strength for inner strength. Most of these attempts end up in catastrophe, producing insanity between host and kami or much, much worse.&lt;br /&gt;
&lt;br /&gt;
Some hosts may decide the only way to restore balance is to weaken or wipe out one side of the balance, be it humanity or kami. Others may not be as much 'villains' as people with rougher methods or ideas on what should happen. Others may look to outside sources of energy for their seals, much like youma.&lt;br /&gt;
&lt;br /&gt;
When a host turns completely to darkness (as opposed to being a sort of antihero), the seal follows, depending on the powers of darkness to provide its energy, rather than holy energy.&lt;br /&gt;
&lt;br /&gt;
== History and Backstories ==&lt;br /&gt;
&lt;br /&gt;
Most information recorded on rune maidens are through the founding Tsukiyama family. Kazue Tsukiyama, who was the first Scarlet Rune Maiden, was the creator of the seal. She spread knowledge of it to others in her travels around Japan, wishing to spread hope and love to a world that was slowly losing its balance to chaos. The last recorded Scarlet Rune Maiden was Katsumi Tsukiyama in 1958, shortly after Lord Dune and his minions were defeated. &lt;br /&gt;
&lt;br /&gt;
Other family lines that have survived into the modern era have followed the same pattern, often coming close to snuffing out completely in a world that seems to prove the concept of a Rune Maiden is outdated. Thus, Rune Maidens may either be weathered, maybe disillusioned or disheartened, while others may come into their family's destiny through a surprising reveal of a distant family member that is extraordinarily long-lived. Other families might attempt to pass on the seal to unrelated people with the heart and soul to bear it.&lt;br /&gt;
&lt;br /&gt;
= Theme Basis =&lt;br /&gt;
&lt;br /&gt;
Shining Rune Maiden Akemi is about how humanity and nature are always connected, and how a renewed bond of love and hope, even in this modern world, can transcend whatever divide there might be, uplifting all. It's not just one girl's journey, but many, each creating their own light in this new dawn of humanity. &lt;br /&gt;
&lt;br /&gt;
= Doubts? Questions? Suggestions? Wanna join? =&lt;br /&gt;
&lt;br /&gt;
Feel free to contact Akemi Tsukiyama's player!&lt;br /&gt;
&lt;br /&gt;
[[Category:Cast Pages]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Wiki_Etiquette</id>
		<title>Wiki Etiquette</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Wiki_Etiquette"/>
				<updated>2014-01-17T08:55:36Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There are a few points of official policy that we would like wiki-users to follow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Admin have the right to request that users remove offensive content from their pages. If this is not abided, the page in question will be removed. Continued offenses will result in the suspension or removal of the user's account.&lt;br /&gt;
*As official policy, please practice general wiki courtesy. For example, please don't edit anyone's [[Characters|character pages]] but your own, save for the addition of category tags or correcting a broken link; for anything more than this, it's better if you get in contact with the player of the character to talk about it.&lt;br /&gt;
**Similarly, don't make joke edits to any page, that is, adding fake information.&lt;br /&gt;
**Editing any non-character page, unless it is specifically locked from edits, is fine though! Please add on to pages.&lt;br /&gt;
*People are encouraged to make use of talk pages. Every page on the wiki has one! They are an excellent way to have a discussion with your fellow wiki-users about page-related concerns.&lt;br /&gt;
*As official policy, files uploaded to the wiki should be linked to a page or they may be subject to removal. Pages should relate to Battle Fantasia MUSH or they may also be subject to removal.&lt;br /&gt;
*Due to space limitations, files are capped at 150kb, and we ask that you limit yourself to the equivalent of this size or less per page. This may change in the future. You may remotely link images from other locations, but please be mindful of other people's bandwidth. We recommend using either your own webspace or a free image-hosting site. See [http://www.mediawiki.org/wiki/Extension:EmbedImg here] for details on how to remotely link images.&lt;br /&gt;
**If you need to resize an image and do not have a program like Photoshop, [http://www.getpaint.net/ Paint.net] and [http://www.gimp.org/ GIMP] are free-to-use.&lt;br /&gt;
**There are also a variety of free image-hosting sites on the web such as [http://www.flickr.com Flickr] or [http://www.photobucket.com Photobucket] that would be a more appropriate place to upload extra files. &lt;br /&gt;
*If you spot any spam or abuse, please alert staff as soon as you can. We try to keep tabs on things, but problems can crop up pretty quickly at times.&lt;br /&gt;
&lt;br /&gt;
Special thanks to Alice and Trish of [http://www.mysterymeep.net/mw/index.php?title=Main_Page Persona MUSH] for this guide!&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Magic_vs._Miracles</id>
		<title>Magic vs. Miracles</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Magic_vs._Miracles"/>
				<updated>2014-01-17T08:28:30Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Added link to Serenity's Miracles page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Battle Fantasia is a world where magic is quite real. Magical girls exist who can summon tornadoes and cast fire from their hands, who call down the patronage of fairies and other things to give them strength, speed, grace and power. But there are limits. And ever since the [[History: The Silver Millennium|Silver Millennium]] fell, many of these limits were believed to be sacrosanct:&lt;br /&gt;
&lt;br /&gt;
* '''Time travel is impossible.''' No known means, scientific nor magical, can violate this law. Time is not inviolate - there are spells and artifacts to speed up or slow down the passage of time. But jumping from point to point is not a thing that can be done.&lt;br /&gt;
* '''Magic cannot bring back the dead.''' Of course, there are vampires, ghosts, zombies and other such creatures lurking between life and death, and it's not unheard of for someone reacting quickly and with heart to pull someone back even from the far side of the brink. But the truly dead may not be restored to true life.&lt;br /&gt;
* '''Soul contracts cannot be broken.''' This applies in particular to the binding of the soul that takes place when one assumes the mantle of magical girl. The attainment of power -- as a Sailor Senshi, as a Pretty Cure, as a Puella Magi -- is an irreversible choice, and no magic can take it back, no matter how dire the price. Some systems may have provisions built-in for breaking one's contract or retiring from service, but without them, joining the ranks of the powered is a permanent decision, revocable only by death.&lt;br /&gt;
&lt;br /&gt;
These laws and some others like them appear to be inviolate to the magical scholar. There are other feats, hypothetically achievable but requiring levels of magical power that simply couldn't be brought to bear under all but the most well-tended circumstances, that most would also call impossible, but those are far too myriad and obtuse to list. Until Clow Reed's great working and greater paroxysms of grief, it was believed the sundering of the seals that locked Earth away from the magic worlds was similarly absolute a law -- and in that lies the rest of this tale.&lt;br /&gt;
&lt;br /&gt;
There are things magic cannot do. But that does not mean they cannot be done. There are forces in this universe which can truly be called &amp;quot;miracles.&amp;quot; And as the universe shakes with the rise of the newest, greatest generation of magical girls, those miraculous wonders are appearing more and more.&lt;br /&gt;
&lt;br /&gt;
The Obsidian Lord's favor to his newly-won bride. A heartfelt wish upon the restored Silver Crystal. The power bestowed by the Embryo. The overflowing power of the Great Heart Tree in bloom. The infinite Leafe of White Pretear. The contractual wish granted to all Puella Magi. &lt;br /&gt;
&lt;br /&gt;
All of these things are sources of true miracles. And miracles break all the rules. They can change the past, and reshape the present. They can end a war. They can wake the dead. They can transform the world into any shape the wisher desires...&lt;br /&gt;
&lt;br /&gt;
And that is why so many people crave them. The hunt for artifacts that drives Dark Fall, and the scramble among the Magic Association to isolate them; the great effort to secure Lost Logia that guides the Time-Space Administration Bureau, and the hungry dreams of conquest at the black heart of many at Ends of the World.  All of these things are an effort toward one goal: To secure the potential to grant miracles.&lt;br /&gt;
&lt;br /&gt;
On an OOC level, needless to say that '''miracles will be closely monitored when they do come up. They happen pretty rarely, in play, but are not so far beyond reach that people don't seek for them...''' indeed, the hunt for miraculous artifacts is that most vital step one in most dark schemes of any true danger.&lt;br /&gt;
&lt;br /&gt;
The fact that miracles can wake the dead should not be taken lightly, nor should it be taken for granted. A TP with a miracle at its heart might allow for players who die during it to be restored to life; but don't jump off a bridge at the first opportunity on the idea that Sailor Moon will wish upon her magic rock to revive you. Miracles aren't ''that'' common, and frivolous abuse of their existence will lead to them being absent when you need them. By the same token, '''the handful of people with ready access to a miracle-granting artifact should please not use them frivolously, and not at all without prior staff discussion and approval.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;[[Serenity's Miracles|Serenity's Final Decree]] : Make sure to read about the most important miracles in the history of Earth: the three Wishes that Queen Serenity made during the death throes of her idyllic realm.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Theme]], [[Rules]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Serenity%27s_Miracles</id>
		<title>Serenity's Miracles</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Serenity%27s_Miracles"/>
				<updated>2014-01-17T07:36:40Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: RaisingHeart moved page Miracles to Serenity's Miracles: Retitling for clarity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As the world lay dying at her feet, the Silver Queen, in her anguish and despair, knew that for humanity to live, the whole world had to change. Thus it was that Queen Serenity called upon the power of the sacred Silver Crystal, and rewrote the very heart of the world. Jointly, these three wishes are known today as '''Serenity's Final Decree'''. Like much about the [[History: The Silver Millennium|tale of the Silver Millennium]], it is considered apocryphal -- a myth, explaining via anecdote, anthropomorphism and just outright fiction why the world today is as it is. Few today believe the Dark Kingdom ever existed, and even fewer put stock in the miracles of the Silver Crystal. But the Decree... the Decree, above those other things, is seen as true, or at the very least the lesson for which the rest of the story exists, for the Decree speaks to the way the world is.&lt;br /&gt;
&lt;br /&gt;
So what did these miracles do?&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
=The First Wish: Seal the Earth=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;''Never again shall darkness touch these shores.''&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The first of Serenity the Elder's three great wishes, which rewrote reality so fundamentally as to render the world before inconceivable to the world after. '''It was by this wish that Serenity cast darkness from the Earth, and isolated the world from all the many Magical Worlds.'''&lt;br /&gt;
&lt;br /&gt;
In so doing, Serenity ripped the masses of darkness out of the Solar System, and cast them far away. Many returned to the Dark Realms of their birth, those dire dimensions where they could be at their strongest.  Others were flung into the far-off Magical Worlds of Dimensional Space, Juraihelm and Cephiro and Midchilda and many, many more -- and, now faced with threats far beyond their ken, these worlds shut the doors behind them, rendering travel to and from Earth difficult to the point of near impossibility. Some, native to Earth, were cast out of the Sol System and ensorcelled to be never again able to find it.  It is said that this is the fate that befell the Desert King. Some few, bound inextricably to Earth by nature or pact, remained even in the face of the godhead's wrath… and these few represented a lingering, dangerous threat. &lt;br /&gt;
&lt;br /&gt;
'''The most important part of this wish is that it rendered the Magical Worlds almost, but not quite, totally inaccessible.''' The doors to the Magical Worlds remained, but they were so difficult to cast open that very few did, and those occurrences were rare. Often only when a Magical World was in crisis would the difficult spells be cast -- summoning forth guardians, or sending forth messengers. Frequently, it was only the most powerful of worlds capable of such magics -- it is said that the Queen of Light and the Pillar of Cephiro are some of the only few in all the many worlds with such staggering might. Some rare few worlds, such as the wizard haven of Mundus Magicus (simply Latin for &amp;quot;the Magic World&amp;quot;) had somewhat more ready access to Earth, but even these required gateports and doorways that exist in only a handful of places around the globe.&lt;br /&gt;
&lt;br /&gt;
But there is a twist in this tale. When [[History: Clow Reed|Clow Reed’s grief]] rocked reality to its core, it was the threads of this miracle he hoped to shred. By his hand, its effects are weakened -- darkness has regained much of its former strength, and many more magical worlds are finding it possible to muster the strength to open those doors. It is still not as easy as it was during or before the Silver Millennium, when one could practically pop over to the Kingdom of Sweets for lunch, but far more often are refugees from magic worlds being found on Earth -- and far more often are the forces of darkness slipping through the cracks to menace the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Second Wish: Recognition Inhibition=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;''Never again shall wonders blight the innocent.''&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The second of the Silver Queen's three great wishes hardened the hearts of the people and of the world alike, armoring the innocent with ignorance.  No longer would most of humanity live in terror, despairing of powers that they could not hope to understand, much less defeat; but it is also by this wish that Serenity blinded humanity to its own potential, and to the sights of wonder. In short, this wish clouded the eyes of the uninitiated, and prevented them from seeing the truth: That magic was all around them, and that miracles are real. In the ages hence, this phenomenon has come to be known as ''Recognition Inhibition''.&lt;br /&gt;
&lt;br /&gt;
Recognition Inhibition, at its broadest definition, is basically self-explanatory: It inhibits the recognition of wonder. '''Recognition inhibition is, therefore, a subtle nudge by the universe itself to forget, ignore and avoid the fantastic.''' The mundane traffic of a soon-to-be battlefield trickles to nothing, as people subconsciously find reasons not to be in the area. By the same token, people who get attacked by monsters pass it off as a dream, and when they do not or /can/ not, they never take it quite as seriously as you'd think 'aliens are turning people into monsters' would merit. The story just never seems to make the news; often simply not reported, and when it is, quickly dismissed or rationalized by editors into more mundane disasters. Amateur photographers take a picture of a magical girl battle and take it not to the Asahi Shimbun or New York Times but to their school paper, where students gossip about if the pictures are real - or just don't even think about it, marveling at the photo quality without anyone saying word one about MONSTERS ARE REAL, ISN'T THAT WEIRD??&lt;br /&gt;
&lt;br /&gt;
Recognition Inhibition is a powerful force, but not an omnipotent one. It can be pierced, by those dogged enough to hunt down every lead; there certainly are normals who see magic and recognize it as a strange, fantastical thing. And massive, repeated exposure can penetrate the fog of inhibition, as well - a full-scale magical war held in broad daylight would quickly make even the most helplessly blinded person begin to wonder just what it is they are seeing, at least until they have an extended period of normality in which to rationalize it away, even where regular battles with singular monsters never quite moves the bar far enough.&lt;br /&gt;
&lt;br /&gt;
'''Recognition Inhibition is also responsible for the ability of magical warriors to mask their identities.''' People see Sailor Moon, and even Usagi Tsukino's best friends might not even notice that they even look similar, let alone that they are the same person. The strength of this effect can vary from person to person. [[Nagisa Misumi]] can't be recognized as Cure Black even by people who see them both every day, but Asuna Kagurazaka in her pactio outfit might well be identified by her friends as soon as they spot her the first time. '''In the end, this one is down to OOC preference; Your identity is only as obvious as you wish it to be. As a matter of courtesy, therefore, unless you are given express OOC permission, you should not recognize someone who has transformed.''' &lt;br /&gt;
&lt;br /&gt;
It is also possible to dull someone's recognition consciously and deliberately as well. Powerful supernatural beings can make Recognition Inhibition far more powerful than simply removing someone's ability to recognize their face. Some are so adept at it that it might be months of being their best friend before you ever notice you don't remember when you first met, and without prompting, you might never notice you don't know anything about them...or their name. That's a rather extreme example, but the Generals of Darkness often use such powers as part of a disguise to slip in among humanity and carry out some scheme to steal energy or hearts -- he may change his clothes and put on sunglasses, but it's his Recognition Inhibition effect that truly prevents you from noticing that your personal trainer is Jadeite.&lt;br /&gt;
&lt;br /&gt;
At the most extreme ends, this can obscure entire phenomena from view. Some supernatural creatures (such as Guardian Characters) are quite physical, but imperceptible to those who do not pass certain restrictions. Despite many attempts to suss out the mysterious fate of certain arctic explorers, satellites and search teams just can't find the Dark Kingdom's sanctuary at D Point. The HiME Star glimmers balefully in the sky next to the moon, and yet only those who fit the criteria can see it at all. All of these are Recognition Inhibition -- the results of Serenity's wish for humanity to live in peace.  Sometimes, ignorance truly is bliss.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=The Third Wish: Champions Will Arise=&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;quot;''Never again shall hope shine alone!''&amp;quot;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The final words of Serenity the Elder, Queen of the Silver Millennium. The third and last of three decrees that defined the World That Is. A miracle from the lips of a goddess, imbued with the dying embers of her very soul.&lt;br /&gt;
&lt;br /&gt;
A wonder that doesn't appear to do anything.&lt;br /&gt;
&lt;br /&gt;
Magic scholars have pored over texts and tomes, seeking some clue, but they have all come up blank. Is the translation simply wrong? Perhaps it really is just a myth. But their perspective is so far removed from the Fall of the Silver Millennium that they cannot possibly understand that this simple wish was the mightiest of all, for it is by this, the greatest of Serenity's workings, that the Silver Queen ensured that humanity would never again face darkness without light in hand.&lt;br /&gt;
&lt;br /&gt;
'''The third wish of Serenity's Final Decree bestowed the mighty places of the universe with the power to create guardians'''. Until the Fall, the Great Heart Tree had no Pretty Cure protectors; when the Silver Age reigned, God's treasures on Earth had to be protected by mere angels. Pretty Cures and Pretear and a thousand other breeds of magical warrior; not one of these was present in the universe before Serenity wrote the Warriors of Hope into the laws of reality. Power arose, certainly -- there were paths to power, and certain beings knew the trick to granting it before Serenity was ever born. But it was not until Serenity that the worlds themselves, powerful places and powerful things, with no intervention from shaman, wizard, or god, could rise up and bestow power to a champion.&lt;br /&gt;
&lt;br /&gt;
And so, as darkness returned to the world in the wake of the First Wish’s decline, the Third Wish became fully realized as the most important miracle ever performed.  '''As the forces of hatred, greed, cruelty and despair slithered between the bars and onto Earth's soil, champions burst into being in equal measure to oppose them with love, generosity, kindness and hope''' -- Pretty Cures descending from endangered wonderlands, and saintly warriors blessed by the relics of God. The world itself struck contracts with young girls brimming with potential, giving power to their heart's Meaningful Words, while Shugo Chara arose from the strongest dreamers to protect the dreams of all.  In heart after heart, hope begat destiny -- filling their hands with the strength to save the world.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Theme]], [[History: The Silver Millennium|Silver Millennium]], [[History: Clow Reed|Clow Reed]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Theme]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Miracles</id>
		<title>Miracles</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Miracles"/>
				<updated>2014-01-17T07:36:40Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: RaisingHeart moved page Miracles to Serenity's Miracles: Retitling for clarity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Serenity's Miracles]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Glossary</id>
		<title>Glossary</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Glossary"/>
				<updated>2014-01-16T23:39:23Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Even more links.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a guide to unfamiliar terms that are used in Battle Fantasia’s [[Combat System|combat system]].  It can be read all in one go as a moderately detailed but entirely out-of-logical-order-and-in-alphabetical-order guide to the system, but it’s designed to be more of a reference when something confusing appears in another section.&lt;br /&gt;
&lt;br /&gt;
* '''[[Abilities]]''' - (Almost universally) passive traits that help define a character’s strengths and weaknesses.&lt;br /&gt;
* '''[[Accept]]''' - A [[Reactions|reaction]] used to take the full effects of an [[attacks|attack]], usually to accept buffs and Cheers.&lt;br /&gt;
* '''[[Attacks|Attack]]''' - All non-reactions are technically attacks.  Attacks have names, tiers, power levels, types, ranges and [[Attack Flags|flags]].  Attacks are applied to one or more targets by the ''attacker'', and reacted to by the ''defender(s)''.  A defender who Accepts or Critically Reacts causes the attack to be ''unsuccessful''.  (If an unsuccessful Acceptance seems counterintuitive, it’s simply because the bonuses to successful attacks require a possibility of failure.)  Otherwise, ''successful attacks'' grant the attacker a ''successful attack morale gain'' up to once per round.  A defender’s list of incoming attacks that require them to react is called their Reaction Queue, and they must clear the queue by reacting to all such attacks before they, themselves, attack again.&lt;br /&gt;
* '''Attack Points''' - [[Attacks]] are designed by distributing a pool of Attack Points between an Attack’s Power Level and Flags.  [[Finishing Attacks]] have the largest pool, then Specials, then Frees.  Pool size increases with Master Rank.&lt;br /&gt;
* '''[[Base Modes|Base Mode]]''' - The Henshin Form used to represent a character’s ‘untransformed’, relatively powerless state.  Usually Henshin Rank E or F.  Usagi Tsukino is Sailor Moon’s Base Mode.&lt;br /&gt;
* '''[[Brace]]''' - A [[Reactions|reaction]] used to represent bracing against, rolling with, blocking, parrying, or shielding against an attack.  Brace draws from the Vitality stat when used against Physical attacks, and the Spirit stat for Magical attacks.&lt;br /&gt;
* '''[[Attack Flags#Flags that buff|Buff]]''' - Accelerate, Withstand, Empower and Surge are all Buff Flags; the accepter of an attack with Buff Flags will automatically receive their temporary benefit.  You can Buff yourself.&lt;br /&gt;
* '''Character Points''' - All of a character’s forms are built out of Character Points, which may be spent on [[Stats]], Henshin [[Abilities]], and extra Special and Finisher [[Attacks|attack]] slots.  Character Points are initially defined by a character’s [[Ranks|Master Rank]] and gradually increase over time, and reaching a certain number of CPs is one prerequisite for [[Advancement|advancing]] in Master Rank. &lt;br /&gt;
* '''Cheer''' - A [[Attack Flags#Flags that affect Morale|Morale Effect Flag]] that temporarily increases the amount of [[Morale]] a character automatically gains once per round.  This amount can be modified by several [[Abilities]].  Cheer is resisted by the Composure [[Stats|stat]]; a low-Composure character is easily Cheered, while a high-Composure character is hard to sway.  A character is increasingly difficult to Cheer as their Morale goes below zero.  A successful Cheer is dispelled and replaced by a successful Taunt.  A character cannot Cheer themselves.&lt;br /&gt;
* '''[[Combo Attacks|Combo Attack]]''' - An attack performed by multiple attackers simultaneously, but reacted to all at once by the defender(s).&lt;br /&gt;
* '''[[Stats|Composure]]''' - The Stat that determines how affected a character is by [[Morale]].  Low Composure characters are very susceptible to the advantages and disadvantages of the Morale system; High Composure characters are not.  The only [[Stats|Stat]] not bought with Character Points.&lt;br /&gt;
* '''[[Counter]]''' - A [[Reactions|reaction]] used to represent the defender using an attack to both block an incoming attack, and perhaps burst through it to do damage of their own.  See also: Interrupt, Counterattack.&lt;br /&gt;
* '''Counterattack''' - The [[Attacks|attack]] used by the defender in the counter [[Reactions|reaction]] to represent their counterattack.  Without the [[Attack Flags#Flags that alter certain Reactions|Barrier flag]], only Ranged attacks can be used to counter Ranged attacks, and only Melee attacks can be used to counter Melee attacks.  Regardless, only Finishers can counter Finishers.&lt;br /&gt;
* '''[[Cover]]''' - An ally can attempt to Cover a defending ally, which represents desperate efforts to interpose themselves between the incoming [[Attacks|attack]] and their ally.  Cover is more likely to succeed against a high Power Level attack or when one’s ally has low [[Morale]].  Not a full [[Reactions|Reaction]] on its own; after a Cover succeeds, the Coverer becomes the new defender and has to choose a Reaction to use against the incoming attack.&lt;br /&gt;
* '''Critical Hit''' - All attacks have a chance to Critically Hit.  This chance is modified by [[Morale]] (with larger effects for low-Composure characters, and smaller effects for high-Composure characters), as well as a wide variety of Buffs, Debuffs, and [[Attack Flags|Flags]].  Critical Hits do extra damage, and are harder to successfully defend against with [[reactions]].&lt;br /&gt;
* '''Critical Reaction''' - All [[reactions]] have a chance to Critically Succeed, causing the defender to take no damage (or any accompanying attack effects).  When this occurs, an attack is considered ''unsuccessful'', denying the attacker a chance at ''successful attack morale gain''.&lt;br /&gt;
* '''Check''' - +check is an optional way to resolve a battle, if at any time the players are tired or otherwise ready to stop; it requires consent from all parties.  It is especially useful in duels when Finishers have been used on both sides without a definitive winner.&lt;br /&gt;
* '''[[Attack Flags#Flags that debuff|Debuff]]''' - Tangle, Trap, Stagger, Stun, Exhausted, Cripple, Diversion and Blind are all Debuff Flags.  On a ''successful attack'', there is a chance that a Debuff will be applied to the defender.  Debuffs on Physical attacks are resisted by Vitality; Debuffs on Magical attacks are resisted by Spirit.&lt;br /&gt;
* '''Dodge''' - A [[Reactions|reaction]] used to represent the defender getting out of the way of an attack.  Dodge draws from the Reflex Stat at all times.&lt;br /&gt;
* '''[[Fatigue]]''' - The first of three resource pools, or bars, any one of which causes a character to be unable to continue fighting if it reaches its negative extremity.  Fatigue starts at 100 and is depleted towards 0, usually by damage from attacks.  It is called Fatigue rather than ‘health’ or ‘hit points’ to represent the fact that Dodge especially and reactions in general are not binary; it’s not so much that you get hit, or not, it’s the amount of your fatigue you expend in order to get out of the way or endure.&lt;br /&gt;
* '''[[Finishing Attacks|Finishing Attack]]''' - Also called Finishers.  Finisher is the highest [[Attacks|attack]] Tier; Finishers are built on the largest pool of Attack Points, compared to Special and Finishing attacks, and enjoy a major discount to their mana cost.  However, they can only be activated in one of two ways: by surpassing the Finisher’s Morale Threshold, or by surviving someone else’s Finishing Attack.&lt;br /&gt;
* '''[[Attack Flags|Flag]]''' - A permanent modifier to the effect of an individual Attack, purchased with Attack Points.  Flags can carry Buffs and Debuffs, Morale Effects, penalize certain types of reactions, and represent a variety of other things.&lt;br /&gt;
* '''[[Free Attacks]]''' - Free is the lowest attack Tier; Free Attacks are built on the smallest pool of Attack Points, compared to Special and Finishing Attacks, and have a limited selection of Flags to choose from.  Free Attacks can and should be set constantly mid-combat, tailored to the tactical needs of the user.&lt;br /&gt;
* '''Henshin''' - Both a noun and a verb.  A Henshin Form, or Transformation Form, or Mode, represents a character’s current overall state; Henshin Forms each have associated [[Stats]], Henshin [[Abilities]], and [[Attacks]], as well as a Henshin [[Ranks|Rank]].  Usagi Tsukino is a Henshin Form, and so is Sailor Moon.  To Henshin or [[Transformations|Transform]] means to change between Henshin Forms.  Most characters only transform once a fight, right at the beginning of combat, before any other combat system actions are taken, but you can opt to transform up no more than once per round, ''before'' you attack and ''after'' all your attacks from the previous round have been reacted to, as well as ''after'' you have reacted to all attacks in your Reaction Queue.&lt;br /&gt;
* '''Henshin Abilities''' - [[Abilities]] that are attached to a given Henshin Form, and are only active when a character is transformed into that Henshin Form.  Henshin Abilities are bought with Character Points.&lt;br /&gt;
* '''[[Ranks#Henshin Rank|Henshin Rank]]''' - Henshin Forms each have an associated Rank, which determines the minimum (and maximum) number of Character Points they can be built on.  Normally a Henshin Rank is equal to or lesser than a character’s Master Rank.  If a character transforms into a ‘supercharged’ Henshin with a Rank higher than their Master Rank, they incur a significant Mana surcharge every round.&lt;br /&gt;
* '''Interrupt''' - A [[Attack Flags|Flag]] that alters an attack’s functionality such that it a) can only be used as a counterattack, and b) is incapable of doing damage or delivering status effects.  Interrupt-flagged attacks represent the expenditure of mana to directly reinforce one’s blocking shield, parrying sword, expedited teleport, and the like.  (Or, chucking a rose at an attack to interrupt it before it can do anything, which is where the Flag got its name.)&lt;br /&gt;
* '''[[Knockouts|KO]]''' - Knock Out, though rarely literal in Battle Fantasia.  When a character has 0 or less Fatigue or Mana, or -100 or less Morale, they can no longer fight.&lt;br /&gt;
* '''[[Mana]]''' - The second of three resource pools, or bars, that render a character unable to keep fighting once it reaches its negative extremity.  Mana starts at 100 and is depleted to 0, usually by spending Mana on attacks and counterattacks.  There are some Abilities that allow small amounts of Mana to be regained in various ways, and some Flags that allow attacks to target Mana reserves directly.&lt;br /&gt;
* '''[[Ranks#Master Rank|Master Rank]]''' - The Rank that represents a character’s overall combat potential.  Typically their day-to-day Henshin Form (eg, Sailor Moon) is the same Henshin Rank as their Master Rank, while their Base Mode (Usagi Tsukino) is much lower.  Occasionally a Henshin Mode has a Henshin Rank higher than their Master Rank (Princess Serenity), but this incurs a mana surcharge and cannot be maintained for very long.&lt;br /&gt;
* '''Master Traits''' - [[Abilities]] that are permanently attached to a character, and are always active, no matter what Henshin Form they have transformed into.  These are not bought with Character Points, but are rather drawn from their own pool of Master Trait Points, the size of which is dependent on Master Rank.&lt;br /&gt;
* '''Might''' - The [[Stats|Stat]] that determines, along with an attack’s Power Level and Flags, how much damage an attack can do.  It is bought by spending a given Henshin Mode’s Character Points.&lt;br /&gt;
* '''[[Morale]]''' - The third of three resource pools, or bars, that render a character unable to keep fighting once it reaches its negative extremity.  Morale starts at 0 and ranges between -100 and 100.  -100 is a KO.  The further Morale is away from 0, the better (or worse) a character’s critical hit chance, as modulated by their Composure stat.  Morale increases automatically once per round by 10 points, a number that can be modified in either direction by Cheer or Taunt-flagged attacks.  Quip-flagged attacks target an opponent’s morale directly.  Morale also increases once per round in which a character performs a ''successful attack'', and this value can be increased by a Psych-flagged attack.&lt;br /&gt;
* '''[[Attack Flags#Flags that affect morale|Morale Effects]]''' - Psych, Quip, Cheer and Taunt are all Morale Effect Flags, which can modify attacks to affect a target’s morale, or, in the case of Psych, the attacker’s.&lt;br /&gt;
* '''Morale Threshold''' - The distance from 0 [[Morale]] that a [[Finishing Attacks|Finishing Attack]] requires of its user, in order to be activated.  They range from 60-90, and increase with a Finisher’s Power Level.  For example, a Finisher with a Morale Threshold of 60 requires the user’s Morale to be 60 or greater, or -60 or less.&lt;br /&gt;
* '''[[Attacks#Power Levels|Power Level]]''' - Also PL.  A permanent attribute of every attack.  Power Levels determine the base potential damage, and base mana cost, of attacks.  They range from 0 (no damage) to 10 (world-shaking, apocalyptic, Series End Boss damage), but the maximum PL of a Free Attack is 3, and Specials cap at 5.  Most attacks in a given combat will usually be PL 0-3, except for the Finishers.&lt;br /&gt;
* '''[[Powers of Darkness|Power of Darkness]]''' - An ability that designates a character as so fundamentally tainted by or composed of evil that they are especially susceptible to Banish and Purify-Flagged attacks.  In return, such characters are built on extra Character Points and have a wider list of Attack Flags available for use in Free Attacks.&lt;br /&gt;
* '''Psych''' - A [[Attack Flags#Flags that affect Morale|Morale Effect Flag]] that gives a one-time bonus to an attacker’s [[Morale]], if their attack is ''successful''.  The value of this bonus can be modified by [[Abilities]].&lt;br /&gt;
* '''Quip''' - A [[Attack Flags#Flags that affect Morale|Morale Effect Flag]] that gives a one-time penalty to a defender’s [[Morale]], if the attack is ''successful''.  The value of this penalty can be modified by [[Abilities]].&lt;br /&gt;
* '''[[Attacks#Attack Type and Range|Range]]''' - A permanent attribute of every attack.  Attacks can be either be Melee or Ranged, and this primarily determines how they can be Countered.  There are [[Abilities]] that specialize in the use of, and response to, Melee and/or Ranged attacks.&lt;br /&gt;
* '''[[Ranks|Rank]]''' - On Battle Fantasia, Rank determines the number of Character Points used to construct a Henshin Form and the number of Attack Points used to construct [[attacks]] used by that henshin form.  It also very slightly decreases the amount of damage randomization; higher-ranked characters get more consistency in their attacks.  F and E are [[Base Modes|noncombatant rank]]s; D is the weakest combatant rank, while C is the standard starting rank for powerful magical girls like the player characters.  From there, the higher ranks go B, A, and finally S.&lt;br /&gt;
* '''[[Reactions|Reaction]]''' - Dodge, Brace, Counter and Accept are all Reactions, while Cover gets an honorable mention as a Reaction-related action.  A defender must choose a Reaction to each [[Attacks|Attack]] in their Reaction Queue.  There are many [[Abilities]] that improve specific Reactions, and many [[Attack Flags]] that modify a Reaction's effectiveness.&lt;br /&gt;
* '''Reaction Penalty''' - Consecutive uses of successful [[reactions]] incur a stacking Reaction Penalty (eg, Dodge Penalty, Brace Penalty, Counter Penalty), making it generally worthwhile to regularly change up one’s reactions.  Using any alternative reaction will decrease all other Reaction Penalties by 1.&lt;br /&gt;
* '''Reaction Queue''' - Any incoming [[attacks]] that a defender must [[Reactions|react]] to before they take their next turn to attack.  It is accessed by +queue.&lt;br /&gt;
* '''Reflex''' - The [[Stats|Stat]] that determines, along with [[Abilities]] and an [[Attack Flags|attack’s Flags]],  the effectiveness of the Dodge [[Reactions|Reaction]].  It is bought by spending a given Henshin Form’s Character Points.&lt;br /&gt;
* '''Speed''' - An attribute of an [[Attacks|attack]] that defaults to 0 and ranges between plus or minus 5.  A high Speed attack sacrifices a lot of base damage for a high critical chance; a low Speed attack does the opposite.&lt;br /&gt;
* '''Spirit''' - The Stat that determines, along with [[Abilities]] and an [[Attack Flags|attack’s Flags]], the effectiveness of the Brace [[Reactions|Reaction]] to Magical-type Attacks.  It is also the stat that resists Debuff Flags on Magical-type Attacks.  It is bought by spending a given Henshin Mode’s Character Points.&lt;br /&gt;
* '''[[Stats]]''' - Might, Reflex, Spirit, Vitality and Composure are the five Stats that first and foremost determine a character’s strengths and weaknesses in Combat.  All but Composure are bought with a Henshin Form’s Character Points.  Composure is freely, but permanently, defined.&lt;br /&gt;
* '''[[Supercharged Henshin Modes|Supercharged Henshin Mode]]''' - A Henshin Mode with a Henshin Rank higher than a character’s Master Rank.  They incur a [[mana]] surcharge every round they’re in this mode, the size of which is proportional to the distance between Ranks.&lt;br /&gt;
* '''Survival Finisher''' - If a [[Finishing Attacks|Finisher]] fails to finish off a defender, such that they can still fight, they immediately, and for a single round, have the opportunity to invoke a Survival Finisher against their attacker, as their next attack, without any Morale Threshold requirement.  They must still be able to pay for the Finisher with [[Mana]], however.  Survival Finishers do not infinitely loop; the initial attacker who triggered the Survival Finisher in the defender would not, in turn, get a second Survival Finisher.&lt;br /&gt;
* '''Taunt''' - A [[Attack Flags#Flags that affect Morale|Morale Effect Flag]] that temporarily renders the amount of [[Morale]] a character automatically gains once per round very negative, rather than positive.  This amount can be modified by several [[Abilities]].  Taunt is resisted by the Composure [[Stats|stat]]; a low-Composure character is easily Taunted, while a high-Composure character is hard to sway.  A character is increasingly difficult to Taunt as their Morale goes above zero.  A successful Taunt is dispelled and replaced by a successful Cheer.&lt;br /&gt;
* '''[[Attacks#Attack Tiers|Tier]]''' - A permanent attribute of every attack.  An attack’s Tier can be [[Free Attacks|Free]], Special, or [[Finishing Attacks|Finisher]], which determines the number of Attack Points they’re built on from least to most respectively.  Free attacks can be defined and redefined at any time; Specials and Finishers are permanent.  A Henshin Mode starts with 2 Finisher attack slots and 3 Special attack slots, and space for more can be bought with Character Points.&lt;br /&gt;
* '''[[Attacks#Attack Type and Range|Type]]''' - A permanent attribute of every attack.  Attacks can be either be Physical or Magical, and this primarily determines which stat is invoked in a Brace reaction against them, and to resist any attached Debuffs.  There are Abilities that specialize in the use of, and response to, Physical and/or Magical attacks.&lt;br /&gt;
* '''Vitality''' - The [[Stats|Stat]] that determines, along with [[Abilities]] and an [[Attack Flags|attack’s Flags]], the effectiveness of the Brace [[Reactions|Reaction]] to Physical-type [[Attacks]].  It is also the stat that resists Debuff Flags on Physical-type Attacks.  It is bought by spending a given Henshin Form’s Character Points.&lt;br /&gt;
* '''[[Youma Templates|Youma Mode]]''' - A temporary Mode, transformed into with '+transform Y', to represent a Non-Player Character such as a youma, or monster-of-the-day.  Managed with the Battle Fantasia Youma Repository System, for ease of players running scenes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Combat System]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Combat System]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Sei_Itazura</id>
		<title>Sei Itazura</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Sei_Itazura"/>
				<updated>2014-01-14T01:18:27Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Added Ohtori category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;toccolours&amp;quot; style=&amp;quot;width: 25em; float: right; margin-left:2em; margin-right:0em; margin-bottom:2em; text-align: left; font-size: %110&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Sei Itazura'''&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | [[File:Sei.jpg|300px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''IC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Full Name:&lt;br /&gt;
| Sei Itazura&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Aliases:&lt;br /&gt;
| The Dawn Princess &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Species:&lt;br /&gt;
| Human &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Gender:&lt;br /&gt;
| Female&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Age/Birthdate:&lt;br /&gt;
| 18 (11/12/1995)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Height:&lt;br /&gt;
| 5'5&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Hair Colour:&lt;br /&gt;
| Black&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Eye Colour:&lt;br /&gt;
| Pale blue&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Astrological Sign: &lt;br /&gt;
| Scorpio&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Blood Type: &lt;br /&gt;
| O+&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Food: &lt;br /&gt;
| Unagi (Eel)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Food: &lt;br /&gt;
| Nato&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Favorite Subject: &lt;br /&gt;
| Crime&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Least Favorite Subject: &lt;br /&gt;
| Ethics&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''Dossier'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Organization:&lt;br /&gt;
| [[Organization: Ends of the World|Ends of the World]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Position:&lt;br /&gt;
| Yakuza Heir&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | School:&lt;br /&gt;
| Ohtori Academy (12)&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Combat Rank:&lt;br /&gt;
| C&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#ccFFFF; border: 2px #000000 solid; font-size: 110%;&amp;quot; align=&amp;quot;center&amp;quot; colspan=&amp;quot;2&amp;quot; | '''OOC Information'''&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Source:&lt;br /&gt;
| [[Mai-HiME]]&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Chartype:&lt;br /&gt;
| OC&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;text-align:left&amp;quot; | Player:&lt;br /&gt;
| [[User:Exaar|Exaar]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]][[Category:Ends of the World]][[Category:Ohtori]]&lt;br /&gt;
&lt;br /&gt;
== Quote ==&lt;br /&gt;
&amp;quot;The brightest light casts the deepest shadow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Profile ==&lt;br /&gt;
Anyone who has any contact with Sei Itazura can tell there's something not quite 'right' about the girl. She acts like the nicest, sweetest young lady in front of authority figures, but is a terror the moment backs are turned - a master of that evil grin that no one sees except the person about to be victimized. One of the twin daughters of infamous Yakuza boss Toru Itazura, Sei and her sister Sou certainly could afford to attend Ohtori Academy based on their own financial and societal merits, but in truth are there because both are HiMEs as well. While this is not common knowledge, the man himself knows and occasionally uses his daughters as enforcers in his clandestine dealings and seems to be grooming one or both of them to succeed him. In addition, rumors connect the family to the enigmatic Ends of the World organization. The two-faced girl is mainly distinguished from her twin by her eyes, which are pale blue as opposed to the near black of her sister. If those ice-like eyes fall on you, you'd better start looking around for the trap.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
&lt;br /&gt;
In many ways, Toru Itazura's formidable personality was split in two and divided amongst his daughters. To Sou went the careful consideration, the ability to view situations dispassionately and coldly to find the most profitable solution, the level head and the cruel amorality, the soft spoken but meaningful threat.To Sei went the charisma, the brashness, the loud arrogance and petty cruelty, the love of attention and the superiority complex. She draws some to her with her beauty, her confidence, and her power. She pushes yet others away with her haughty arrogance, her sense of entitlement, and her utter lack of compassion. She loves to see other people squirm, especially at the end of her figurative (or sometimes literal) knife, loves the sense of superiority having power over others gives her.&lt;br /&gt;
&lt;br /&gt;
Sei Itazura lives large, lives fast, and is the queen of the world, at least in her own mind. She's a bitch, and she loves every minute of it. She has power, and she's not afraid to use it, especially when by doing so she can make others appear less powerful by contrast. She is ruthlessly amoral, cruel, and as two-faced as they come. She's charismatic, confident, and beautiful. She is the Dawn Princess of the Itazura Syndicate.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Famously, Toru Itazura declared that his firstborn would succeed his business when he found out that his wife was pregnant. Imagine his surprise when she gave birth to twins - two girls, one with eyes like black pools, the other with eyes like pale ice, but otherwise identical. This presented a conundrum that has yet to be resolved. There are still questions about whether or not the fact that both of Toru Itazura's daughters developed the powers of a HiME was somehow related to his work with illegal arcane items, his association with the Ends of the World, or was pure coincidence. Whatever the reason, both girls developed their powers at the young age of 10. Their father, being well-steeped in arcane lore, determined to make good use of his daughters - while hopefully avoiding the attention of the First District.&lt;br /&gt;
&lt;br /&gt;
Sei Itazura has  been attending Ohtori since she was fourteen years old, her last year of Middle School, along with her sister Sou. Coming from a family with tons of money and high standing in society (infamous though it may be), Sei fits right in with the privileged majority at the exclusive school. Keenly intelligent, she has always had good grades, although a general lack of interest in academic matters has kept her from ever being the top of her class. More famous within the school is her two-faced nature, which quickly became known. Raised in a world of cruelty disguised behind politeness, the girl knows how to spin herself. To teachers and authority figures, she is the absolute picture of politeness and good will, smiling and innocent. The moment backs are turned, she is petty, cruel, and arrogant. &lt;br /&gt;
&lt;br /&gt;
Now in her senior year at 17 years of age, Sei Itazura maintains her public appearance as a sweet, gifted student, and most of the teachers at the school believe her to be an absolute joy. The students, on the other hand, know her as an enemy better left unmade.&lt;br /&gt;
&lt;br /&gt;
== Powers/Abilities ==&lt;br /&gt;
&lt;br /&gt;
Sei appears to be a HiME to those with knowledge of such powers, but in fact is a PRiNCESS, an artificial HiME created through techno-magical surgery by the Searrs Foundation. Her powers all revolve around light, and she has two primary components to them: her Element and her Child.&lt;br /&gt;
&lt;br /&gt;
Her Element is called the Facet of Dawn, and appears as two flat, circular whitish-clear gemstones embedded in the palms of her hands and supported by an intricate lace of golden chains, connected to the gems' setting and to golden bracelets around her wrists. She can fire beams of blinding light (lasers), as well as create flash-bang-like effects and even shields of light.&lt;br /&gt;
&lt;br /&gt;
Her Child is Keimeikisaki (Queen of the Dawn), a monstrous entity who appears vaguely feline in character though robotic in composition. She is covered in spikes and blades, and has a jaw that opens both vertically and horizontally, so her head splits into four segments when she opens her mouth. There is a saddle-like depression behind her fore-shoulders in which Sei often rides in battle as if on a terrible steed.&lt;br /&gt;
&lt;br /&gt;
== Positions and Ranks ==&lt;br /&gt;
&lt;br /&gt;
* Sei is a card-carrying member of the Ends of the World, having received her Letter and accepted membership.&lt;br /&gt;
* Sei is a Lieutenant in the Itazura Syndicate from an operational standpoint, occasionally commanding missions on behalf of her father, as well as being a possible successor to the Head of the Family.&lt;br /&gt;
*Sei is a Student Council Associate in the High School of Ohtori Academy, and wears the Rose Ring of a Duelist. &lt;br /&gt;
*Sei is associated with the Searrs Foundation although the nature of the association is murky and ill-defined to all but a few. Her single earring appears to be a stylized representation of their logo.&lt;br /&gt;
&lt;br /&gt;
== Relationships ==&lt;br /&gt;
&lt;br /&gt;
* Family&lt;br /&gt;
** Toru Itazura (Father): The only man who truly scares Sei. Yakuza boss, serious business. Not much of a father figure.&lt;br /&gt;
** Sou Itazura (Twin sister): The mirror and opposite of Sei, Sou is calm and cold where Sei is energetic and heated. Most loved/hated person in Sei's life. Rival for succession of the Family.&lt;br /&gt;
** Anri Itazura (Mother): A mostly absentee mother. Gave birth to the twins, but had little to do with raising them. Lives in some far-off villa.&lt;br /&gt;
* Foes&lt;br /&gt;
** Soldier Angel ([[Tokiko Amagawa]]): Defeated Sei in battle. Knows her powers and associations.&lt;br /&gt;
** THE LAW&lt;br /&gt;
** WIMPY LOVE&lt;br /&gt;
* Allies&lt;br /&gt;
** Hotaka Domen: Owes Sei a favor. Favors can be dangerous.&lt;br /&gt;
* Others&lt;br /&gt;
** [[Madobe Kuroi]] (Sweet Pea): Sei hurt her unintentionally, but Madobe challenged Sei's beliefs. Sei told Madobe to 'impress her' and she might reconsider her views.&lt;br /&gt;
** [[Minako Aino]]: A wannabe idol. Sei lost a singing contest to her and, because of a bet, bought 1000 of her CDs. Minako left them on a table at Ohtori telling the students they were gifts from Sei. Sei secretly likes her music but would never admit it.&lt;br /&gt;
** [[Madoka Kaname]]: A sweet, trusting young girl. She seems determined to be Sei's friend, so Sei told her she was. Might be good for a lark..&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Schools:_Clubs</id>
		<title>Schools: Clubs</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Schools:_Clubs"/>
				<updated>2014-01-13T23:54:57Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===School Clubs===&lt;br /&gt;
&lt;br /&gt;
With school having such an important role on Battle Fantasia, afterschool clubs will often be relevant to roleplay. There's no comprehensive list of which clubs each school hosts; some have been established already by other players, but don't feel limited by that! If a player character wishes to be in a certain club, and that club doesn't violate theme in some way, it exists. Indeed, unless a player specifically wishes to start a new club, the club is considered to have existed for some time, and already have members and some modest school funding.&lt;br /&gt;
&lt;br /&gt;
If you want to join a club that's already been established, just get in touch with the other players in the club. To found a new one (or, more commonly, bring attention to one presumed to have existed all along), send a +request to staff.&lt;br /&gt;
&lt;br /&gt;
You shouldn't feel constrained to join a certain established club, though, if for some reason you prefer not to. If you want to form your own club separate from the existing club of the same type, feel free; each school can host an indefinite number of Cooking clubs, for instance. Just as in reality, sometimes people want different things out of a given club, and multiples will form, each considered as official as the next. For guidance on club leadership, refer to the [[Schools: Student Councils|Student Council]] page.&lt;br /&gt;
&lt;br /&gt;
====Variation By School====&lt;br /&gt;
&lt;br /&gt;
Clubs at all three Sister Schools are informed by the culture of the Japanese school system, which places more emphasis on club participation than is typical in the West. Being in a club isn't mandatory, but it is generally the default, such that those who choose not to join one often joke about being in the &amp;quot;Go Home&amp;quot; club. This greater participation and interest leads clubs to be more active, on average, than their Western counterparts, and also leads to a greater diversity of clubs, permitting more niche interests to sustain a club.&lt;br /&gt;
&lt;br /&gt;
There's no distinction on Battle Fantasia between sports clubs and sports teams; all are referred to as clubs, and are equally able to represent their school at competitions. &lt;br /&gt;
&lt;br /&gt;
[[School: Infinity Institute|Infinity Institute]] - Even in Japan, Infinity's highly motivated students are famous for the sheer quantity and specialization of the clubs they form, from the World Tree Club investigating Tama's enormous, mystical landmark to Feels for Wheels, a group of happy nerd engineers trying to literally reinvent, and improve, the wheel.&lt;br /&gt;
&lt;br /&gt;
[[School: Ohtori Academy|Ohtori Academy]] - Owing to its venerable history, Ohtori's clubs are often especially formal and tradition-heavy. Many observe their own small holidays on especially significant dates, such as the anniversary of the club's founding. Clubs of the same and different types often engage in intrigue against one another, to their own ends or simply for pleasure.&lt;br /&gt;
&lt;br /&gt;
[[School: Juuban Public School|Juuban Public School]] - Juuban's clubs are the most community-oriented of the Sister schools, with an emphasis on school spirit and inclusivity. When their clubs split, it's generally to accommodate more people rather than out of any sense of rivalry.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Schools: Student Councils|Student Councils]], [[Clubs: Juuban]], [[Clubs: Infinity]], [[Clubs: Ohtori]], [[Schools]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Schools]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Locations</id>
		<title>Locations</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Locations"/>
				<updated>2013-10-04T06:48:10Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Where Should I Scene?=&lt;br /&gt;
The grid's a big place.  Even though the Zone System should make navigating it painless and easy, it would still take a lot of time to go through, read all the room descriptions, and figure out what's available when you and your RP partners are ready to scene.  For this reason, we've created a list of all the rooms on the grid arranged not by zone, but by theme.  Some will be listed more than once, as they fall into multiple categories, and you shouldn't view the categories as restrictions on what you can do in a given room, but this should help make sure you can make the most out of the grid.  Need a place to eat out, study, or fight?  Check out the list!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Zone Key:  &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Shitamachi Low City Zone&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tama Outer City Zone&amp;lt;/span&amp;gt;  &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Yamanote High City Zone&amp;lt;/span&amp;gt; &lt;br /&gt;
:'''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Earth Zone&amp;lt;/span&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
:'''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;Prism Flower Zone&amp;lt;/span&amp;gt; &amp;lt;br /&amp;gt;&lt;br /&gt;
:'''(JPS)''' = Juuban Public School, '''(II)''' = Infinity Institute, '''(OA)''' = Ohtori Academy&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Athletics==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Ajinomoto Stadium&amp;lt;/span&amp;gt;''' - A large, suburban multi-use stadium equipped for many different sports.  Unlikely to be used for school clubs, but suitable for championships.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Gymnasium and Fields&amp;lt;/span&amp;gt; (JPS)''' - Juuban has particularly good athletic facilities for a public school.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Pool&amp;lt;/span&amp;gt; (JPS)''' - An Olympic pool, much-desired by neighboring public school clubs.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tama River&amp;lt;/span&amp;gt;''' - Many different open-air sports fields line the banks of this long river, suitable for practice and competition alike.&lt;br /&gt;
&lt;br /&gt;
==Battle==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Duel Arena&amp;lt;/span&amp;gt; (OA)''' - Requires a Duelist's ring to access.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Keiyo Industrial Zone&amp;lt;/span&amp;gt;''' - A relatively low potential for civilian injury and a high quantity of fun heavy machinery.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Nishitama Park District&amp;lt;/span&amp;gt;''' - Privacy and a lot of space.&lt;br /&gt;
* ''' &amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Oceans&amp;lt;/span&amp;gt;''' - Even better for limiting collateral damage, if one can fly or at least reach an island.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tomoeda Theme Park&amp;lt;/span&amp;gt;''' - The rides make for fun obstacles, and they close up entirely at night.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;Dimensional Space&amp;lt;/span&amp;gt;''' - Includes Cephiro, Mundus Magicus, Mid-Childa, Outer Space, and TSAB Headquarters.  Worlds and locations in Dimensional Space are often places of high adventure.&lt;br /&gt;
&lt;br /&gt;
==Food==&lt;br /&gt;
*'''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Club Rooms&amp;lt;/span&amp;gt; (JPS)''' - Home to the Cooking Club and Home Ec classes.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Dark Burger&amp;lt;/span&amp;gt;''' - Fast food chain.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Linden Baum Diner&amp;lt;/span&amp;gt;''' - Western-style nostalgia diner.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Midori-ya Bakery&amp;lt;/span&amp;gt;''' - A classy bakery and cafe.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Paris&amp;lt;/span&amp;gt;''' - If time and money are no object, there's no better place to eat.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Rooftop &amp;lt;/span&amp;gt;(JPS)''' - The best place to eat lunch at Juuban.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Starbooks Coffee&amp;lt;/span&amp;gt; (II)''' - Overpriced coffee chain.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Chofu Suburban District&amp;lt;/span&amp;gt;''' - The Jindaji Temple here is surrounded by a traditional Japanese market, with many food stands.&lt;br /&gt;
&lt;br /&gt;
==Evil==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;Dark Realms&amp;lt;/span&amp;gt;''' - The various evil dimensions, diverse in nature.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;Dark Kingdom&amp;lt;/span&amp;gt;''' - Beryl's evil dimension, barren and twisted.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Suspicious Laboratory&amp;lt;/span&amp;gt; (II)''' - The Dark Realms have a mysterious connection to various research labs around the world, including Infinity's.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Corporate Skyscraper&amp;lt;/span&amp;gt;''' - Home to the worst scum of the multiverse, as well as youma.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Dark Burger&amp;lt;/span&amp;gt;''' - Somehow no one guesses this place is evil.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;North Pole&amp;lt;/span&amp;gt;''' - The entrance to the Dark Kingdom lies below the surface, and the surface itself is inhospitable to humans but often comfy for monsters.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;Outer Space&amp;lt;/span&amp;gt;''' - Many threats come from the numberless stars.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Rorschach Bar&amp;lt;/span&amp;gt;''' - Not intrinsically evil, but discreet enough to tolerate it.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Mitakihara General Hospital&amp;lt;/span&amp;gt;''' - Hospitals are filled with hope, suffering, and high-tech equipment.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Basement&amp;lt;/span&amp;gt; (JPS)''' - Maybe not all the ghost stories are untrue?&lt;br /&gt;
&lt;br /&gt;
==Magic==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;Prism Flower&amp;lt;/span&amp;gt;''' - Every room in this whole Zone is a fantastic place for magic.  Many of the worlds here are called Magical Worlds for a reason.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Gold Crown Town&amp;lt;/span&amp;gt; (II)''' - A fairy tale town inside Infinity, where magic is commonplace and animals speak.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Library Island&amp;lt;/span&amp;gt; (II)''' - One of the finest collections of magical tomes in Japan.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;World Tree Plaza&amp;lt;/span&amp;gt;''' - A massive virgin tree of great power, and a rook in many an arcane game.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Hikawa Shrine&amp;lt;/span&amp;gt;''' - An old Shinto shrine suffused with natural spiritual energy.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;The Moon&amp;lt;/span&amp;gt;''' - The ruins of the great Silver Millenium lie waiting.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;China&amp;lt;/span&amp;gt;''' - Chinese mysticism is widely famed in Japan.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Tokyo Tower&amp;lt;/span&amp;gt;''' - Magic, mostly dangerous magic, is drawn to Tokyo Tower with disturbing regularity.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Chapel&amp;lt;/span&amp;gt; (OA)''' - Western spirituality has power as well.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Chairman's Tower&amp;lt;/span&amp;gt; (OA)''' - One of the most mysterious places on the magic-ridden Southern Cross Island.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;School of Magic&amp;lt;/span&amp;gt; (II)''' - Infinity's magical academy, training young mages in the Western arcane tradition.&lt;br /&gt;
&lt;br /&gt;
==Nature==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tama Outer City&amp;lt;/span&amp;gt;''' - This zone is home to much mountainous, wooded natural beauty, and most of the entries in this Nature section are within it.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Nishitama Park District&amp;lt;/span&amp;gt;''' - The least populous, but largest section of Tama, filled with rich forest suitable for camping, hiking, climbing, and much more.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tama River&amp;lt;/span&amp;gt;''' - Canoeing, bouldering, fishing, nature walks, birdwatching, camping.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Steamy Hot Springs&amp;lt;/span&amp;gt;''' - Hot springs are one of nature's finest gifts, and this Japanese-style inn has many.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Tokyo Bay&amp;lt;/span&amp;gt;''' - It's a little polluted, but the sea air is luscious.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Uminari Seaside Park&amp;lt;/span&amp;gt;''' - A scenic park with a penguin slide and a great view of the water amidst its paved garden.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Oceans&amp;lt;/span&amp;gt;''' - Most of nature is underwater, percentage-wise.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Japan&amp;lt;/span&amp;gt;''' - Because it is so mountainous, much of Japan is virtually untouched by man, and leaving the city is a great way to see nature.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;North Pole&amp;lt;/span&amp;gt;''' - Really cold nature.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Abandoned Church&amp;lt;/span&amp;gt;''' - An overgrown old church in the woods.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Garden&amp;lt;/span&amp;gt; (OA)''' - Ohtori's large glass conservatory has many rare and exotic plants, and is surrounded by a garden.  Ohtori's whole campus has many gardens, in fact.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Chofu Suburban District&amp;lt;/span&amp;gt;''' - The Jindai Botanical Gardens offer a more Japanese garden experience.&lt;br /&gt;
&lt;br /&gt;
==Performance==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Theatre&amp;lt;/span&amp;gt; (JPS)''' - This school auditorium welcomes many a budding performer.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Ajinomoto Stadium&amp;lt;/span&amp;gt;''' - In addition to sports events, Ajinomoto hosts large concerts.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tomoeda Theme Park&amp;lt;/span&amp;gt;''' - The Candy House has a large stage, generally used for family-friendly performances.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Pino Karaoke Lounge&amp;lt;/span&amp;gt;''' - Not all performances have to be before a big crowd... or in-tune...&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Tokyo Tower&amp;lt;/span&amp;gt;''' - Has a modestly sized stage venue for smaller performances.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Shinjuku Capital Ward&amp;lt;/span&amp;gt;''' - The music culture is booming in Shinjuku's bars, many of which gives small performances or offer open mics.&lt;br /&gt;
&lt;br /&gt;
==Recreation==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Game Center Crown&amp;lt;/span&amp;gt;''' - Not only is the arcade here top-notch, there's also a restaurant above it.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Pino Karaoke Lounge&amp;lt;/span&amp;gt;''' - Karaoke is a popular social activity in Japan.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Tomoeda Theme Park&amp;lt;/span&amp;gt;''' - Tokyo's largest theme park, with dizzying coasters and delicious food.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Highway&amp;lt;/span&amp;gt;''' - Driving at night with the sea air whipping through your hair, convertible optional.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Steamy Hot Springs&amp;lt;/span&amp;gt;''' - Great for relaxation.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Akihabara Electric Town&amp;lt;/span&amp;gt;''' - A nerd mecca with computer and gaming gear in open markets, as well as maid cafes, arcades, and subculture shops.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Rorschach Bar&amp;lt;/span&amp;gt;''' - Being a grown-up is hard.  Alcohol is easy.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Uminari Seaside Park&amp;lt;/span&amp;gt;''' - Great for a walk on nice days.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Verone Aquarium&amp;lt;/span&amp;gt;''' - Watch the fish float around in a calm, blue-tinted world.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Computer Lab&amp;lt;/span&amp;gt; (II)''' - Can you say &amp;quot;LAN party with Infinity's supercomputers&amp;quot;?&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Ajinomoto Stadium&amp;lt;/span&amp;gt;''' - Take me out to the ball-game~!  You can also see concerts.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Shinjuku Capital Ward&amp;lt;/span&amp;gt;''' - Some of the most lively bar culture in Tokyo, with plenty of shopping nearby.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Dormi&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;tories&amp;lt;/span&amp;gt;''' -  Visiting/having friends over at the Infinity or Ohtori dorms.  Both are quite fancy, too.&lt;br /&gt;
&lt;br /&gt;
==Research==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Cla&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;ssro&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;oms&amp;lt;/span&amp;gt; -'''  All three schools have classrooms, of course.  Pay attention during your lessons and you might not need to research!&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Library Island&amp;lt;/span&amp;gt; (II)''' - One of the few libraries where you can openly research magic, with a dizzying and dangerous array of subbasement levels.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Library&amp;lt;/span&amp;gt; (OA)''' - Famous for its rare first editions and sheer size.  Home to mysterious locked stacks.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#BA55D3&amp;quot;&amp;gt;TSAB Headquarters&amp;lt;/span&amp;gt;''' - Digital archives on many different worlds and dimensions.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Computer Lab&amp;lt;/span&amp;gt; (II)''' - If an original text by Nostradamus found in Library Island doesn't help, just google it.  Extremely powerful computers with diverse specialties are found here.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Science Lab&amp;lt;/span&amp;gt; (JPS)''' - Budding teen scientists can find out a lot with a few beakers and test tubes.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Suspicious Laboratory&amp;lt;/span&amp;gt; (II)''' - A better-equipped lab.  Kind of suspicious.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Ueno Museum District&amp;lt;/span&amp;gt;''' - Museums aren't just for tourism; you can find many rare pieces of the past, and strange scientific curiosities, that might help get you some answers.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Europe&amp;lt;/span&amp;gt;''' - The Old World of the West has a lot of wisdom to offer, especially if it involves Western magic.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Chofu Suburban District&amp;lt;/span&amp;gt;''' - Less terrestrial research might draw on the resources of JAXA, the Japanese counterpart to NASA, which is located here.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Mitakihara General Hospital&amp;lt;/span&amp;gt;''' - One of the largest hospitals in the world, with plenty of funding and equipment for medical research.&lt;br /&gt;
&lt;br /&gt;
==Shopping==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Shibuya Shopping Ward&amp;lt;/span&amp;gt;''' - One of the top three fashion hubs in the world is right inside Tokyo.  It would be a shame to miss out on shopping in this hip ward.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Jewelry OSA-P&amp;lt;/span&amp;gt;''' - Fine, classy jewelry and accessories.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Fairy Drop&amp;lt;/span&amp;gt;''' - Fashion with a youthful flavor.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Tokyo Tower&amp;lt;/span&amp;gt;''' - Straddles a building with many shops, and is surrounded by commerce due to its popularity as a tourist destination.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Akihabara Electric Town&amp;lt;/span&amp;gt;''' - There's no better place to buy computer gear or video games, and anime culture is big here.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#E16214&amp;quot;&amp;gt;Ajinomoto Stadium&amp;lt;/span&amp;gt;''' - When not in use, Ajinomoto is often converted into an open-air flea market.&lt;br /&gt;
&lt;br /&gt;
==Tourism/Class Trips==&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Tokyo Tower&amp;lt;/span&amp;gt;''' - Perhaps the best-known tourist location in Tokyo, not only for foreigners, but also for class trips.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Paris&amp;lt;/span&amp;gt;''' - Paris is so good you might die from its goodness if you visit.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Japan&amp;lt;/span&amp;gt;''' - There are too many places in Japan that might interest a Tokyo-dweller to mention, but Kyoto is nearby, lovely, and full of history.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Asia&amp;lt;/span&amp;gt;''' - China, India, Thailand, Vietnam, Singapore, Hong Kong...&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;Europe&amp;lt;/span&amp;gt;''' - Germany, England, Belgium, Spain, France, Poland... maybe not Poland.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#808000&amp;quot;&amp;gt;United States of America&amp;lt;/span&amp;gt;''' - Be careful, you might get shot.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Ueno Museum District&amp;lt;/span&amp;gt;''' - Science, history, culture, astronomy, even a zoo.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Museum of Western Art&amp;lt;/span&amp;gt;''' - A particularly large and pleasant museum devoted to Western art.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Tokyo Bay&amp;lt;/span&amp;gt;''' - Just seeing the bay can be well worth a trip.  The Rainbow Bridge is popular at night.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Planetarium&amp;lt;/span&amp;gt; (OA)''' - Ohtori has a small but lavish planetarium to lull and amaze you.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0A24A6&amp;quot;&amp;gt;Verone Aquarium&amp;lt;/span&amp;gt;''' - Come see one of the few whale sharks in captivity, and all sorts of strange sea creatures.&lt;br /&gt;
* '''&amp;lt;span style=&amp;quot;color:#0AA5A5&amp;quot;&amp;gt;Haneda Airport&amp;lt;/span&amp;gt;''' - Many journeys begin here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For more information, please see: [[Theme]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Theme]]&lt;br /&gt;
[[Category:Locations]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

	<entry>
		<id>https://battlefantasia.pinksugarheartattack.net/Rules</id>
		<title>Rules</title>
		<link rel="alternate" type="text/html" href="https://battlefantasia.pinksugarheartattack.net/Rules"/>
				<updated>2013-09-29T03:54:54Z</updated>
		
		<summary type="html">&lt;p&gt;RaisingHeart: Clearer description.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main_Page|Battle Fantasia]] has a variety of guidelines for play.  Please read our policies before joining the game, and don't hesitate to ask the staff about anything confusing.&lt;br /&gt;
&lt;br /&gt;
==Applications==&lt;br /&gt;
* [[Application: Character Creation]] - The application form that must be filled out and submitted to obtain a character to play on Battle Fantasia.&lt;br /&gt;
* [[Application: Character Point Expenditures]] - How to gradually season a character's abilities.&lt;br /&gt;
* [[Application: Master Rank Advancement]] - How to dramatically increase a character's powers.&lt;br /&gt;
&lt;br /&gt;
==Out of Character Policies==&lt;br /&gt;
* [[Behavior]] - Don't be a jerk.&lt;br /&gt;
* [[Rating]] - Be tasteful.&lt;br /&gt;
* [[Death]] - If you want to use the revolving door, ask ''before'' you die.&lt;br /&gt;
* [[Alts]] - If you're going to app Feature Characters, please actually play them.&lt;br /&gt;
* [[Original Themes]] - How to add an original theme to our game.&lt;br /&gt;
* [[Theme Adaptation]] - How to integrate an existing magical girl theme into our game.&lt;br /&gt;
* [[Inappable Characters]] - We do have a few restrictions on who can be played.&lt;br /&gt;
* [[Player Run Plots]] - Storytelling is encouraged!&lt;br /&gt;
* [[Gender and Sexuality]] - Further discussion of both in magical girl and on BF.&lt;br /&gt;
* [[Spoilers]] - Eight week cooldown, and don't be a jerk.&lt;br /&gt;
&lt;br /&gt;
==Wiki Guidelines==&lt;br /&gt;
* [[Wiki Etiquette]] - Don't be a jerk on the wiki, either.&lt;br /&gt;
&lt;br /&gt;
[[Category:Rules]]&lt;/div&gt;</summary>
		<author><name>RaisingHeart</name></author>	</entry>

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